LOOKING FOR THE GOOD STUFF by Ntimi

[raw]
made by Ntimi for Ludum Dare 58 (JAM)

good-stuff-banner-mit-logo.png

You are on a mission.

You are LOOKING FOR THE GOOD STUFF.

No one wants Common Sweets no!

You, yes you! You only want superb Sweets. But not for your self NO!

You want to cheer up your little sister.

So stop fooling around, grab your bag and your flashlight and head into the dark to collect some sweets.

Remember you are LOOKING FOR THE GOOD STUFF

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Controls: WASD/Arrow keys + Space

v1.1: Fixed audio support in the web version - playing in the browser is the full experience now :)

Ratings

Overall 61th 4.08⭐ 53🧑‍⚖️
Fun 108th 3.857⭐ 52🧑‍⚖️
Innovation 212th 3.571⭐ 52🧑‍⚖️
Theme 60th 4.276⭐ 52🧑‍⚖️
Graphics 6th 4.755⭐ 52🧑‍⚖️
Audio 42th 4.194⭐ 52🧑‍⚖️
Humor 318th 3.191⭐ 50🧑‍⚖️
Mood 48th 4.296⭐ 52🧑‍⚖️
Given 53🗳️ 83🗨️

Feedback

MaxineY
Oct 06th · 20:55 UTC
The art style is really interesting! Sometimes it makes me think of the style of TOEM. Coincidentally, the production time also aligns well with the Halloween theme. Congratulations on your game!
lizardinblizzard
Oct 07th · 07:08 UTC
Art is wicked awesome!
liumeishan
Oct 07th · 08:55 UTC
this is a very, very cute game! The art style is so gorgeous!
klausklapper
Oct 07th · 17:15 UTC
I cannot believe this game hasn't gotten more attention yet. Absolutely fantastic. Art style reminds me a lot of Don't Starve. Also great take on the Halloween vibe, Pumpkin Paula looks like she's right out of [Pottsfield](https://over-the-garden-wall.fandom.com/wiki/Pottsfield)!
harleylikesmusic
Oct 07th · 17:20 UTC
Very cool! Actually scary.
The Upgrades felt very worthwhile to get.
The art style is beatiful.
BangKerpow
Oct 07th · 17:28 UTC
The art and music are soooo good. I wish the game leveraged speed upgrades over battery upgrades because re-treading already walked paths started to feal tedious. The camera was really well done. I liked how it shifted from a static camera at your base to a follow camera when you were looking for candy.
Pierre-Marie
Oct 07th · 17:34 UTC
I love the art style and the mood with the music/sound
l6ria
Oct 07th · 17:34 UTC
The ghost is so cute. Art style is perfect for halloween
Artificer
Oct 07th · 17:43 UTC
I adore this entry. Fantastic level of polish, fun game-loop, and the art with the "don't starve" look you got going rocks.

Ya nailed it :)

![ghost.png](///raw/f4d/56/z/6eb53.png)
Hideyzzz
Oct 07th · 17:44 UTC
Good game! I really liked the visual style and atmosphere.

I would be glad if you would also play our game and rate it!
lespaul59
Oct 07th · 18:33 UTC
@maxiney @lizardinblizzard @liumeishan thank you so much for playing it and for your feedback :)
lespaul59
Oct 07th · 18:34 UTC
@klausklapper thank you so much! Paula Pumpkin is indeed heavy inspired by Over the Garden Wall :)
Bahonika
Oct 07th · 18:57 UTC
Very super cool style and graphics.
But for me, there is not enough variety of gameplay. But it was kinda fun to collect all candies!
Accardo
Oct 08th · 06:43 UTC
Great art style and visual, the SFXs and music also contribute a lot towards the atmosphere.
GameDevTraum
Oct 08th · 13:56 UTC
The game is very polished, I didn't find any bugs, the gameplay is intuitive, great graphics and atmosphere, very good work!
Ansible
Oct 08th · 21:12 UTC
Stunning and perfect I loved it.
Maghwyn
Oct 08th · 23:16 UTC
The game’s aesthetic is fantastic. It’s a great reminder that you don’t need hyper realistic or overly detailed graphics, just a distinctive art style is enough to create a memorable visual identity. And combined with the sound design, it really sets a mood. (Is there an art style name for it ?)

The core mechanic of exploring with a light torch works really well. For some reason it reminded me of Alan Wake even though both game use the torch quite differently.

I also tried running out of battery since that didn't happen in my first run, and the tension was incredible. The sound design does a phenomenal job of building that oppressive atmosphere, wao.

