Primer by alvivar
Hi!
Consider this a gameplay test, I have the main mechanics and the tutorial level, but I didn't finish, I couldn't work on Sunday.
But you can play the tutorial and test the mechanics, so, have fun!
And please leave all the feedback you can, I'm currently trying to finish the game!
Consider this a gameplay test, I have the main mechanics and the tutorial level, but I didn't finish, I couldn't work on Sunday.
But you can play the tutorial and test the mechanics, so, have fun!
And please leave all the feedback you can, I'm currently trying to finish the game!
Ratings
| Coolness | 79% | 2 |
| Overall(Jam) | 3.48 | 303 |
| Fun(Jam) | 3.62 | 151 |
| Graphics(Jam) | 3.06 | 671 |
| Innovation(Jam) | 3.81 | 81 |
| Mood(Jam) | 3.49 | 263 |
The game could've used some audio, but it doesn't really matter. Excellent concept.
I like how you added snow to create a moody atmosphere.
Would love to see a full game developed on this premise
I got stuck in the wall here though: http://i.imgur.com/ra8iOYm.png
That having been said: nice demo! I like the feel of the teleport, the slow motion is nice. Can't wait to see the finished product. You should hide some secret platform way off to the left that the player can only get to by repeatedly teleporting. ^o^//
The controls work fine the way they are, but I'd do some adjustments with the wall climbing/jumping mechanics. More like when close to a ledge.
Teleporting works like a charm and it feels nice for a stealth-type of game. :P
Nice snow, btw. ;D
Do keep it up! I love these types of games!
There's something about the teleporting controls that never felt totally solid though. If the game went into teleport mode as soon as shift were pressed, instead of shift + direction, it'd be a bit more controllable I think.