Lepidopterology Extreme by mahalis
Butterflies are your life.
You have always dreamed of seeing the rarest one.
Help nature along.
This is my 18th compo entry but only my second one made with Godot. I think it’s fun! Would love to have gotten some better art in, like grass and proper terrain… but such are the limits of 48 hours.
Other software I used: - Houdini (modeling the butterfly and setting up the vertex data for the flap animation) - Cinema 4D (modeling everything else, rigging the player) - Apple Notes and Voice Memos (planning / task tracking, sound-effect recording) - GarageBand (playing the chords for various UI sounds) - Audacity (chopping up the aforementioned sound-effect recordings)
One compatibility note: I have not verified at all that gamepads work. Please let me know if they don’t and I can try to figure out why.
Thanks for checking out my game!
| Link | https://mahalis.itch.io/lepidopterology-extreme |
| Link | https://codeberg.org/mahalis/LD58 |
| Original URL | https://ldjam.com/events/ludum-dare/58/lepidopterology-extreme |
Ratings
| Overall | 172th | 3.025⭐ | 22🧑⚖️ |
| Fun | 169th | 2.9⭐ | 22🧑⚖️ |
| Innovation | 170th | 2.8⭐ | 22🧑⚖️ |
| Theme | 30th | 4.05⭐ | 22🧑⚖️ |
| Graphics | 126th | 3.3⭐ | 22🧑⚖️ |
| Audio | 155th | 2.55⭐ | 22🧑⚖️ |
| Humor | 145th | 2.316⭐ | 21🧑⚖️ |
| Mood | 153th | 2.975⭐ | 22🧑⚖️ |
| Given | 16🗳️ | 15🗨️ |
I wonder how many colors there are in total? I made it through four stages, but then I accidentally broke the jar and lost my precious treasure. Such a great game! And hey, using Houdini is an instant bonus point!
I felt like my net swipes didn't always land when perhaps they should, and I'd prefer it if the butterflies that flew over the walls came back quicker, but eventually I got better at matching butterflies together and won the game!
Nice to see another Houdini user! That butterfly looked amazing. If you don't mind me asking, how did you find the experience of using Houdini together with Godot? I've been wanting to try that combo as well. Is GLTF the best way to exchange data?
@vidarn, it worked out pretty well but I wasn’t doing anything fancy asset-wise—the butterfly model is just a single unrigged mesh with a bunch of data packed into the channels of the vertex colors. If you’re curious and have a commercial version of Houdini, the .hiplc is in the source-code repository in the “assets” folder :slight_smile:
It’s still frustrating that the butterflies leave the field but apart from that, it’s a good game.
Nicely done, it's really cute.
You could probably improve the catching mechanic as it feels that sometime even though you are aiming correctly you won't catch the butterfly