Loved it.
Bobap
Oct 08th · 23:56 UTC
Very cool idea. I love the use of theme both for the Jam and for spooky month. You executed it perfectly too. The art is phenomenal and encroaching darkness was very ominous. Felt very Don't Starve vibes. It was great how the music got more intense and spooky as you got further out, and then went back to the "cheery" tune at the safe zone. No notes.
Eugenik
Oct 09th · 07:59 UTC
Awesome, love the animation!.
robin_schmitz
Oct 09th · 20:33 UTC
Yay, managed to grab all that good stuff from those far away villas. Such a nice entry, fantastic artstyle, adorable animations, cute premise and in total just very well exe'cute'd :) Feels very complete and polished :)
Vasea123
Oct 11th · 20:32 UTC
Amazing game, from the start screen i rated this with 5 start on graphics, man they look insane, like the game aswell, but the time limiter is a bit harsh. overall great game
Arwen Sylveck
Oct 12th · 03:34 UTC
Love the design and execution of the game! The core gameplay is fun and thematic, plus the art and music add to the atmosphere. Super polished, nothing to critique, this game is great!
TheRedDevil
Oct 12th · 09:34 UTC
Really cool game and a bonus point for the spooktober vibes, I also really love the art style!
Rentem
Oct 12th · 10:58 UTC
Lovely game! A beautiful game with fitting mechanics. Keep bringing us entries like this! :slight_smile:
Melomaner
Oct 12th · 11:14 UTC
Great atmospheric game! The only thing missing is a map that reveals itself as you explore — just to have some idea of where you haven’t been yet. I spent half an hour running around looking for the cookie =D
nuzcraft
Oct 12th · 15:29 UTC
The art is amazing! and the game loop is solid and constructive. There's a lot of polish here that makes the experience really fun, like seeing the owls, or having little fences to block the path, or the arrow pointing back home.
firellon
Oct 12th · 15:35 UTC
Very well done!

The map would be nice to have, to be sure. Maybe some safe lanterns other than your homebase that you could enable and return to?
Custodi
Oct 12th · 19:08 UTC
Nice visual minigame, but a bit too long — i would like to get pointer or map to save player's time. Perhaps light circle narrows too quickly, it could be made to narrow more gradually, leaving player some visibility around them.
OddballDave
Oct 13th · 13:14 UTC
Loved it. The art is spot on. Audio is spot on. They both give the game a great atmosphere. I liked the gameplay loop, and it didn't out stay its welcome. I especially liked the little touches like the eyes in the bushes. Lots of fun :8ball:
Amiuke
Oct 13th · 15:31 UTC
Such a cute little ghost~ The game feels really immersive — even though it’s not a horror game, I got super tense when the screen went almost completely dark (just like being afraid of the dark as a kid!)
lespaul59
Oct 13th · 17:51 UTC
@amiuke thank you very much, that was exactly what we wanted to show - as a kid going on your own hunting for some sweets but than you have to go through some darker streets...exactly that feeling we wanted to transport :)
lespaul59
Oct 13th · 17:55 UTC
@melomaner @firellon @custodi — thanks for the feedback! Yes a map would have been a good addition I think in the beginning it was a bit intentional, like when you are a kid going out on Halloween you also don't have a map (at least I didn't have one). But for the gameplay, it would have been a good addition. Maybe we add one if we polish the game further. :)
Ausstein
Oct 13th · 20:22 UTC
![Screenshot 2025-10-13 221917.png](///raw/7a3/22/z/6f5d6.png)

Collected the good stuff !

Really great atmosphere! The art and audio came together very nicely into one cohesive experience. I really liked it!
Trusty
Oct 13th · 21:12 UTC
Everything about this was great, from the art to the audio. Awesome mood. Thanks for the game.
Hélicule
Oct 13th · 22:04 UTC
Huge fan of this entry, you made super polished game in such a short time, I'm really impressed! Every aspect is so pretty and well-made, this is definitely one of my favorites (:
Sceef
Oct 14th · 09:20 UTC
So cuty style) Like a paper)
eloc
Oct 14th · 17:10 UTC
Extremely charming! Great art, characters, and sound design :jack_o_lantern:
Arasander
Oct 15th · 18:39 UTC
I fall in love with the artstyle. Reminds me of Don't Starve one. The sound design is very efficient. Great game, I want to see more now !
Vary
Oct 16th · 02:32 UTC
like many others have said, the art is wonderful and works especially well with the limited color palette. I like the gameplay loop, the upgrades feel good, and it truly is spooky venturing further and further out. Excellent job with the audio as well, the tune played in the central square is very comforting after being in the outskirts. Really solid little game, great job!
WeirdBitGames
Oct 17th · 23:49 UTC
The art style here is spectacular. It reminds of of Don't Starve as well. The music and ambient sounds are really, really good. I just love everything about the game, especially the fitting Halloween vibe!
sslees
Oct 21st · 03:57 UTC
This was so satisfying trying to get back with it getting harder and harder to see. I love the randomness of the houses, the pros and cons of choosing upgrades, and of course, the charming art and music. And something about black and white plus orange was such a perfect color scheme. The swaying trees, the creepy sounds when you get too far away, all of this combined made the perfect game.
slay a stone
Oct 21st · 19:51 UTC
Like others said a solid entry, everything is on point and looks great! It really feels tense when everything gets dark. Maybe some sort of ability 'ghost fly' to go really fast for a short amount of time to add a bit of strategy and help with the backtracking or to escape those last-second pinches.