Spaceship Scrapdown by jabzey

[raw]
made by jabzey for Ludum Dare 58 (COMPO)

Build a spaceship out of junk. Destroy enemy ships. Grow from their remains.

screen1.png

screen0.png

Controls

LMB - Select and place modules

RMB - Rotate selected modules

A - turn counter-clockwise

D - turn clockwise

Submitted for the Compo category. Created by Jabzey

Ratings

Overall 16th 4.026⭐ 21🧑‍⚖️
Fun 19th 3.868⭐ 21🧑‍⚖️
Innovation 12th 4.211⭐ 21🧑‍⚖️
Theme 47th 3.895⭐ 21🧑‍⚖️
Graphics 128th 3.289⭐ 21🧑‍⚖️
Given 13🗳️ 13🗨️

Feedback

ImmortalFox
Oct 05th · 22:48 UTC
An absolutely breakthrough idea. I didn't hope to find a project which I would rate all-5 so fast. When I first saw the cover image, thought it would be something about collecting elements in Periodic table, but this one is even better. Absolutely fascinating! Would suggest to polish it more and send directly to Steam :)
David Sheffield
Oct 06th · 08:07 UTC
Legitimately a super fun stand alone game concept, kudos!!! This is the best one I've seen yet, I had a lot of fun and got in the zone playing it. Simple enough to pick up by anyone, hard enough to provide a challenge, and unique enough to win my heart. Super nice job!!
bereg
Oct 06th · 09:01 UTC
My dreadnought is freaking unstoppable! Such a cool idea - it reminded me of the board game Galaxy Truckers, but with dynamic, action-packed battles. If you add a bit more impact, sound effects, and those little juicy details, it’ll become a truly awesome and original game!
recursor
Oct 06th · 19:02 UTC
I love the idea and the implementation is really fun. It would be nice to have a moment or two to gather the spoils of war before being thrust back into battle, but I guess that is part of the experience, Either way I had fun with it.
wolderado
Oct 07th · 07:34 UTC
It's a pretty cool game! Ship designing is surprisingly deep and I love the minimalistic aspect of it
🎤 jabzey
Oct 07th · 13:44 UTC
Thanks everyone! @bereg Galaxy Trucker was in fact the original inspiration
LDJam user 280624
Oct 07th · 20:57 UTC
Interesting mechanic with building and constantly upgrading your ship. I also really enjoyed dismantling enemy ships piece by piece and making my way to their core.
Baluj
Oct 07th · 23:52 UTC
I liked the idea and enjoyed it. When I realized it, I had already destroyed 50 enemies. Good work, it's a very good game.
LDJam user 384191
Oct 10th · 12:44 UTC
Great concept! I kinda wished there was a way to reorganize the different modules once they're placed: I got gunned down when I lost power on my guns, but I still had space on a power cell. But I nitpick: I think there's a lot of potential here (maybe with different shapes and effect ?). Great entry!
kiv
Oct 17th · 12:38 UTC
I like the concept and the execution!
Cobear25
Oct 17th · 16:31 UTC
Very cool game! Probably the most fun I've seen so far. I think the only thing missing is improved visuals, so they actually look like ship parts. But apart from that, it's a great concept and solid implementation, well done!
Rol
Oct 17th · 16:47 UTC
Really love the gamplay and the concept! The collecting and choosing where to put the pieces is satisfying and the learning curve is reasonable. Would love to see a full version with more types of pieces.
Threeli
Oct 18th · 17:44 UTC
I played a few games (two others I think?) with a somewhat similar mechanic, but this might be the most engaging one I played. I actually did play it pretty early on and rated it, but I guess my post didn't take or something. Either way, excellent execution. Any plans to continue development now, or is this a one and done?
🎤 jabzey
Oct 20th · 02:35 UTC
Thanks for playing everyone!

@Threeli No current plans to continue development, but we'll see what the future holds!