Moon Base Shootout by Unept

[raw]
made by Unept for LD33 (JAM)
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Oh crap, monstrous aliens have infiltrated your Moon Base...time for a shootout.
- Top-down shooter against a plethora of colorful aliens with distinct abilities.
- Navigate through multiple levels and rid this functioning, fortified factory of the invaders.
- Exploit a tragic flaw in the moon facility to help kill aliens and pass levels.
- There's a big boss, though it's not particularly difficult in this version.
- Uncover a rather dark secret as you progress through the game...who is the real monster?

Follow me on twitter: @UNEPT

(Yes, there is a theme tie-in, just complete the game to see it.)

Ratings

Coolness 67% 3
Overall(Jam) 3.98 60
Audio(Jam) 3.07 402
Fun(Jam) 3.98 39
Graphics(Jam) 3.80 323
Humor(Jam) 3.48 202
Innovation(Jam) 3.66 121
Mood(Jam) 3.52 234
Theme(Jam) 3.12 768

Feedback

Dizzyman572
25. Aug 2015 · 02:18 UTC
Great game, loved the space physics! :D
foxboard
25. Aug 2015 · 05:08 UTC
Neat little game! Liked the writing on the management notes. :>
Bloodyaugust
25. Aug 2015 · 05:10 UTC
Poor little Skibbles! This was a really great puzzle/action game! The window mechanic was subtle, and I really enjoyed that in most cases you didn't just have to shoot all the enemies. Moar levels please!
boardtobits
25. Aug 2015 · 05:11 UTC
My controls got jammed at one point, but overall a cool shoot em up. The vacuum mechanic was definitely an interesting twist.
rotpar
25. Aug 2015 · 05:12 UTC
Plays really good. I enjoyed it!
shimage
25. Aug 2015 · 05:14 UTC
I enjoyed to the end. I love the window tricks.
Slashee the Cow
25. Aug 2015 · 05:14 UTC
Nice! Would be awesome if it had more levels (don't worry, I know what it's like to not have enough time to do them though)
Lolninjacatz
25. Aug 2015 · 05:15 UTC
I think that the game is really well done. There's a lot of enemy types, there are a lot of nice attentions to detail and it feels like a very complete game. Would be nice if there were some environment noises, but with such a complete game that was a minor issue. The biggest gripe I had was really figuring out how it related to the theme - it seemed as though the enemies were monsters, but not the player. Perhaps the theme was found later in the game, but I got through quite a lot of levels without seeing it. I really love the space vacuum mechanic though. It really added some variety to the gameplay when fighting enemies, and lead to some interesting puzzles.
Divitos
25. Aug 2015 · 05:15 UTC
This was amazing! :o
You should definitely continue on with this.
tweedle
25. Aug 2015 · 05:22 UTC
Cool game! Movement and shooting are solid. The "pulling" mechanic after shooting out windows is really awesome. Great game for this challenge!
Keon
25. Aug 2015 · 05:33 UTC
Good game!

I liked the glass shattering mechanic but you could maybe have done a bit more with the vacuum puzzles other than "Shoot window to kill enemies in room". There was one puzzle that I remember but I would have loved some more. The aiming of the gun was a bit clunky but that may have just been my browser.

The memos were very well done - reading them was a good reward for clearing the rooms, and overall they told the story in a well paced manner. I wish you had a moment in the early game where you kill a room full of skittlemonsters so that you can feel extra bad afterwards.

I had one bug where some monsters were unkillable while others of the same type were easily dealt with. Not sure what caused that, but I got past it by running around so it was fine.

Overall a very nice and smooth game.
Jani Nykänen
25. Aug 2015 · 11:32 UTC
Enjoyable little game with good gameplay mechanics, although I didn't understand what it has to do with the theme.
wooltech
25. Aug 2015 · 12:24 UTC
Fun, and a nice way of telling the story from the company point of view. The window mechanic was a good addition to the top-down shooter.
ETHproductions
25. Aug 2015 · 18:19 UTC
Very nice entry! I loved the gameplay, the art and the storyline. I would have loved some more puzzles with the broken windows, but overall, a great game for one weekend. 4.5/5
Saf
25. Aug 2015 · 20:08 UTC
The best LD33 game I have played so far! Great work.
anjack
25. Aug 2015 · 20:10 UTC
Top marks! Solid controls, great SFX and GFX. The story was hilarious.
Caspila
25. Aug 2015 · 20:12 UTC
This was pretty cool! Really liked the shooting the window thing.
I wanted a funky background music loop!
Art is really good, a little bit of story in the notes.
One thing that I didn't really like was that you have to click on top of the thing you wanted to destroy. If you click in the same direction but farther, the bullet doesn't destroy/kill it, which is not really intuitive because it's just a bullet. This made the gameplay a bit clunky some times.

