Boarder by Brandsma
Description
In Boarder you'll get to play as a boar exploring the wilderness in search of sustenance. As a clever collector of the forest, you'll forage for food scattered across the map and haul it back to your cozy burrow. But you're not alone in this adventure – with each successful delivery, your group of boars grows stronger and larger! The more you collect, the more friends join your cause, and the more mouths you'll need to feed.
The wilderness is vast and full of surprises. You'll need to balance your time between exploring new territories and making regular trips back home. Can you build the biggest boar family the forest has ever seen? Can you master the art of efficient foraging? Can you become the ultimate collector of the wild? Goal and Theme of the game
The goal of the game is to grow your boar family as large as possible by collecting food and bringing it back to your burrow. Every successful delivery adds another member to your group! We embraced the Ludum Dare 58 theme "Collector" by making you a hoarder of food – but with a twist: you're not just collecting for yourself, but for your growing boar community. The gameplay loop is simple yet addictive: explore, collect, return, grow, repeat! About us
We are a team of colleagues from Navara who love making games together. For Ludum Dare 58, we came together to create something fun and unique. We wanted to challenge ourselves with a game jam environment while keeping the experience enjoyable and polished. We hope you all enjoy our little boar adventure, and maybe, just maybe, if you enjoy our game leave a like/comment. We also love to hear feedback! :) Controls
WASD/Arrow Keys - Move your boar
Shift - Dash
Navigate the map, find food items, and return to your burrow to grow your family!
If you encounter any bugs feel free to let us know! Thanks for playing!
From the team at Navara - Happy collecting! 🐗
| Link | https://the-human-person.itch.io/the-boarder |
| Original URL | https://ldjam.com/events/ludum-dare/58/boarder |
Ratings
| Overall | 631th | 3.15⭐ | 22🧑⚖️ |
| Fun | 570th | 3.05⭐ | 22🧑⚖️ |
| Innovation | 551th | 2.975⭐ | 22🧑⚖️ |
| Theme | 324th | 3.775⭐ | 22🧑⚖️ |
| Audio | 410th | 3.075⭐ | 22🧑⚖️ |
| Humor | 332th | 3.15⭐ | 22🧑⚖️ |
| Mood | 660th | 3.025⭐ | 22🧑⚖️ |
| Given | 14🗳️ | 16🗨️ |
And your theme interpretation is really cool.
The only thing that bugged me was the quirky tree hitboxes. It felt a bit strange that you couldn’t walk behind the leafy part of the tree. Sometimes mushrooms would drop inside the tree, and it was impossible to collect them.
But overall, it’s a really cute and solid jam entry!
Btw., the embedd here seems to be broken. But it works fine on itch.
I enjoyed running around the map, but it did feel like my boars died too quickly (i was gone 30 seconds tops), which kinda broke the game. No more boars spawned, no matter how much food I gave them, so a game over screen could've been helpful there or a flashing warning letting me know that they're all dying
For Unity builds on the web I'd recommend you guys check out this WebGL template, I've used it a few times and it's very clean: https://seansleblanc.itch.io/better-minimal-webgl-template