{"author_link":"\/users\/raylond","author_name":"Raylond","author_uid":1163970,"comments":[{"id":1162132,"author_name":"AnyingSama","author_uid":"anyingsama","epoch":1759790114,"text":"It's a roguelike game that I really like, combined with the gameplay of backpack management! I also really like the art image of the protagonist, this ugly frog! There is a very complete roguelike route in the follow - up, allowing for long term play. One thing is that I think it would be better if items of different levels could be presented more directly, which would be more convenient.","format":"md","likes":2,"spam":"N"},{"id":1162286,"author_name":"Tayho","author_uid":"tayho","epoch":1759791251,"text":"Very adictive ! Very well played. Just not beeing able to change your stuff during a fight is a bit frustrating because you can't directly equip your new equiement. Overall it's very good game. Good job !","format":"md","likes":2,"spam":"N"},{"id":1162311,"author_name":"Doctor_Zeus","author_uid":"doctor-zeus","epoch":1759791466,"text":":warning: Quick heads up, for me the tooltip info for equipment is always cut off the left half of the screen :warning:\n\nI do like a good strategic battling game!\nThe idea that you can only change the items equipped to your inactive loadout is neat. It adds a bit of fun planning and mouse dexterity to gameplay, since you can think about your ideal organization as much as you'd like before clicking. \n\nThe collecting loot idea fits the theme well, and I like the silhouette interface used to show off what kinds of items you brought back from your last play. Related, the artwork on the whole is really fun. our main frog's design is pretty whimsical (feather sword? no wonder the pen is mightier!) and the insectoid enemies are fitting antagonists.\n\nIn the small chunk I played, I was very interested to see if the equipment swapping would become an important \"active\" part of play, but it didn't end up working out that way for me. Could be that there are incentives to do it that weren't clear to me yet - with more info or improved understanding I might have tried pursuing it more. \n\nThere could be some pretty blunt ways to incentivize swapping during combat (items that only recharge while inactive, items that are stronger the first time they hit) but it might be a bit of a balancing act - fiddling around with pools of inventory constantly might distract from the higher-level decisions you want to focus on. Not sure.\n\nI know that games with abstract interactions (not-action-ey ones) can involve a lot of code work behind the scenes. Deciding how to communicate info is hard too, and I think you invested good effort to make this stuff understandable & interesting to play with. \n\nI don't exactly remember the jam's policy on post-submission bug-fixes, but if you're able to get that tooltip info somewhere more central on the screen I'll definitely come back in and try diving more deeply into the bog... to see what strategic terrors wait within.","format":"md","likes":2,"spam":"N"},{"id":1163932,"author_name":"toastercosplay","author_uid":"toastercosplay","epoch":1759811921,"text":"this is great, i love the sprites and gameplay. it would be nice to see a bit more item level info, i had to figure that out, but otherwise great. ","format":"md","likes":2,"spam":"N"},{"id":1164827,"author_name":"Raylond","author_uid":"raylond","epoch":1759828107,"text":"> I don\u2019t exactly remember the jam\u2019s policy on post-submission bug-fixes, but if you\u2019re able to get that tooltip info somewhere more central on the screen I\u2019ll definitely come back in and try diving more deeply into the bog\u2026 to see what strategic terrors wait within.