Trashure King Legend by JustusPan
==EN==========================================================
Game Title
Trashure King Legend
Language Settings
In the main menu, you can set the language to Chinese, English, or Japanese.
Description
This is a pure text-based narrative adventure game. The story is set in a fictional medieval low-fantasy world. You will play as a down-and-out mercenary, earning coins by collecting trash. Train yourself, hire mercenaries, complete various tasks, and discover and complete the main storyline. Write your legend from picking up trash to becoming renowned!
Controls
Click buttons with the mouse to perform various actions.
Credits
Music: Suno
==中文=========================================================
游戏名
《勒瑟王传说》
语言设置
在主界面可以设置中文,英语或者日语。
简介
这是一款纯文本文字叙事冒险游戏。故事背景发生在架空的中世纪奇幻低魔世界。
你将扮演一个落魄的雇佣兵,通过捡垃圾的方式赚取金币。
训练自己,雇佣军团,完成各种任务,发现并完成主线故事。
从捡垃圾到名震一方,书写你的传奇!
操作
鼠标点击按钮执行各种行动
Credits
音乐:Suno
==日本語========================================================
ゲーム名
トラシュア王伝説
言語設定
メイン画面で中国語、英語、日本語を設定できます。
概要
これは純粋なテキストベースの物語冒険ゲームです。物語の背景は架空の中世ファンタジー低魔法世界に設定されています。
あなたは落ちぶれた傭兵を演じ、ゴミを拾うことでコインを稼ぎます。
自分を鍛え、軍団を雇い、様々な任務を遂行し、メインストーリーを発見して完了させましょう。
ゴミ拾いから名を馳せるまで、あなたの伝説を綴りましょう!
操作
マウスでボタンをクリックして様々な行動を実行します。
クレジット
音楽:Suno
| Link | https://justuspan.itch.io/trashure-king-legend |
| Link | https://justuspan.itch.io/trashure-king-legend |
| Original URL | https://ldjam.com/events/ludum-dare/58/trash-king-legend |
Ratings
| Overall | 322th | 3.607⭐ | 30🧑⚖️ |
| Fun | 221th | 3.63⭐ | 29🧑⚖️ |
| Innovation | 411th | 3.222⭐ | 29🧑⚖️ |
| Theme | 412th | 3.648⭐ | 29🧑⚖️ |
| Graphics | 701th | 2.354⭐ | 26🧑⚖️ |
| Humor | 377th | 3.04⭐ | 27🧑⚖️ |
| Mood | 583th | 3.231⭐ | 28🧑⚖️ |
| Given | 23🗳️ | 32🗨️ |
An interesting system you've built here!
Awesome game overall - it's surprisingly addictive (played it for way longer than I thought). The first time I saw the main screen it was a bit intimidating, but I soon got the hang of it. I think some visual art could go a long way to sell the story of trash warrior and make the game more immersive - garbage just feels like a number now, I would love to see a visual of me sorting through it, for example.
One thing UX related though - when quickly clicking through the "collect garbage" action I always miss the dialogs that tell me I found a kit. Also after training collection, the "collect garbage" explanation text still says +1 trash.
(I pulled out the autoclicker immediately)
I probably should’ve used an autoclicker tho, pretty sure I broke my mouse (not your fault). Nice entry!
又看了眼英语名才看懂中文名,什么鬼双关冷笑话笑死了
Some notes:
Shame that the music ends. Having a continuous background score (maybe even some variety for quests and things) would do a lot to enhance the mood.
Too much clicking. Usually with a game like this you get to the point where your original means of gathering resources get eclipsed by new ones (which feels satisfying). I didn't enjoy clicking hundreds of times - you needed a bulk sell unlock, or some sort of automated system.
That said, you've got the framework for a great game here. Just needs some balancing and tweaking. Great job putting this together; I thoroughly enjoyed it.
Nice story game! ^_^
Some of the text on the quest section gets cut off, but it doesn't hinder gameplay. Might be a display scaling thing? I'm on 1.5x display scale, some web apps don't like that.
Nice work!