Weather Collector by Brendan Aeria

[raw]
made by Brendan Aeria for Ludum Dare 58 (COMPO)

Used WASD or Arrow Keys to move and rotate

Created by Brendan Aeria for Ludum Dare 58 Compo

Game Engine: Godot 4.4.1 Art Software: Photoshop

Ratings

Overall 99th 3.433⭐ 17🧑‍⚖️
Fun 68th 3.5⭐ 17🧑‍⚖️
Innovation 46th 3.767⭐ 17🧑‍⚖️
Theme 31th 4.033⭐ 17🧑‍⚖️
Graphics 184th 2.7⭐ 17🧑‍⚖️
Humor 95th 2.962⭐ 15🧑‍⚖️
Mood 137th 3.077⭐ 15🧑‍⚖️
Given 6🗳️ 4🗨️

Feedback

Sthor726
Oct 05th · 22:19 UTC
Fun concept! The 3 card upgrade system works well for this
Paroxysmal
Oct 05th · 23:22 UTC
Good entry.
D_omino
Oct 05th · 23:23 UTC
Kind of innovative :) bit i wish it could rotate the bowl so to drop of balls
bereg
Oct 05th · 23:27 UTC
Cool idea! Catching coins is tough, I managed to last about eight levels.
Linus Lindberg
Oct 06th · 20:00 UTC
I really enjoyed the upgrad system. Very impressive you created so many upgrades!
The balance seems a bit off though. I would not have any problem clearing any levels and didn'treally have to move at all.

![Screenshot 2025-10-06 at 21.57.21.png](///raw/048/1/z/6daa3.png)

At level 11 the game got to a framerate of one frame every few seconds because I had too many upgrades and I had to stop there! :smile:
DubiousDuck
Oct 07th · 00:15 UTC
Love the no main menu, straight to gameplay design. Control is a little bit hard to grasp as first but quite fun once I got the hang of it
johncast123
Oct 07th · 02:16 UTC
yo this is hella creative and lowkey addicting! Balancing is quite off but this is fun haha
🎤 Brendan Aeria
Oct 07th · 04:27 UTC
Balancing is hard in 48 hours ngl 😭

Lesson learned for next time
toastercosplay
Oct 10th · 08:35 UTC
this is great! it took me way too long to realize what the clouds meant lol
prisma
Oct 11th · 03:15 UTC
Such a good idea! I like the upgrade system and it's fun to customize your playstyle. Very unique and creative.
cassowary
Oct 23rd · 14:02 UTC
This is very cute! Reminds me of old Box2d flash games. I do think there didn't seem to be a lot of strategy involved in moving around, I could basically consistently buy every upgrade just by standing in one place and the weather effects seemed kind of just random. Maybe if there was another mechanic relating to doing something with the weather dots already on the ground, that could help give more depth to the gameplay. The graphics are cute, I especially appreciated the little touches like the particles when the dots disappeared. Well done!