\n\nHey, thanks for a great feedback! I figured out that the problem with tooltip being cropped by the screen is connected to game being fit in the screen vertically, so on some screens like Mac 14\" for example they would be cropped. I will definitely fix it a bit later, as for now it should work fine on 16:9 screens - my bad, didn't test it on anything else","format":"md","likes":0,"spam":"N"},{"id":1165183,"author_name":"TowerCrane","author_uid":"towercrane","epoch":1759832830,"text":"i like frongs","format":"md","likes":0,"spam":"N"},{"id":1165577,"author_name":"Ira Baciu","author_uid":"ira-baciu","epoch":1759836988,"text":"A small gameplay guide would be nice","format":"md","likes":0,"spam":"N"},{"id":1166552,"author_name":"Raylond","author_uid":"raylond","epoch":1759846329,"text":"> A small gameplay guide would be nice\n\nAdded the short guide to the description","format":"md","likes":0,"spam":"N"},{"id":1166597,"author_name":"Faithcaio","author_uid":"faithcaio","epoch":1759846827,"text":"I like it. Getting CD to 0.5s is op.","format":"md","likes":0,"spam":"N"},{"id":1167658,"author_name":"LDJam user 148539","author_uid":"148539","epoch":1759856479,"text":"I ended up playing this for way to long. love the gameplay loop, I think some basic sounds would have gone a long way. really nice submission, good work.","format":"md","likes":1,"spam":"N"},{"id":1167700,"author_name":"gloogsquad","author_uid":"gloogsquad","epoch":1759856814,"text":"Simple and nice! ","format":"md","likes":0,"spam":"N"},{"id":1167702,"author_name":"Rol","author_uid":"rol","epoch":1759856818,"text":"I like the idea that you can't change the primary belt during the battle but can swap the secondary one, making player consider the backup equipments and have more motivation to collect. It might be better if coins gain from selling items are reduced,since I found I got too many coins from the beginning and get update too easily. And maybe you can make the equipment level more obvious in UI(like showing a number near its icon) so that player can tell the difference between two equipment of same type and icon","format":"md","likes":1,"spam":"N"},{"id":1167716,"author_name":"dr-braur","author_uid":"dr-braur","epoch":1759856944,"text":"Haha, we did Beaver Bailiff (https:\/\/dr-braur.itch.io\/beaver-bailiff) and you did Bog Bailiff :))\nWhen it comes to your game, it feels strong and confident when it comes to the game design.\nI played one run and I felt hooked. The execution is also pretty nice, but it clearly lacks any sound design and maybe a little bit UI clarity. \nGood job, thank you for the game and take care!","format":"md","likes":1,"spam":"N"},{"id":1167853,"author_name":"alstegodev","author_uid":"alstegodev","epoch":1759858342,"text":"BOG PERSISTS!","format":"md","likes":0,"spam":"N"},{"id":1169218,"author_name":"Borbag Uskada","author_uid":"borbag-uskada","epoch":1759870447,"text":"Super fun to play\n\nBalance is so so, too much items are too long to cast to be effective, it's either you one shot with other items, either you're dead before\nBut of course, balancing this type of game is a long process\n\nAnyway it did not prevent myself from launching fights again and again, it's super addictive, nice job","format":"md","likes":1,"spam":"N"},{"id":1170186,"author_name":"MrV","author_uid":"mrv","epoch":1759884098,"text":"simple but nice","format":"md","likes":1,"spam":"N"},{"id":1176387,"author_name":"dendi_life","author_uid":"dendi-life","epoch":1760015593,"text":"thats good, it reminds me slay the spire","format":"md","likes":0,"spam":"N"},{"id":1180327,"author_name":"LDJam user 417758","author_uid":"417758","epoch":1760159308,"text":"nice graphic","format":"md","likes":0,"spam":"N"},{"id":1184141,"author_name":"lespaul59","author_uid":"lespaul59","epoch":1760464854,"text":"love the mechanics and the graphics, but i didnt had sound or music. are there sound and music? it would be nicer with. besides that great job!","format":"md","likes":0,"spam":"N"},{"id":1185955,"author_name":"Transkuja","author_uid":"transkuja","epoch":1760808727,"text":"It was a nice game to play while I'm eating haha","format":"md","likes":0,"spam":"N"},{"id":1187811,"author_name":"ingi","author_uid":"ingi","epoch":1761162499,"text":"I really like the core mechanic.