Stamp Collector by grid96
A cozy stamp collecting game!
Receive letters, cut out stamps, wash off postmarks and build your own collection.
Can you complete all six sets?

Controls
- LMB: Move/Cut/Wash
:joystick: Play Now! :joystick:
Preamble
I created this game mostly without using my hands, using eye tracking, voice commands and a list of other partially self-made tools.
Disclaimer
All stamps are scaled down photos from the internet. Unfortunately there was no time to do the pixelarts. I therefore opted out of the graphics category.
All other graphics were created by myself within the 48-hour timeframe. No AI generated assets were used in the final product!
Changelog
Version 1.1
- fixed letters stacking out of bounds



Tools
Engine: Unity
IDE: IntelliJ Rider
Graphics: Aseprite, Photoshop
Credits
"Alagard" font by Hewett Tsoi.
"Photograph Signature" font by Yadhie Setiawan.
"Headliner No. 45" font by Kevin Christopher.
"DOTween" plugin by Demigiant.
Ratings
| Overall | 83th | 3.516⭐ | 34🧑⚖️ |
| Fun | 136th | 3.109⭐ | 34🧑⚖️ |
| Innovation | 54th | 3.667⭐ | 32🧑⚖️ |
| Theme | 6th | 4.359⭐ | 34🧑⚖️ |
| Given | 49🗳️ | 52🗨️ |
I also learned a few cool things about stamp collecting (I hope this is at least somewhat accurate). It was interesting to find out that you could wash the stamp too much and ruin its quality. That really made me feel like I was actually collecting stamps and loving my collection.
Organizing the desk was a bit of a challenge. I ended up just throwing the cut-out postcards outside the screen, but now I don’t know where the stamp was originally from. It would have been great if you could have stacked them together to keep them organized.
Lastly, I think there was enough original artwork that you could have chosen to opt in for graphics. I know, rules are rules, but the stamp art really isn’t a big part of the game in my opinion.
Overall, it was a great entry. I had a lot of fun!
The concept works really well and I think it could definitely be expanded into something awesome!
If I could request 1 feature, it would be to have a mode to display the collection. It's a great game for sharing.


That's all i was hoping to get out of this ludumdare and more - a solid stamp collection game!
Loved the fact that i can just keep on spawning more mail to find that one rare stamp i need, also love the rare, epic, legendary stamp idea and the way you made them visible is great!
@nash I'm sorry to break it to you, but it's actually not how real stamp collecting works xD I had hoped for it to work like that, but when I checked online, it turned out to be quite different. You usually soak the stamp in water, to remove it from the envelope entirely and only cut it out to fit it in the water bowl. Also removing the postmark isn't easily done like that and also not desired to do. But in the end I decided to go with these mini games anyway, not sticking too much to reality but focus on what works for a game and still feels right and cozy :)
@vikfx Thank you for the feedback on the tongs. That would have been a nice touch to also have those as a tool and also add to the damage of a stamp if you moved it with your greasy hands :D Also it's possible to pop out a stamp from your collection again by pressing that red X. But I understand if you were too scared to do that, assuming that it might completely delete the stamp ;)
@pincushion @thoastnot OMG, you guys are crazy! :O I didn't even have the patience to fill half of the folder xD Thank you so much for play all the way till the end. Now I'm really glad that I found and fixed that bug, where after a few hundred letters, everything would get stacked behind the camera or you would have never been able to finish your collection, which really would have been a shame.. I guess I should indeed have made the folder smaller to fit the screen, so you could better share your amazing collection! :)
Like the others, I think it would be a great cozy game with more sound effects.
The only part that was frustrating for me is the "cutting stamp" part. I think I would like to follow the dotted line and validate the cut dot by dot, so I can have a clean, satisfying result (and it would be easier for trackpads).
However I acknowledge the effort to make the stamp pop out precisely where I cut it, and maybe most people like it that way ? Maybe I'm just too much of a perfectionist ? (That may be it actually :laughing:)
Oh, and I saw that you mostly made this (and your other compo games) without using your hands. It's impressive! It would be great if you could write a blog post about your workflow and the tools you use. It would be interesting!
Anyway, great work!
My only (small) complaint is that you quickly miss space to operate properly. But I kinda see why it's needed, if stamps or letters were too small the game would have been hard to do.
"I created this game mostly without using my hands, using eye tracking, voice commands and a list of other partially self-made tools."
WHAT ? This is so nice ! Congrats ! I second the idea of a blogspot explaining this.
Overall, I liked a lot of things, but there are a few things I didn't like: the stamp book—it would have been much better if it appeared and disappeared when you clicked on it. It's a shame I had to remove it manually. Also, removing the stamp by hand instead of using a sponge didn't make any difference.
I think the stamp cutting feature, like in Paint, is a feature from games from the '00s.
So, keep it up!
By the way, if you like games with a slightly quirky atmosphere, you might want to check out our game too 🤪