Gimme Drive by caeonosphere

[raw]
made by caeonosphere for Ludum Dare 58 (COMPO)

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If you draw the right road, you can have a little baby angel pickup truck do all the collecting for you. These are logic puzzles that start cute and get pretty hard!

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TIPS * You can erase path segments by clicking and dragging to "redraw" them * Right- or middle-click-drag to rotate the camera, scroll to zoom * Use the slider in the upper right to speed things up * Every puzzle has multiple solutions

Whenever you solve a puzzle, it will tell you how many road segments you used. If you're looking for an extra challenge, try to use as few as possible! If you solve all the puzzles, your total across all puzzles will be shown at the top — how low can you go?

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  • Made with Unity, Blender, Photoshop, Illustrator, FL Studio, and Audacity.
  • Font is Jua by Woowahan Brothers.
  • Check out my other projects here!

Ratings

Overall 38th 3.87⭐ 25🧑‍⚖️
Fun 62th 3.543⭐ 25🧑‍⚖️
Innovation 22th 3.978⭐ 25🧑‍⚖️
Theme 121th 3.478⭐ 25🧑‍⚖️
Graphics 33th 4.109⭐ 25🧑‍⚖️
Audio 27th 3.826⭐ 25🧑‍⚖️
Mood 77th 3.522⭐ 25🧑‍⚖️
Given 19🗳️ 25🗨️

Feedback

GlassMoonGames
Oct 07th · 03:31 UTC
This is a devious little puzzler. Gameplay didn't click for me until I shifted the camera into an overhead perspective to see the grid better, and then I got a lot of what I didn't understand at the start. Otherwise, this is a great collection of brain teasers. Great work!
Antned
Oct 07th · 09:08 UTC
It's just a wonderful puzzle game and the graphics and sounds and gameplay are all great. I don't really play puzzle games, but I liked this one, it would be cool if you could finish it.
VPro
Oct 07th · 13:54 UTC
Cool little puzzle, I really like the gamefeel of the track building, it feels snappy and super responsive. Did you make the car engine sound with your mouth by any chance?? Great!
🎤 caeonosphere
Oct 07th · 14:48 UTC
@vpro You know I did! :D
Game-mon
Oct 08th · 11:56 UTC
Super cool game! It looks very polished and enjoyable, graphics work very well. The user experience was a little confusing in the early game, with me wondering why my car can't turn (i'd expect the car to follow the track). Or at times I was wondering what's the goal of the game, for instance on level 2 i'm told to turn, like ok, but why? It could have been clearer for the player to have a clear goal to reach, to make it obvious "ah, I should turn". Also, the victory screen is not very celebrating, leaving me in a state: "wait, did I win?". With these details out of the way, I can say it is a solid and fun puzzle game, extremely well implemented!
nekowei
Oct 08th · 11:59 UTC
The game feels very complete, with clear UI and intuitive controls that make it easy to understand what to do. The hints also helpful. Collecting and carrying stars fits the "collector" theme, and the many puzzles are challenging in a fun way. Good job!
wolderado
Oct 08th · 12:03 UTC
Took me a while to understand the basics but it's pretty cool game! I think it's a fine take on the theme
LDJam user 9418
Oct 08th · 12:26 UTC
was confused at start how to play but after a while got how to play and the game has great aha moments! well done, the only wish is to remove some tiles instead of starting drawing from the scratch again and again. good game!
🎤 caeonosphere
Oct 08th · 12:28 UTC
@ghpxi You can remove tiles by drawing on top of them again! Not the best UX, I know. Thanks for playing :)
LDJam user 9418
Oct 08th · 12:32 UTC
@caeonosphere ah, got it, I need to drag on them to remove instead of clicking
Volkolak
Oct 08th · 13:13 UTC
It's addicting! I really liked the puzzle concept, and the controls are easy to use. I didn't understand the rules right away, but I did get it pretty quickly.
Eugenik
Oct 09th · 10:47 UTC
Thank you for the nurishment :scream_cat:.
Ciphereo
Oct 09th · 15:46 UTC
Great idea, lovely picture! I think the game is very complete.
LDJam user 384191
Oct 09th · 18:40 UTC
Interesting concept. I did not manage to finish all the levels, but I enjoyed the atmosphere and graphics. I think it would help to have some indication of what turn needs to be made after you draw a road passing through a star. Good game!
Volkolak
Oct 09th · 21:22 UTC
I went back to version 0.2 and completed all the levels. At some point I started making decisions faster, apparently my brain adapted. Total score: 345. There's still room for improvement.
🎤 caeonosphere
Oct 09th · 23:50 UTC
@volkolak That's great! As you play more, definitely let me know if you think the *game* has room for improvement as well. :)
FNG_TrashCat
Oct 10th · 03:12 UTC
This is really awesome!! Functionally sound and really clever puzzles! I haven't finished yet but I look forward to breaking my brain! I'm really impressed that you did this all in 2 days!! :muscle: :triumph: Your font choice and arrow design around the stars, and clear, easy color scheme really brings the whole vibe together, very professional choices there! :ok_hand:

One thing I'd love to see in an updated version would be that when the truck crashes or can't continue forward, the little stop/start should reset to start mode so that it's easier to retry your roads. I kept getting confused why I couldn't redraw anything until I realized I had to hit stop again, even after spending quite some time ingame LOL!

Kudos to your stellar work!! I'll have to let you know how much I end up with!
NekoBones
Oct 10th · 03:15 UTC
Great puzzle! The graphic, the audio are so polished, and I can't believe you've made so many puzzles during such a short time! Good job!
Derek Glennon
Oct 10th · 03:29 UTC
Really awesome puzzle game entry. My only nitpick would be that I kept wanting to have right click remove segments of the track haha Art, music, and game itself were all fantastic though. Such a great job! :D
grid96
Oct 16th · 18:27 UTC
Absolutely amazing puzzle game! I love everything about it! Would be really cool if you'd expand it and make it an app :)
Rewzu
Oct 21st · 18:16 UTC
Quite innovative puzzle game, the controls are intuitive and I like the aesthetics. Neat execution overall! :D