ASIMOV by Bloomworks

[raw]
made by Bloomworks for Ludum Dare 58 (JAM)

Delve into the ruptured depths of an ancient lost space station and collect the data left behind. But be weary, due to the past mistakes of humanity, it was abandoned for a reason.

Asimov is a First Person Zero-G Thriller where you navigate 5 unique levels, collecting all the Data you can carry. Made in Unreal Engine 5 by Alice Halley & Lily Kilshaw over the course of 48 Hours.

Controls:

(PC)

[W A S D] - Lateral movement [Q E] - Tilt [Mouse] - Aim [LMB] - Interact

Ratings

Given 1🗳️ 1🗨️

Feedback

ZevsEHG
Oct 06th · 10:27 UTC
Decent graphics. Particles of a swarm looks great.
cardsnapper
Oct 06th · 11:43 UTC
Very well made! It's shame that you've opted out of Audio because I really appreciated the sound design.

My only gripe is that the first time you interact the vents it's hard to understand that you *can* interact with them and that that there's anything behind them in the first place. My first time seeing the lights and the arrows telling me to come towards the wall I thought it was just a safe spot that I could stand in so that the swarm wouldn't reach me, not that I could interact with it and climb inside. It made me float around cluelessly for a few cycles wondering where the corridor I had missed was. Maybe being able to see into the vent from the connecting room would help make it more clear?
bereg
Oct 06th · 14:03 UTC
An absolutely stunning game. I reached the end and can confidently say that, emotionally, it’s the most impressive experience I’ve had at this jam so far. The visuals are beautiful, it’s hard to believe something this gorgeous, including models and textures, could be created in just 48 hours. Excellent work!
designernap
Oct 06th · 15:47 UTC
Once again, visually stunning, a ton of mood and great atmosphere. The collection of the later node clusters was SO satisfying!! Great entry.