StarShard(❗❗❗!!!FUll VERSION ON ITCH.IO!!!❗❗❗) by kolaz koleso

[raw]
made by kolaz koleso for Ludum Dare 58 (JAM)

❗❗❗!!!FUll VERSION ON ITCH.IO!!!❗❗❗

Ratings

Overall 332th 3.595⭐ 23🧑‍⚖️
Fun 497th 3.19⭐ 23🧑‍⚖️
Innovation 628th 2.8⭐ 22🧑‍⚖️
Theme 603th 3.262⭐ 23🧑‍⚖️
Graphics 99th 4.357⭐ 23🧑‍⚖️
Audio 11th 4.357⭐ 23🧑‍⚖️
Humor 582th 2.474⭐ 21🧑‍⚖️
Mood 261th 3.762⭐ 23🧑‍⚖️
Given 3🗳️ 5🗨️

Feedback

Kotolazer
Oct 07th · 01:58 UTC
Это что-то невероятное!!! Полишинг на высшем уровне, звуковое сопровождение - ИДЕАЛЬНО. Я горжусь вами! Как вы сделали такие эффекты? Эта игра пока что лучшая из того, что я видел, а я посмотрел много игр. Я не могу найти минусов, вы отлично постарались, спасибо за игровой опыт, который я получил!
wiskiy
Oct 07th · 16:53 UTC
This game is awesome! I like the designs and the concept overall. Fantastic work, 44gang! I'll definitely be looking forward to seeing what other creative projects you come up with in the future
bit0
Oct 07th · 18:11 UTC
Very cool! Art & music are amazing, I really like the retro vibes in this one! Would have been great to have some sort of game over screen though!
Danil Krylov
Oct 07th · 18:55 UTC
Игра вышла просто замечательной! Графика, геймплей, визуал- всё на высшем уровне, а учитывая, что это было создано буквально за 3 дня- это вообще отвал всего! Единственное, что вызвало у меня затруднения- это управление персонажем, которое, как мне кажется, вышло чересчур тугим. А так, максимальный респект!
Kseniya
Oct 07th · 19:02 UTC
Very nice visual, I like the animation of the rocket at the beginning. The only thing is sad that I hit the cobblestones even before I reach them.
SergS Workshop
Oct 07th · 19:08 UTC
Wow! this is a really cool project! Ambiance, mood, vfxs are all at the top level. Nice job!
Is the way to run it fullscreen?
Mikita gancharou
Oct 07th · 19:09 UTC
Not sure if I did something wrong with the itch build, but the window seems smaller than the game itself, so it’s a bit tricky to play. Still, I love the music and visuals!
hlupa44
Oct 07th · 21:45 UTC
Thanks everyone for such cool and inspiring comments! Love from 44Gang❤️
Stefan B.
Oct 07th · 22:22 UTC
epic transition from menu to gameplay.
Skoufakis
Oct 24th · 13:44 UTC
Sick intro! super immersive! game itself is nice but. has potential for more :P
Solvenoff
Oct 24th · 18:59 UTC
First, props to whoever made the animations and the music. They’re excellent, and so are the transitions from the menu to the game, as well as the intro (scene setup).

During gameplay I noticed it’s too hard to read the future trajectories of asteroids and other objects. I also didn’t realize that fuel is the green triangles; I thought the white barrels were fuel. I also noticed the asteroids’ colliders are larger than the asteroids themselves, so visually I slipped past but the game registered a collision.
EagleZ
Oct 24th · 20:40 UTC
Nice short cinematic! The animations were cool!
ruddiculous
Oct 24th · 21:03 UTC
dude opening cut scene! though the intro is dope i would definitely have the ability to skip on replays. veeeery difficult game. the controls are quite floaty and the camera alignment being off from the collision boundaries makes it super frustrating to get hit by asteroids. There's also many times where the fuel is out of reach because of the collision boundary. With the graphics and mood that you have crafted, improving the character movement and visual confidence in spatial relationships would make this a quite engaging game. Great work keep jammin!
gagapete
Oct 24th · 21:13 UTC
You applied some good polish with that intro and menu scenes. The gameplay itself is simple but good fun for a short while. The only real downside is that for me it's sometimes difficult to estimate whether I'm on path to collide with an object or not.

I don't really get what the left mouse button should do, collecting works by colliding with the shards?