Monkey Business by Marcus Otterstrom

[raw]
made by Marcus Otterstrom for Ludum Dare 58 (JAM)

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Monkey Business

Play the game in your browser here!

https://lemorrows.itch.io/monkey-business

You are an orangutan. :monkey:

Your cage is small and has not nearly enough things in it. It's time to make a break for it. But don't forget your stash!

Stealth your stash out of the zoo! :speaknoevil:

Pick and grab valuable things from unsuspecting visitors as you heist your way out. But stay alert! People will notice you if you are in their view for too long--and the zoo guards are especially vigilant.

One man's money is another monkey's treasure :seenoevil:

Collect trinkets and treats to grow your stash and increase your final score.

How much can you smuggle out?

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Controls :joystick:

W A S D - Move

Left-Mouse Button - Reach & Grab


Music credits

Loopster Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 3.0 License

Ratings

Overall 85th 4⭐ 28🧑‍⚖️
Fun 50th 4.038⭐ 28🧑‍⚖️
Innovation 110th 3.788⭐ 28🧑‍⚖️
Theme 99th 4.173⭐ 28🧑‍⚖️
Graphics 249th 4⭐ 28🧑‍⚖️
Humor 79th 3.942⭐ 28🧑‍⚖️
Given 9🗳️ 33🗨️

Feedback

pschichtel
Oct 07th · 00:17 UTC
I love these kinds of games. It get's tricky with the amonut of people on the map to get through it without losing lives... Definitely needs more levels.
Gyzra
Oct 07th · 00:20 UTC
I love the zoo escape idea and how you interpreted the collector theme with it. Cosy and comedic, with very intuitive controls.
WetBurritoSupreme
Oct 07th · 00:36 UTC
Excellent game! I really like the tunes and there was enough going on to keep it entertaining! Making points and winning separate is a great add!
Blazerker
Oct 08th · 14:42 UTC
Wow, great game! Love the steal / use mechanic.
dullai
Oct 08th · 19:19 UTC
really unique idea, gameplay loop was really fun too
Automathan
Oct 09th · 16:33 UTC
Fun and challenging game, with groovy music and really pleasing visuals!
justking144
Oct 09th · 17:29 UTC
Loved the game, though it felt like there were a few too many people walking around the map. Also, I lost a life while just sitting in my cage
BangKerpow
Oct 10th · 01:17 UTC
Stealth is a hard genre to do right and you did a great job. This was really innovative.
Daniel123
Oct 10th · 05:48 UTC
Good game. Really funny, I think the guards in the zoo are all deaf.
Arlwin
Oct 10th · 14:06 UTC
I love it, both the concept and the gameplay! Good job!
humnyn
Oct 10th · 15:28 UTC
thank you all for reviewing and commenting!! :gift_heart:
cartmouse
Oct 10th · 16:21 UTC
Really lovely idea! Was very fun to become a thieving primate and terrorise the zoo :)

For me, I think there were a few too many people - I found it really hard to properly explore the map which was frustrating as I really wanted to see more of the game! Core concept is really cool though, I had a great time :D
lvselh
Oct 10th · 16:59 UTC
lol i really like this
humnyn
Oct 10th · 17:27 UTC
@cartmouse thank you for playing and for the feedback! yes, as always it is super hard to balance difficulty haha :D glad you could still enjoy it!
floata3
Oct 10th · 21:40 UTC
like the art and back round sound was very entertaining
Ckzzzzzz
Oct 10th · 21:44 UTC
I like this idea! Stealing works fun. However, I think it would be better if the map is designed more carefully and the difficulty curve is polished. Currently, it is a little too difficult and I had some trouble finding out what to do after opening the first lock.
Nomelu
Oct 10th · 22:02 UTC
I liked this one. Reaching through the bars to grab stuff from people was fun. I didnt realize I had lives until I lost them all, it was hard to get some places without being spotted. I tried hiding in a bush and it didn't work. Fun game though :)
LemonInk
Oct 11th · 01:21 UTC
Fun and goofy in all the right ways. Took me a second to understand, but once I did, I was unstoppable!
Pimeko
Oct 11th · 17:05 UTC
Super fun, loved the arm effect/gameplay! Kind of reminded me of Ape out, but chiller haha
WilloXs
Oct 11th · 18:54 UTC
The redness as an indicator for how long you are allowed to be spotted is a great design choice. I hate it when stealth games let you fail from being seen immediately and in the time of a jam a proper "escape" sequence would have probably been overscope so thats a good call.

I did't feel like the game was too hard. Once you onlocked the other cage thats a pretty safe hiding spot. This doesn't quite have the same chaotic energy as untitled goose game, but i think it might have been the inspriation.
Amiuke
Oct 13th · 13:06 UTC
Super fun and addictive gameplay! It’d be even better with some sound effects and feedback!
humnyn
Oct 13th · 22:13 UTC
@amiuke thank you! yes, definitely #1 on the hypothetical post-jam wishlist