Mineral Sweeper by gwhyang
How to Play
Cotrol
Use LEFTKEY of mouse to dig and pick.
Use RIGHTKEY or numberkey to pick numbers, then RIGHTKEY to label cell.
Action Points
When mining, you’ll cost action points on left-top of the screen. If it is lower than 0, you’ll lose all minerals gained during mining. You can point the ladder to save your minerals, and buy upgrade. Red mineral doesn't cost digging, but heals action points when picked.
Number
The number on a mineral shows its points and the number on a blank cell shows the sum of points form its 3x3 nearing cells. Just like the minesweeper.
Level
The deeper, the rarer mineral appears.
This is a game mixing mining in bokumono and minesweeper.
Thanks a million times for kenney. I can't image how hard it can be with out their exquisite assets. Used tile: https://kenney.nl/assets/voxel-pack And I found those excellent audio on itch. Sound Effects: https://cyrex-studios.itch.io/universal-ui-soundpack Music: https://pizzadoggy.itch.io/cozy-tunes
I learned this variant of minesweeper from Daniel Benmergui. Dragon sweeper is really an excellent work! I even haven't played minesweeper before that. https://danielben.itch.io/dragonsweeper
| Link | https://github.com/gwhyang/ld-58-collector |
| Original URL | https://ldjam.com/events/ludum-dare/58/mineral-sweeper |
Ratings
| Overall | 224th | 3.734⭐ | 34🧑⚖️ |
| Fun | 192th | 3.667⭐ | 32🧑⚖️ |
| Innovation | 156th | 3.661⭐ | 33🧑⚖️ |
| Theme | 151th | 4.081⭐ | 33🧑⚖️ |
| Humor | 654th | 2.143⭐ | 30🧑⚖️ |
| Mood | 369th | 3.583⭐ | 32🧑⚖️ |
| Given | 33🗳️ | 35🗨️ |
I don't really understand what consume or replenish my pick, nor what is open space/rock
I have collected a few tricks to make the repos shinier
---
## Badges
I have created badges that you can use to decorate your README:
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## Topics
Consider using these **topics** on your github description to make your Ludum Dare entry more discoverable:
- `game`
- `game-development`
- `ludum-dare`
- `ludumdare`
- `ludumdare58`
- `ludum-dare-58`
- `ld58`
## Cover Art
You can also use your cover art for the ```Social preview``` image in the repository ```Settings```
## Stars
**Make your repo public** and I'll add your repository to a list of ld58 compo: <https://github.com/stars/dhmmasson/lists/ludum-dare-58>
(Also, I am on a quest to have a repo reach 10 stars. If you play my game, consider [leaving a star on my repo](https://github.com/dhmmasson/tilesCollector) as well.)
promising tho :thumbsup:
I forgot to notice this rule in my game! Maybe that's why it was so confusing. I knowing that for so long that forget to show it.😭
@starduster @staticrose @nicso
This game is a neat take on minesweeper! I like the push your luck mechanic of trying to go deeper, and having to pick to risk it or not.
Nice entry!
The idea that minerals are both good and bad, in the sense that you have to plan their extraction, is super novel to me and I just love it. Well done!
Edit: I played it for like 2 hours straight. Sadly the pickaxe upgrades don't seem to work past the initial one. I made it to level 24, got all upgrades.
After the initial few upgrades it becomes much easier to just dig straight to the next level down, as it usually comes with a bunch of freebies. Maybe hiding the exit until you're kind of close could be the compromise there but I'm not complaining, I had loads of fun.
Now I'm wishing there would be more content coming in the future :)
Thanks! I’m planning to make the introduction smoother and add some rougelike elements later. I really appreciate for your playing! These feedback pointed out a clear direction of what to do next.
The increased variety of minerals, lack of luck, and a steep difficulty progression, combined with a lack of clarity about what minerals are found on a certain given level, contributed to the game's higher difficulty levels on early stages. However, this problem was alleviated as the player gained more power through upgreades.
The most frustrating moment was when I felt I couldn't go any further and climbed the ladder back, only to discover I didn't have enough to upgrade lmao.
Solid entry, wish to have good scores!