Greedy Collector by José Bonilla
Compo game about collecting orbs and beating your high score. Don't be too greedy or you will pay the price...
Disclaimer: Fixed a game-breaking bug that did not allow restarting after compo!
Play here: Itch.io
(Note fullscreen doesn't work very well on web - download the Windows build, if you prefer)
Instructions
Score as many points as possible by collecting orbs, while evading monsters. Earn all the achievements and post your high score in the comments below!
- WASD / arrows / joystick: move
Space / Shift / triggers: dash
ENTER / Start for menus
Also you can:
- ESC, Pause or Select to Pause
- F for toggling full screen
- M for toggling music
- K for toggling sounds
| Link | https://github.com/biyectivo/LD58 |
| Original URL | https://ldjam.com/events/ludum-dare/58/greedy-collector |
Ratings
| Overall | 135th | 3.214⭐ | 30🧑⚖️ |
| Fun | 104th | 3.321⭐ | 30🧑⚖️ |
| Innovation | 186th | 2.661⭐ | 30🧑⚖️ |
| Theme | 90th | 3.661⭐ | 30🧑⚖️ |
| Graphics | 133th | 3.268⭐ | 30🧑⚖️ |
| Audio | 54th | 3.589⭐ | 30🧑⚖️ |
| Humor | 152th | 2.269⭐ | 28🧑⚖️ |
| Mood | 112th | 3.25⭐ | 30🧑⚖️ |
| Given | 31🗳️ | 32🗨️ |
######
ERROR in action number 1 of create Event for object obj_Wall_UpperLeft: DoSub :1: undefined value at gml_Script_anon@4355@animation_start@animation
######
gml_Script_anon@4355@animation_start@animation (line -1)
Still I could see it being a fun game as the number of enemies increases more and more.
Hope you guys try to get all achievements!
___________________________________________
############################################################################################
ERROR in action number 1
of Create Event for object obj_Wall_UpperLeft:
DoSub :1: undefined value
at gml_Script_anon@4355@animation_start@Animatron
############################################################################################
gml_Script_anon@4355@animation_start@Animatron (line -1)
There's no way I can get all achievements xD
Good job
My only gripes are that gamepad controls on the title screen don't make sense (the Start button selects options instead of A for some reason), and the collisions for the little box at the center of the playing field feel "sticky" - you don't slide across the walls, you adhere to them. (Easy enough to avoid, but it *feels* bad if you rub up against it!)
I'd also like to report a tiny bug - the collisions for enemies apparently survive just a bit longer than their sprites; I grabbed the smart bomb pickup and wiped out everything but I died a few frames after.

I apparently died to a guy that was in the process of dying himself (due to me just picking up the white sphere), I thought it'd be instantly safe to turn around (and, I didn't have much choice, as I was surrounded when I picked it up :laughing:). Music and sound all work really nice together. Nicely chill while intense at the same time, somehow.
Fun game! Very snappy controls
I got to a point where most orbs spawned on mines, maybe the white thingy should remove them? (was too afraid to check if I can dash collect them :) ) Also I confused the dash monster with something I need to collect
The sounds and music were really great! Did you make them yourself? I can never create anything beyond jsxr and not music at all
You CAN dash through the mines :)
Thanks for playing
I really enjoyed the music as well!