Garbage Collector - C# Ref by RohakarOntari

[raw]
made by RohakarOntari for Ludum Dare 58 (JAM)

GARBAGE COLLECTOR

PULL AND PUSH

Draw your route. Vacuum the loot. Push the Mimics away.

Two clear phases: Plan (draw your path from entry to exit) → Run (the drone auto-follows for up to 60s, collect and defend in this time).

Optimize your trajectory, then alternate Pull (magnet) and Push (repulsive wave) to grab the right materials and complete sets that boost your score.

CONTROLS

MOUSE & KEYBOARD

Plan Gamemode :

Left Click (drag) — Draw the route

R — Undo last segment

Run Gamemode :

Left Click (hold) — Pull (attract, heats the magnet)!

Right Click (tap) — Push (shockwave toward cursor)

CREDITS

Creator / Dev / UI / Map / Enemy & Tile Art / Music / Animation : Thomas Lamiable (Rohakar Ontari)

Dev / UI / Map / Collectable Sprite: Maxime Boyaval

2D Artiste, Main Character / Main Character Animation : SACHA HAREL (XIV)

Patch notes - Hotfix - 07/10/25 v0.2

  • Fixed a bug that occurred after launching the game, allowing the player to press start run even though they had not made their way to the exit.

  • Attempt to put a playable WEBGL version of the game on LudumDare (currently only functional from the Unity link)

TUTORIAL

Tuto.png

Garbage3.png

Garbage2.png

Ratings

Overall 679th 3.02⭐ 27🧑‍⚖️
Fun 714th 2.646⭐ 26🧑‍⚖️
Innovation 200th 3.583⭐ 26🧑‍⚖️
Theme 385th 3.688⭐ 26🧑‍⚖️
Graphics 690th 2.542⭐ 26🧑‍⚖️
Audio 487th 2.354⭐ 26🧑‍⚖️
Humor 456th 2.826⭐ 25🧑‍⚖️
Mood 717th 2.792⭐ 26🧑‍⚖️
Given 13🗳️ 30🗨️

Feedback

Adam Gallina
Oct 06th · 23:50 UTC
The embed is showing an error when I try to run it, and the itch link is broken :( Game looks cool though, would appreciate a ping when it's up, def want to try it!
Sangita
Oct 06th · 23:56 UTC
Same here - I wasn't able to get the itch link to work or the embed. Looking forward to trying the game!
vivid-hallucination
Oct 06th · 23:56 UTC
I think your upload is borked
🎤 RohakarOntari
Oct 07th · 00:03 UTC
@adam-gallina @sangita @vivid-hallucination

Hello, no WEB version before tomorrow (we are French, so by 12 hours).

We invite you to play Garbage Collector and enjoy our mascot by downloading the ZIP file :D!

Edit : Unity Version is Available !

https://play.unity.com/en/games/6a12d10d-5646-46ad-b0b7-f937d8b07eb1/webversion
rynti
Oct 07th · 00:34 UTC
interesting take on the topic! love the idea of a garbage collector game
Mikita gancharou
Oct 07th · 01:26 UTC
Honestly I didn't get it. What should I do? LMB is decreasing my energy bar but that's all
🎤 RohakarOntari
Oct 07th · 01:29 UTC
@mikita-gancharou

A tutorial image is available!

The concept is simple: you must map out the route for your drone. To do this, you have your entry point (red carpet) and the exit with a door.

If you don't have enough road tiles available, you can press R to reset.

A second phase of the game begins after you have mapped out your drone's route: Collection and defense. You wouldn't want your loot to be damaged by these mimics...
vivid-hallucination
Oct 07th · 02:29 UTC
I don't understand how to be good at this. My best run net me -315 lol

Interesting idea though, I like the phased approach to plan the route then try to suck up all the garbage along your route.
florianCohen
Oct 07th · 07:52 UTC
Very good idea and really interesting concept. The artist helped a lot :)
AbsolushZero
Oct 07th · 12:02 UTC
Nice concept of game. It needs some strategy to collect the maximum things and makes it really interesting. My best score is ~1700 and the swarm is sometimes difficult but not impossible. Good job!
🎤 RohakarOntari
Oct 07th · 12:54 UTC
We found a bug following the level change, which allowed us to “Start” run mode without having to root!

It's fixed! And to make up for it, we set a new record while playing!

![image.png](///raw/e22/66/z/6e97c.png)
Celian
Oct 07th · 13:16 UTC
The concept is nice but it misses some polish and feeback to be really enjoyable.. The score ui is not really visible so its hard to understand the impact of the enemies and the sound is really loud i had to play it in mute. Overall i still enjoyed to play a few game to try to get a good score :)
Damyyr
Oct 07th · 14:23 UTC
(In case you do not know, the itch.io entry seems broken, a the gameview is cropped on both side.)

I don't know how I did it, but if you start a run while having you path not touching the door, the screen change but the vacuum-run does not start.

I like the idea, and I find the excecution really funny. Not so easy yo make an actual positive score, there are soooooo many mob haha
🎤 RohakarOntari
Oct 07th · 14:29 UTC
@damyyr @celian

Thanks for the feedback <3!

Regarding the bug, it was fixed a few hours ago on Play Unity link and the second downloadable on Ludum.

Yep, we decided not to include a health bar: But that means lots of enemies who want your resources!
maximumoverkilt
Oct 07th · 19:57 UTC
Couldn't get it working.
LDJam user 314423
Oct 07th · 20:04 UTC
Took me a while to understand, I got -847$ on my first run, haha. On my second I got 52$, which sounds like a terrible score but I'll take it!

Fun game and I like the 'garbage collector' character, somewhat let down by the difficult documentation (would be nicer if the instructions/controls were visible in-game; I ran out of road and had to switch back to this page to get the keybind for R).

> I don’t know how I did it, but if you start a run while having you path not touching the door, the screen change but the vacuum-run does not start.

I also ran into this bug just now (on the Unity Play link)
Justine D
Oct 07th · 20:10 UTC
Couldn't start the second level, I tried twice and the drone just wouldn't move along the path. Love the art for drone and enemies. Nice concept!
ildfuglen
Oct 07th · 20:11 UTC
This is a very interesting concept and with some polish it would be very enjoyable. I found the cleaner to be quite slow which I found frustrating, but overall interesting.
irfynnh
Oct 07th · 20:16 UTC
Hey, I was confused when I opened the game, then I read your tutorial (thanks!) I like the lil garbage collector man, he's cool - he just gotta go faster - maybe add some flavor like modifiers to speed him up & adjust loot value? I achieved -$540 over two runs - Probably a new high score. Also the viewing area is very smol
kantona
Oct 07th · 21:16 UTC
Interesting game! I also felt a bit confused but got some hang of it when i read the tutorial pages a bit. I was not able to go + though :D. With some balance and ui tweaks it could be really good, also had a charm to it. Thanks för sharing
Raivk
Oct 08th · 13:30 UTC
Nice Concept, kinda slow and not that clear to understand the first few minutes, but once you get it it's quite cool! It's quite short but has some replayability. Cool entry overall!
kalikalikali
Oct 09th · 18:56 UTC
Nice concept! I wish it wasn't as slow, but overall it's an interesting idea.
ophiene
Oct 23rd · 18:57 UTC
Amazing work! It’s super interesting and has a vert unique way to paraphrase the theme, good job! And welcome to give our game a try! :)