Great job nonetheless!
disperse
25. Aug 2015 · 20:12 UTC
Amazing. Just needs music, other than that perfect and accomplished everything you intended.
Flix
25. Aug 2015 · 20:14 UTC
cool game, although it will be great if you could add music to the game and btw I love skittles more than Skibbles :P.
WubAlliance
25. Aug 2015 · 20:14 UTC
First off, this was a fun game. Very cool idea with blowing out the windows, and I loved the humorous notes throughout the game. Only problem that I see is that enemies occasionally clip through walls. Other than that, this was an amazing game: keep it up!
Wryxo
25. Aug 2015 · 20:17 UTC
Really nice game, I enjoyed it alot, but you should consider lowering volume on shooting.
athaclena
25. Aug 2015 · 20:19 UTC
I got far enough through to know I really liked it before my controls got stuck. Awesome game, very retro-chic :)
wavegunner232
25. Aug 2015 · 20:50 UTC
everything is perfect i have trouble believing this was made in 72 hours ITS THAT GOOD
mantis
25. Aug 2015 · 21:07 UTC
SKIDDLES ARE PEOPLE!

Great game!
t4u
26. Aug 2015 · 00:44 UTC
Great tiny art. Innovative phycis mechanics. Audio is just sound of shooting and tiny step - but that's enough no need for anything more. I didn't care about story just enjoyed the game instead.
ceosol
26. Aug 2015 · 01:56 UTC
I think the "working for a company that is run by monsters" was a little bit weak for the theme. The game itself is fantastic. Very nicely done on the mechanics.
Jacob123
26. Aug 2015 · 20:04 UTC
I really enjoyed that. Super fun! Loved how the theme was incorporated!
Shaw
27. Aug 2015 · 04:20 UTC
The window breaking mechanic is sublime, I love the way the game feels and how the gun, even being so small feels like it has so much weight behind it, excellent job.
LMT
27. Aug 2015 · 15:55 UTC
That was awesome and hectic. I loved it - certainly one of the best entries I've seen so far.
crucknuk
27. Aug 2015 · 21:30 UTC
Nice game! I lik the idea the break windows to get ride of alien
Xanjos
30. Aug 2015 · 14:50 UTC
Once I saw the conveyor belt with all those infant aliens did I realise that something was definitely not right. Game overall was pretty fun although as others have said, the vacuum mechanic could be used more as sometimes it felt much easier to just shoot the aliens (maybe have a limited ammo capacity next time?).
Evergreen Games
30. Aug 2015 · 20:25 UTC
Great polish! Feels very complete. The ending was awesome, although the boss was too easy. I like how you can go mostly pacifist.
Sparrow
03. Sep 2015 · 17:08 UTC
Awesome gameplay. I had a blast!
jwin
03. Sep 2015 · 17:30 UTC
Great game, sucking things out the windows into space was an awesome mechanic!
kidando
03. Sep 2015 · 17:32 UTC
That was fun. Simple game with great graphics. I like the get-sucked-into-space feature. Haven't seen that since dead space. :). Congrats on submitting your entry
Aske
03. Sep 2015 · 17:52 UTC
Really minimalist and beautiful design :)

I acciidently clicked outside the screen a couple of times which was a bit frustrating since the player continued to move one direction, but thats my own fault i guess :D
dunin
03. Sep 2015 · 17:54 UTC
clever game!
Sometimes you could do more puzzle levels and you got a totaly cool game!
Drauthius
03. Sep 2015 · 18:53 UTC
:D Damn you, Skittles! Very fun and smooth. Only complaint would be that the audio was a bit sharp.
BUNN1E5
03. Sep 2015 · 19:42 UTC
Loved the mechanics very unique and fun! At first I didn't see where the theme was until I but the story showed me!
crafteverywhere
03. Sep 2015 · 19:52 UTC
The controls are litte buggy for me, other than that it's very cool.
SkullPixel
03. Sep 2015 · 19:55 UTC
I now see that I am a monster. Great idea. You are a philosophical genius with the theme.
baykush_figtree
03. Sep 2015 · 20:22 UTC
Very cool game. Had fun, the end is nice hehe
pirate_shell
03. Sep 2015 · 21:21 UTC
The controls were smooth and the mechanics are solid. I particularly enjoyed the vacuum idea. I feel if that part was expanded upon and this was more of a puzzler it would have been all the better. The story was nice and the graphics were simple yet worked so well. I enjoyed the little touches such as shells on the ground and the fact the only really colors were the enemies. Speaking of the enemies, I think some of them bugged out as I was unable to kill them. Other than that, this was a very solid entry!
MiniBobbo
03. Sep 2015 · 21:42 UTC
This was fun. I enjoyed the shootout aspect and the puzzles. The sounds were functional and didn't distract from the rest of the game, although some ambient music would be nice!

The only weirdness I ran into was that the teleporting alien guys would go all over the place when you try to suck them out the windows.
randomhuman
04. Sep 2015 · 08:16 UTC
Great concept, and great execution! Was there actually no audio, or was that just a problem on my end?
randomhuman
04. Sep 2015 · 08:20 UTC
Ah, got the audio working. It is solid. Could use some plaintive alien death sounds to really reinforce the monstrosity.
emmelineprufrock
08. Sep 2015 · 22:37 UTC
Interesting work, lots of good mechanics for something this short.
Jupiter_Hadley
12. Sep 2015 · 01:14 UTC
Super nice game! I love the graphics. I included it in part 25 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/OjNOJwfYtGQ
DDRKirby(ISQ)
13. Sep 2015 · 00:57 UTC
Well done! :)