\nFrom the screenshots, I thought it would be another complex jam game that takes 20 minutes to figure out, but the item cooldown system is actually elegant and simple.\nThe progression feels great \u2014 definitely worthy of a full game \u2014 though the lack of an ending was a bit disappointing.\nI played up to around level 40!","format":"md","likes":1,"spam":"N"}],"format":"md","images":["ld58\/wayback-placeholder.png"],"links":[{"url":"https:\/\/gitlab.com\/lugovskoy.v\/ldjam58","text":"Link"},{"url":"https:\/\/mythrazen.itch.io\/bog-bailiff-ldjam58","text":"Link"}],"metadata":{"g_key":"89203","g_author":"1163970","g_event":"LD58","g_eventkey":"112","g_subevent":"JAM","g_urlkey":"427093","g_title":"Bog Bailiff","g_status":"WAYBACK","g_place":"389","g_commentcount":"21","g_site2_node_id":"417504","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"417504","n_urlkey":"427093","n_parent":"415614","n_path":"\/events\/ludum-dare\/58\/bog-bailiff","n_slug":"bog-bailiff","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"163970","n_created":"1759251956","n_modified":"1778287499","n_version":"1335287","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD58","removed_author":false},"_superparent":9,"_trust":1,"author":163970,"body":"Please use the itch.io to play the game: https:\/\/mythrazen.itch.io\/bog-bailiff-ldjam58\n\nPlay as a tax-collecting frog who goes into the bog for revenue\u2026 and comes back with illegally enchanted artifacts.\n\nIt\u2019s our first Ludum Dare, and we definitely bit off more than we could chew, but we gave everything into these three days.\n\nCore loop: incremental hero builder with a lean content set.\nCollecting duplicates levels up items and boosts their stats.\n\nNo formal ending. Enemies scale to bog level 1000. Expect one-shots around 300\u2013400+ if the flies roll deadly.\n\nSmall gameplay guide:\n\nYou have two 'belts' and inventory (bigger belt)\nThe left belt is 'primary' - the items inside it are used in a battle.\nYou can't move items in a primary belt during the battle, but can swap belts with the button between them.\nMonsters will be scaling with each level into the bog. One monster kill raises bog level by one.\nIf you feel overwhelmed - you can decrease the bog level in the main menu before starting the new run.\n\nItems receive random upgrades for each item level.\nYou can increase loot item level in two ways:\n1. Bringing items of this specific type in your collection in the main menu. One item gives +1 item level for this specific item independently of the bog level.\n2. Increase bog level - it is used as the base for the item level loot.\n\nYou can upgrade character for the money in the main menu or roll some insane number upgrades on the items.\n\n\nCredits\nDevelopment - Raylond\nArt - Lenstar\n\nControls\nCtrl + LMB - sell item!