Pumpkin Bumpkin by automatonvx

The Evil Wicked Witch of the South-East has stolen all the pumpkins.
Its down to you Jack Bumpkin, a humble scarecrow to find and collect them all to save halloween,
Controls
WASD or Arrow Keys to Move, SPACE or Left Mouse to Jump. Hit 'R' to reset the level if it glitches out (not that unusual :( ) Hit 'Q' to quit back to the main menu.
Notes
Fall Damage is a thing - you have been warned. Also no air movement here. This is pre-mario platformer design.
It is intended to be a borderline masochistic kind of platformer in the old old style, so I let you jump to any level from the title screen at least.
All Art, Code, Music made in 48 hours
- Font - Silkscreen
- SFX generated with bfxr
A game for Ludum Dare 58 Compo
Updates:
v1.01 - Fix a pretty game-breaking physics bug where the player would somtimes get stuck on the corners of platforms and soft-locked. - Fix bug on Title screen where if you had previously been into the game clicking Start wouldn't take you to the first level anymore
Ratings
| Overall | 167th | 3.048⭐ | 23🧑⚖️ |
| Fun | 197th | 2.524⭐ | 23🧑⚖️ |
| Innovation | 207th | 2.333⭐ | 23🧑⚖️ |
| Theme | 165th | 3.214⭐ | 23🧑⚖️ |
| Graphics | 87th | 3.643⭐ | 23🧑⚖️ |
| Audio | 55th | 3.571⭐ | 23🧑⚖️ |
| Humor | 125th | 2.605⭐ | 21🧑⚖️ |
| Mood | 111th | 3.262⭐ | 23🧑⚖️ |
| Given | 18🗳️ | 21🗨️ |
However, it’s a bit too tough for my taste. It’s not just about the number of things that kill you; it’s the sheer size of the levels compared to your character’s speed. In most levels, you spend most of your time either walking or climbing ladders. When you die, you have to do that again. And that gets tedious pretty quickly.
Overall, it’s a great game, but with a few tweaks to the move speed and level size, I think it could be even better!
Nicely done, though, on evoking that old-school vibe
It was too punishing for my taste, I gave it a good try but I couldn't get past the second level :( I would love some cayote time on the jumps (or just not so pixel prefect) and maybe a pixel smaller collision on the cannonballs. But if you really going for pixel perfect input I think it would be nice with some easing in of the mechanics, so a small level with just three long jumps in row for example.
Anyways really solid compo!
Alas, I am not good at platformers, so I didn't get very far. Still, I felt nostalgic — it reminded me of Lode Runner for the Commodore-64. A solid entry.