Cursed Collector by Divarium

[raw]
made by Divarium for Ludum Dare 58 (JAM)

A game about a grave robber obsessed with cursed relics. Will you leave the donjon alive despite the curses?

Ratings

Overall 728th 2.857⭐ 23🧑‍⚖️
Fun 712th 2.65⭐ 22🧑‍⚖️
Innovation 715th 2.55⭐ 22🧑‍⚖️
Theme 663th 3.1⭐ 22🧑‍⚖️
Graphics 589th 3.125⭐ 22🧑‍⚖️
Humor 668th 2⭐ 20🧑‍⚖️
Mood 598th 3.2⭐ 22🧑‍⚖️
Given 13🗳️ 20🗨️

Feedback

kazetheroth
Oct 07th · 09:01 UTC
Very good mood and game overall :smile:
Melomaner
Oct 07th · 09:26 UTC
Visually, it’s done really well, but the controls aren’t very comfortable :) overall, I liked it.
🎤 Divarium
Oct 07th · 09:32 UTC
@melomaner Thanks ! I'll let the artist know. How would you improve the controls ?
Gorglomux
Oct 07th · 09:42 UTC
Fun one, love the artstyle, I would have put the gun to "E" or "F" instead of C it's not very comfortable! Game is quite hard!
🎤 Divarium
Oct 07th · 10:22 UTC
@gorglomux Thanks ! I may have forgoten to map keyboard and then rushed it :p
Ali Enver Sevgi
Oct 07th · 10:50 UTC
Good mechanic. Fun!
Pigeonescu
Oct 07th · 10:52 UTC
I like the atmosphere, a bit of Indiana Jones vibe. Good Job!
Euler Moises
Oct 07th · 10:55 UTC
I love art that blends 2D and 3D. It has a cool vibe! Your soundtrack is also very immersive.

I'd suggest the cracks in the ground be a little bigger or the lighting a little brighter. Seeing the cracks was difficult.

The hitboxes were a little tricky to get, but once I got used to them, it was pure joy.

Congratulations!
Melomaner
Oct 07th · 11:26 UTC
@divarium I’d add mouse controls — right now it’s hard to hit or shoot enemies, you keep missing, especially when they approach at an angle and you have to dance around them to land a hit :) With the mouse, you could aim your attacks more precisely. And you could map the whip and shot to the right and left mouse buttons.
maximumoverkilt
Oct 07th · 20:01 UTC
Good atmosphere.
raysplaceinspace
Oct 07th · 22:05 UTC
Interesting idea. I got lost and fell down a hole haha
Custodi
Oct 08th · 03:37 UTC
Awesome game, has Indiana Jones feeling. Game starts immediatly, i need to make a screenshot to see tutorial.
Eugenik
Oct 09th · 07:51 UTC
Top notch on everything!! <3.
🎤 Divarium
Oct 09th · 10:09 UTC
@eugenik Particulary pleasing coming from you ^^
kuggenhoffen
Oct 10th · 18:05 UTC
Great atmosphere and there is a nice balance with the difficulty. A bit tricky to see the cracked ground and occasionally I got hit by the enemy when I feel like I shouldn't have from the distance it was at. Good job on the game!
Dining Philosopher
Oct 11th · 22:38 UTC
Nice entry, lots of interesting and creative concepts, I also like the 2.5D choice! I'm not sure how I could open the doors, I think at one point the last enemy fell into a pit and one door unlocked?
LDJam user 237945
Oct 12th · 12:37 UTC
Cool graphics and vibes, loved the 2D/3D blend!
6Knowledge
Oct 13th · 05:03 UTC
Controls were a bit unconventional but figured them out eventually. Thank you for a checkpoint system because the movement isn't exactly the fastest. The atmosphere was without a doubt the strongest suit of this one, but the gameplay was a bit thin but something has to give in a solo project.