\n[screenshot_0.png](\/\/\/raw\/280\/82\/z\/6e046.png)\n![screenshot_1.png](\/\/\/raw\/280\/82\/z\/6e077.png)\n![image.png](\/\/\/raw\/280\/82\/z\/6e9f8.png)","comments":21,"comments-timestamp":"2025-10-22T19:48:19Z","created":"2025-09-30T17:05:56Z","files":[{"author":163970,"id":43978,"name":"$$embed-43978.zip","node":417504,"size":12843088,"status":64,"tag":0,"timestamp":"2025-10-06T21:20:22Z"},{"author":163970,"id":44084,"name":"$$embed-44084.zip","node":417504,"size":12843088,"status":64,"tag":0,"timestamp":"2025-10-06T21:32:05Z"},{"author":163970,"id":44141,"name":"$$embed-44141.zip","node":417504,"size":12902736,"status":64,"tag":0,"timestamp":"2025-10-06T21:37:07Z"},{"author":163970,"id":44154,"name":"$$embed-44154.zip","node":417504,"size":12902736,"status":64,"tag":0,"timestamp":"2025-10-06T21:38:11Z"},{"author":163970,"id":44194,"name":"$$embed-44194.zip","node":417504,"size":12902055,"status":64,"tag":0,"timestamp":"2025-10-06T21:41:22Z"},{"author":163970,"id":45641,"name":"$$embed-45641.zip","node":417504,"size":13021660,"status":73,"tag":0,"timestamp":"2025-10-07T11:33:20Z"}],"files-timestamp":"2025-10-07T11:33:20Z","grade":{"grade-01":28,"grade-02":29,"grade-03":29,"grade-04":29,"grade-05":29,"grade-07":25,"grade-08":25},"id":417504,"love":0,"magic":{"cool":138.73468141729,"feedback":29,"given":44.75,"grade":27.714285714286,"grade-01-average":3.519,"grade-01-result":389,"grade-02-average":3.426,"grade-02-result":341,"grade-03-average":2.963,"grade-03-result":556,"grade-04-average":3.648,"grade-04-result":412,"grade-05-average":3.537,"grade-05-result":446,"grade-07-average":2.935,"grade-07-result":414,"grade-08-average":3.13,"grade-08-result":623,"smart":2.2530987429312},"meta":{"allow-anonymous-comments":"1","author":[163970,418025],"cover":"\/\/\/content\/280\/82\/z\/6ddab.jpg","grade-06-out":"1","link-01":"https:\/\/gitlab.com\/lugovskoy.v\/ldjam58","link-01-tag":[50],"link-02":"https:\/\/mythrazen.itch.io\/bog-bailiff-ldjam58","link-02-tag":[42336]},"meta-timestamp":"2026-05-09T00:44:59Z","modified":"2026-05-09T00:44:59Z","name":"Bog Bailiff","node-timestamp":"2025-10-07T14:09:08Z","parent":415614,"parents":[1,5,9,415614],"path":"\/events\/ludum-dare\/58\/bog-bailiff","published":"2025-10-06T21:33:33Z","scope":"public","slug":"bog-bailiff","subsubtype":"jam","subtype":"game","type":"item","version":1335287},"text":"Please use the itch.io to play the game: https:\/\/mythrazen.itch.io\/bog-bailiff-ldjam58\n\nPlay as a tax-collecting frog who goes into the bog for revenue\u2026 and comes back with illegally enchanted artifacts.\n\nIt\u2019s our first Ludum Dare, and we definitely bit off more than we could chew, but we gave everything into these three days.\n\nCore loop: incremental hero builder with a lean content set.\nCollecting duplicates levels up items and boosts their stats.\n\nNo formal ending. Enemies scale to bog level 1000. Expect one-shots around 300\u2013400+ if the flies roll deadly.\n\nSmall gameplay guide:\n\nYou have two 'belts' and inventory (bigger belt)\nThe left belt is 'primary' - the items inside it are used in a battle.\nYou can't move items in a primary belt during the battle, but can swap belts with the button between them.\nMonsters will be scaling with each level into the bog. One monster kill raises bog level by one.\nIf you feel overwhelmed - you can decrease the bog level in the main menu before starting the new run.\n\nItems receive random upgrades for each item level.\nYou can increase loot item level in two ways:\n1. Bringing items of this specific type in your collection in the main menu. One item gives +1 item level for this specific item independently of the bog level.\n2. Increase bog level - it is used as the base for the item level loot.\n\nYou can upgrade character for the money in the main menu or roll some insane number upgrades on the items.\n\n\nCredits\nDevelopment - Raylond\nArt - Lenstar\n\nControls\nCtrl + LMB - sell item!