Lambball by rainybyte
Collect your sheep into the pen! But beware, the wolves want a taste!
Click and Drag to plant walls of trees as fences, but make sure not to lock any sheep away where you can't reach them. You can play to maximize your score by scoring sheep, or to get the most negative score by feeding the wolves without letting the sheep get home.
| Original URL | https://ldjam.com/events/ludum-dare/58/lambball |
Ratings
| Overall | 626th | 3.16⭐ | 27🧑⚖️ |
| Fun | 346th | 3.423⭐ | 28🧑⚖️ |
| Innovation | 393th | 3.25⭐ | 28🧑⚖️ |
| Theme | 696th | 2.981⭐ | 28🧑⚖️ |
| Graphics | 592th | 3.115⭐ | 28🧑⚖️ |
| Audio | 290th | 3.423⭐ | 28🧑⚖️ |
| Humor | 166th | 3.58⭐ | 27🧑⚖️ |
| Mood | 613th | 3.154⭐ | 28🧑⚖️ |
| Given | 53🗳️ | 28🗨️ |
And then I stumbled upon your game now! Really creative take on the genre, and certainly a fun one.
Was seeing your game during ludumdare post some art and was really looking forward to playing the game :D
Those sheep are god damn fluffy!!! :3
Overall great game, love the music and especially the sounds - both really fitting.
Gameplay feels good, no bugs encountered!
Only little thing to maybe change, i had times where the level started and i instantly lost a live cause a wolf spawned on, or right beside a sheep, that didn't feel great - maybe you could always place the wolfes a bit away from the sheeps to prevent that.
But thats just nitpicking cause i really liked the game :3 overall you did really good, art to audio to code, all working together greatly, well done!
Little tip: to avoid the font to be blurry in this kind of pixel art games is better to use a pixel font (they usually come at 8 pixels height and can scale in powers of 2 without being blurry: 8, 16, 32)
This is our 2nd jam actually! Our previous game was way over scoped and we didn't manage to have something cohesive finished by the deadline. This time we kept things simple and I think everything came together so well.
I think if we publish a post jam version we'll end up fixing all the things like being able to trivially end a level by closing off the gate, or the spawn locations for the sheep and wolfs like you mentioned.
Thank you so much for playing! :)
It took me forever to get that I need to click *and drag* to get a line in the desired direction. I mean it's written right in the description, I just missed it - but ideally, a click (when the cursor is showing as 2 crossed lines) should not register as a vertical/horizontal drag.
Having understood that, the game was quite fun. I like that you thought of two ways a player can compete in (positive/negative score) - the problem with that is the negative score is significantly easier to obtain (just by doing nothing). In later levels its basically not possible to put any line anywhere. 🐺
Anyways, I've had lots of fun! 🐑 Congrats!
here is my best

Gameplay is also nice^^ I just dont like the score system / progress. In later levels you sometimes spawn and wolves instantly eats half of the horde. And negativ score is too punishing right now.
Besides that, sick!
I didn’t immediately understand the goal, but it became clear after playing a bit longer.
The game gets quite challenging in the later levels, especially when the wolf balls start spawning on the right side near the exit.
Pretty cool idea with walling off sheep/wolves.