Road Rage by BorealTeuthidia

[raw]
made by BorealTeuthidia for Ludum Dare 58 (JAM)

Welcome to Road Rage! Drive around an open world city and hunt down achievements. Try to get them all! Use the arrow keys or WASD to drive your car around. Cover.png

Collect every achievement!

Screenshot 2025-10-08 011656.png

Interact with an immersive sandbox!

Screenshot_1.png

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This was my first game jam and it was a real grind to finish so I hope you enjoy! Sorry there's no sound :P

Ratings

Overall 518th 3.341⭐ 24🧑‍⚖️
Fun 254th 3.568⭐ 24🧑‍⚖️
Innovation 505th 3.068⭐ 24🧑‍⚖️
Theme 464th 3.568⭐ 24🧑‍⚖️
Graphics 466th 3.5⭐ 24🧑‍⚖️
Audio 506th 1.4⭐ 17🧑‍⚖️
Humor 248th 3.364⭐ 24🧑‍⚖️
Mood 638th 3.091⭐ 24🧑‍⚖️
Given 12🗳️ 22🗨️

Feedback

pschichtel
Oct 06th · 23:16 UTC
Strong first entry! The controls felt a bit clunky, but on the other side it made for a good challenge.
Timo5034
Oct 07th · 00:25 UTC
OMG yes achievements!! While driving backwards you steer in the wrong direction as in other games, that makes it SO much harder
LDJam user 384829
Oct 07th · 00:31 UTC
Well done for your first Ludum Dare game! I loved the gameplay, it was so fun! Yeah, the controls were a bit wierd but apart from that it was a great game
Braeden
Oct 07th · 00:50 UTC
Controls feel really nice!
Art style is awesome!
Mikita gancharou
Oct 07th · 01:15 UTC
Really nice for a first time!

Controls feels a bit off, pedestrians are so unwilling to die but general concept is kinda fun. I really love this graphics
coatline
Oct 07th · 02:14 UTC
I beat it. I hate the controls! But I like how lively the city feels. I think yours is better than mine. Good job, roommate.

![Screenshot 2025-10-06 211145.png](///raw/c44/31/z/6e6fe.png)
AdamG
Oct 07th · 05:42 UTC
I found the controls a little difficult at times, especially when trying to make adjustments while driving slow, but the game was very fun. Having lots of npcs all around just going about their day while you smash into them is satisfying, and the achievements were fun to go for
bakiLin
Oct 08th · 12:07 UTC
love the drifting
dendi_life
Oct 08th · 13:21 UTC
very good idea, i like this game
Volkolak
Oct 08th · 13:26 UTC
The controls are a bit unique, but that actually adds to the excitement. It's fun to try drifting through a series of turns. Great job!
SergS Workshop
Oct 08th · 13:29 UTC
I agree with the others — the car is a bit tricky to control, but drifting through the streets is a lot of fun. Great concept, and with some sound effects added, it could be a really satisfying game!
finnreimann
Oct 08th · 13:30 UTC
Very fun little game. Didnt like the controls, but the achievement hunt felt great
Zzzkvidi4
Oct 08th · 13:36 UTC
Nice game for people, who like to collect achievments. Some of them are funny, I loved alive city with citizens and other cars
recursor
Oct 08th · 15:28 UTC
This reminds me of Streets of Rogue and Grand Theft Auto 2. The city feels alive with all the people walking around, even though they seem to get stuck a lot, which adds to the humor. The controls are "clunky" but they were passsable once you get used to them. Having the camera that shifts toward the direction you are moving (and zooming out a bit) would help the player see what is coming up and improve the feeling of control. The people and garbage cans seem to have a bit too much mass, since they almost stop the car completely unless you are going really fast. The cars driving around are also fun to watch and interact with, and implementing the "collector" theme with achievements was clever. I also appreciated that the requirements for an achievement were clear and the way they slide out from the side when accomplished was a nice touch. Overall, this is a really nice first entry.
danicoredj
Oct 08th · 20:16 UTC
like old good games
Eugenik
Oct 09th · 10:11 UTC
really impressive scope and really fun concept
Cody Raethke
Oct 16th · 03:02 UTC
Felt like GTA 2! The controls felt a little funny, I found it much easier to drive in reverse. There's a ton to do here, although I struggled a bit with finding things that were interactive - it would have maybe helped to have a couple of "active" goals for the player to seek out.