Crunch Time by InsanityCode

[raw]
made by InsanityCode for Ludum Dare 58 (JAM)

Crunchtime.png

Character Controls

| Keys | Action | | ---------- | -------------------------------------- | | W, A, S, D | Move your character | | Space | Interact with the tile in front of you |

* Menu Controls *

| Keys | Action | | ---------- | -------------------------------------------------------- | | W, S | Toggle between dialog choices | | A, D | Increment or decrement amounts in item selection dialogs | | Space | Forward dialog or confirm selected item |

Ratings

Given 1🗳️ 2🗨️

Feedback

LDJam user 384829
Oct 07th · 02:22 UTC
Got an error when I tried to run: "Object reference not set to an instance of an object". I tried that with both x86 and x64 versions
LDJam user 410492
Oct 07th · 06:49 UTC
![bugsad.jpg](///raw/c73/46/z/6e7c5.jpg)

fyi, needs openAL redist
Jules Malleton
Oct 07th · 07:08 UTC
Same Problem, it's a shame that we can't play because of it. Stay strong.
🎤 InsanityCode
Oct 07th · 11:09 UTC
Hey guys, thank you for trying our game!
Due to the crunch time we faced, we actually couldn't make any sounds.
Until we eventually release an update with sounds, we prepared a hotfix that removes the sound dependencies.
https://github.com/ChaosTechnology/LD58-CrunchTime/releases/tag/v0.1.2

Anyway, in order to run the initial version, you can get OpenAL here:
https://www.openal.org/downloads/