{"author_link":"\/users\/jordantanner","author_name":"jordantanner","author_uid":1101319,"comments":[{"id":1160634,"author_name":"Akuta Zehy","author_uid":"akuta-zehy","epoch":1759752898,"text":"It wasn't until the level 6 that I understood the scope of catch, and it was from this level that catch became particularly difficult.\n\n![QQ20251006-200805.png](\/\/\/raw\/771\/66\/z\/6d4ff.png)\n\nAnd a small problem is, obviously the catcher couldn't reach the edge due to the scope, but there ARE rare situations when a ball generates and moves close to the wall, making it impossible to catch.\n\nBut anyway, it's a cool game in terms of graphic design :)","format":"md","likes":1,"spam":"N"},{"id":1160647,"author_name":"zexurge","author_uid":"zexurge","epoch":1759753301,"text":"pretty neat concept, wonder if we can get powerups and more balls to catch","format":"md","likes":2,"spam":"N"},{"id":1176848,"author_name":"Baluj","author_uid":"baluj","epoch":1760025052,"text":"I liked the idea. Good game. Good job!","format":"md","likes":1,"spam":"N"},{"id":1181691,"author_name":"pschichtel","author_uid":"pschichtel","epoch":1760236713,"text":"The collision logic definitely needs some work, but I liked it. It seems 281500 is the maximum score? Sometimes I got 300xp, sometimes I got 500, is that based on time? would a higher score be possible? Either way, I could see this as a touch-based mobile game.","format":"md","likes":1,"spam":"N"},{"id":1181718,"author_name":"Samuli","author_uid":"samuli","epoch":1760239849,"text":"Works nicely and is snappy to play. Some more game play variety would have been nice.","format":"md","likes":1,"spam":"N"},{"id":1181721,"author_name":"LDJam user 0","author_uid":"0","epoch":1760240456,"text":"Come on. Please play other people\u2019s games this time, instead of just asking others to play yours.","format":"md","likes":1,"spam":"N"},{"id":1181725,"author_name":"LDJam user 0","author_uid":"0","epoch":1760241034,"text":"Quite some improvements you made after the deadline, huh, Jordan?","format":"md","likes":1,"spam":"N"},{"id":1181745,"author_name":"chelC","author_uid":"chelc","epoch":1760244696,"text":"very addicting and satisfying to play, nicely done! the change from round to round wasn't too obvious although the simple color changes felt slick. ","format":"md","likes":1,"spam":"N"},{"id":1181804,"author_name":"Placeholders","author_uid":"placeholders","epoch":1760248605,"text":"so simple yet so good. such a creative little toy, congrats!","format":"md","likes":2,"spam":"N"},{"id":1181830,"author_name":"Aleksey Salion","author_uid":"aleksey-salion","epoch":1760250242,"text":"It is rare to see on a jam a mobile friendly game, I like that, good job \ud83d\udc4f ","format":"md","likes":1,"spam":"N"},{"id":1181860,"author_name":"Sibi","author_uid":"sibi","epoch":1760253703,"text":"Love the aesthetics and the haptic feel of it all!\nA bit more variety between the levels would have been great.","format":"md","likes":1,"spam":"N"},{"id":1181872,"author_name":"LDJam user 381180","author_uid":"381180","epoch":1760255714,"text":"Nice little game! I appreciated that I could play it on my phone (first one I saw which proposed that). Maybe the gameplay would have needed a bit more elements (enemies or such). Nice effort for the online leaderboard too.","format":"md","likes":2,"spam":"N"},{"id":1182088,"author_name":"YibiRabbit007","author_uid":"yibirabbit007","epoch":1760268871,"text":"It really tests my reflexes. Sometimes I try to anticipate, but most of the time I fail. The trajectory of the ball is predictable, and it can be intercepted at certain positions (although there are moments of missing it too). This game is pretty good. As a comp, it\u2019s on point and quick. Great job!","format":"md","likes":1,"spam":"N"},{"id":1182762,"author_name":"Custodi","author_uid":"custodi","epoch":1760303798,"text":"Nice simple game, but i think need to slow down ball when player releases the catcher.","format":"md","likes":1,"spam":"N"},{"id":1182953,"author_name":"LDJam user 384191","author_uid":"384191","epoch":1760330766,"text":"I like the minimalist design. I think the timing\/hitbox is a bit too tight: sometimes it feels and look like I was right over the ball, but I still fail. Nice work of the sound design though","format":"md","likes":1,"spam":"N"},{"id":1182962,"author_name":"6Knowledge","author_uid":"6knowledge","epoch":1760332181,"text":"Unique spin on a very often seen game type. Wasn't quite sure what I was doing until the second level, seemed to accidentally pass the first level somehow. I'm sure the non-compo version has more gameplay, but the compo version was quite barren in terms of gameplay. The movement didn't exactly match what I would've expected being kinda floaty and inaccurate, but it did keep that aspect at least that a bit more interesting.","format":"md","likes":1,"spam":"N"},{"id":1185063,"author_name":"grid96","author_uid":"grid96","epoch":1760641953,"text":"Very cool minigame! Was really satisfying to catch! Didn't quite figure out how to tell how well I'm doing, like what my current score is and how many attempts I have left. Overall very good entry though! :)","format":"md","likes":1,"spam":"N"}],"format":"md","images":["ld58\/wayback-placeholder.png"],"links":[{"url":"https:\/\/github.com\/mrjordantanner\/LD58","text":"Link"},{"url":"https:\/\/jordantanner.itch.io\/toybox-2","text":"Post-Compo version"},{"url":"https:\/\/jordantanner.itch.io\/toybox","text":"Compo 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