\n[screenshot_0.png](\/\/\/raw\/280\/82\/z\/6e046.png)\n![screenshot_1.png](\/\/\/raw\/280\/82\/z\/6e077.png)\n![image.png](\/\/\/raw\/280\/82\/z\/6e9f8.png)","title":"Bog Bailiff","wayback_recovered":true,"wayback_source":{"capture":{"original":"https:\/\/api-jam.ludumdare.com\/vx\/node2\/get\/417501+417502+417503+417504+417505+417506+417507+417508+417509+417510+417511+417512+417513+417514+417515+417516+417517+417518+417519+417520+417521+417522+417523+417524+417525+417526+417527+417528+417529+417530+417531+417532+417533+417534+417535+417536+417537+417538+417539+417540+417541+417542+417543+417544+417545+417546+417547+417548+417549+417550+417551+417552+417553+417554+417555+417556+417557+417558+417559+417560+417561+417562+417563+417564+417565+417566+417567+417568+417569+417570+417571+417572+417573+417574+417575+417576+417577+417578+417579+417580+417581+417582+417583+417584+417585+417586+417587+417588+417589+417590+417591+417592+417593+417594+417595+417596+417597+417598+417599+417600+417601+417602+417603+417604+417605+417606+417607+417608+417609+417610+417611+417612+417613+417614+417615+417616+417617+417618+417619+417620+417621+417622+417623+417624+417625+417626+417627+417628+417629+417630+417631+417632+417633+417634+417635+417636+417637+417638+417639+417640+417641+417642+417643+417644+417645+417646+417647+417648+417649+417650+417651+417652+417653+417654+417655+417656+417657+417658+417659+417660+417661+417662+417663+417664+417665+417666+417667+417668+417669+417670+417671+417672+417673+417674+417675+417676+417677+417678+417679+417680+417681+417682+417683+417684+417685+417686+417687+417688+417689+417690+417691+417692+417693+417694+417695+417696+417697+417698+417699+417700+417701+417702+417703+417704+417705+417706+417707+417708+417709+417710+417711+417712+417713+417714+417715+417716+417717+417718+417719+417720+417721+417722+417723+417724+417725+417726+417727+417728+417729+417730+417731+417732+417733+417734+417735+417736+417737+417738+417739+417740+417741+417742+417743+417744+417745+417746+417747+417748+417749+417750+417751+417752+417753+417754+417755+417756+417757+417758+417759+417760+417761+417762+417763+417764+417765+417766+417767+417768+417769+417770+417771+417772+417773+417774+417775+417776+417777+417778+417779+417780+417781+417782+417783+417784+417785+417786+417787+417788+417789+417790+417791+417792+417793+417794+417795+417796+417797+417798+417799+417800+417801+417802+417803+417804+417805+417806+417807+417808+417809+417810+417811+417812+417813+417814+417815+417816+417817+417818+417819+417820+417821+417822+417823+417824+417825+417826+417827+417828+417829+417830+417831+417832+417833+417834+417835+417836+417837+417838+417839+417840+417841+417842+417843+417844+417845+417846+417847+417848+417849+417850+417851+417852+417853+417854+417855+417856+417857+417858+417859+417860+417861+417862+417863+417864+417865+417866+417867+417868+417869+417870+417871+417872+417873+417874+417875+417876+417877+417878+417879+417880+417881+417882+417883+417884+417885+417886+417887+417888+417889+417890+417891+417892+417893+417894+417895+417896+417897+417898+417899+417900+417901+417902+417903+417904+417905+417906+417907+417908+417909+417910+417911+417912+417913+417914+417915+417916+417917+417918+417919+417920+417921+417922+417923+417924+417925+417926+417927+417928+417929+417930+417931+417932+417933+417934+417935+417936+417937+417938+417939+417940+417941+417942+417943+417944+417945+417946+417947+417948+417949+417950+417951+417952+417953+417954+417955+417956+417957+417958+417959+417960+417961+417962+417963+417964+417965+417966+417967+417968+417969+417970+417971+417972+417973+417974+417975+417976+417977+417978+417979+417980+417981+417982+417983+417984+417985+417986+417987+417988+417989+417990+417991+417992+417993+417994+417995+417996+417997+417998+417999+418000?authors&parents&superparent"},"object":"objects\/sha256\/fa\/fa6b4a46185cf5a11443f5ab00d157a299438a767f6e12fcd9a826d75d6f9d5d","record":"shard-1\/json-live-urgent-v3\/records\/122855e15f016701398566ac524f7751a033d1f8f472269bee82aa349034a9cc.json","sha256":"fa6b4a46185cf5a11443f5ab00d157a299438a767f6e12fcd9a826d75d6f9d5d","source":"https","stored_at":1784022556}}