Orbital Cleanup by detectiveLosos

Your home base's orbit is a mess - it's littered with all sorts of space junk!
But don't worry, we can fix that – just dock all the junk to your SpaceToaster9000 and throw it into one of the two suns. Yes, you heard me right: you may live in a junkyard, but at least you have a luxury of two suns constantly blasting in your windows 24/7. So hurry up and clear the orbit to better enjoy the view.

Controls: - WASD - Movement - QE - Rotate ship - Connect your ship's docking points with junk modules to collect them - Cleanup at least 3/4 of all the junk to finish the game

Team: - Leonid Dudakov twitter bsky - Scripting, Game design, Visual Effects, 3D modeling - Annie Owl twitter bsky - 3D modeling, Scripting, Sounds
Tools: - Godot 4.4 - Blender - Audacity
| Link | https://dashingashes.itch.io/orbital-cleanup |
| Original URL | https://ldjam.com/events/ludum-dare/58/orbital-cleanup |
Ratings
| Overall | 480th | 3.4⭐ | 22🧑⚖️ |
| Fun | 390th | 3.325⭐ | 22🧑⚖️ |
| Innovation | 211th | 3.575⭐ | 22🧑⚖️ |
| Theme | 208th | 3.975⭐ | 22🧑⚖️ |
| Graphics | 249th | 4⭐ | 22🧑⚖️ |
| Audio | 425th | 3⭐ | 22🧑⚖️ |
| Humor | 588th | 2.444⭐ | 20🧑⚖️ |
| Mood | 563th | 3.275⭐ | 22🧑⚖️ |
| Given | 9🗳️ | 18🗨️ |
It would really have been nice with some sort of progress UI, since the game takes a while for someone like me to complete. And there were some sound issues with the connection sound being almost inaudible at times. And a nice space tune in the background too... but yeah all in all a very enjoyable game.
Playthrough (though I turned silent a lot of it concentrating on how to steer the ship :laughing:):
https://www.youtube.com/watch?v=U0kUuMrAB-w
Hard to master but great ! :smile:
Small notes: a faint snap assist when sockets get close could help. A tiny HUD counter for ‘junk remaining’ would reduce guesswork. A soft boundary or gentle push when pieces drift off-screen would prevent stalls.
(No game for me this jam sadly, bad timing of getting sick!)
@vydra Yes, you can lock yourself out of sockets. In that case you need either to detach some of them by smashing into something, or just dump your current ship into the sun\junkeater and go again. We were thinking about adding easier detaching functionality but had no time for that sadly.
@local-minimum Thanks a lot for such thorough feedback and the playthrough! I still can't believable you've cleaned up the whole thing, I think you are amongst 5 people who did it (and that list includes both developers :sweat_smile:). I've tried to record some BGM for the game while my colleague was working on final touches, but was not satisfied with what came out, so we decided to just not add soundtrack.
@archaeognathus Thank you for the feedback! :slight_smile: The amount of junk you need to cleanup to finish the game should have been way lower, it was a last minute miscommunication. We set 3/4 of all the junk on the orbit instead of 1/4 :sweat_smile:
@tatawanda That's great idea with snap assist! We actually had something similar to that at the begining, but messed up that system during development process :sweat_smile:
There is not much point bothering cleaning up the whole orbit though :sweat_smile: You probably have seen everything the game has to offer, except the final end-game screen. Sadly we weren't able to implement many game mechanics, except the flying, docking and a few functional modules.