My Friends the Monster Trainers by celia14

[raw]
made by celia14 for Ludum Dare 58 (JAM)

Gotta deduce 'em all!

A deductive puzzle game about collectible monsters. - Read letters from your friends and follow their adventures catching wild monsters and battling other trainers. - Use your powers of observation and deduction to fill details in your Monster Tracker about monsters' alignments, moves, and habitats. - Each time you identify three monsters, you'll get more letters and see what happens next in the story.

How to play

  • In the Monster Tracker on the right, click on the different dropdowns to fill in details about the monster.
  • When you get their alignment, habitat, and both moves right, the monster will lock in.
  • Each three monsters identified will give you more letters from your friends. Click on them in the top bar to read them and learn about more monsters!

Daisel ss.png

Updates

  • Made some small style changes after the deadline to fix the crispness of the pixel art.

Play on itch.io!

Ratings

Given 3🗳️ 7🗨️

Feedback

NotExplosive
Oct 07th · 03:16 UTC
Well that was delightful! Such a fun interpretation of the theme.
raysplaceinspace
Oct 08th · 01:21 UTC
Was a unique type of game. I spent a lot of time clicking everything on the screen trying to figure out what to do sadly. I eventually clicked on the alignment box and once it popped out I saw what I was meant to do. I think I needed more guidance to start with before I could get on my way.
chluebi
Oct 08th · 12:17 UTC
Wonderful idea for a game about this theme!
sick machine
Oct 08th · 13:32 UTC
The game's design is cute and the idea of ​​collecting animal data from letters is cool!
It lacked musical accompaniment.
The monsters could be animated (just an idea for a future addition).
CameronPenner
Oct 08th · 13:38 UTC
This is a cool variation of the pokemon collector interperetation! I like that by actually reading the story, you learn about the different pokemon. I definitely found myself wishing for a general notes area that wasn't per monster, as I often had notes that I knew were relevant, but I didn't know which one it was for yet.

I was surprised when I loaded the itch page the game was just there! I'm used to a long Unity loading screen, nice engineering there.
HolySparks
Oct 08th · 13:39 UTC
Very creative way of building a narrative game! In the end we are the collectors of information and knowledge here :)
🎤 celia14
Oct 09th · 13:11 UTC
@cameronpenner Thanks for playing! About the loading time, the game is just plain JS and HTML. 🙂 Works well for simple UI-focused games like this.

Good point about the general notes, we had intended to have one but ran out of time to figure out where it should go. I will take that for the post-jam update.
Pimeko
Oct 18th · 15:45 UTC
Really nice idea, and greatly executed! The whole concept of solving riddles by telling a story are really the types of games I love, and it was really nice :)