Keychain Clash by Profugo Barbatus
Collectors are driven by their will, their passion, and their obsession with the things they love. One of the most popular physical manifestations of this is the Ita Bag, a wearable shrine to a persons favorite collections.
In Keychain Clash, you compete during a convention to build the best Ita bag you can, from scratch, from whatever you can collect in Artists Alley. Plan carefully, weight your options, learn the fandoms, and with a bit of luck, you'll get the coveted S ranked bag!
Web version available on Itch.io!

Another Ludum Dare down, and our first one with Godot to boot! After half a decade of Unity, its very refreshing to come out the other side. Initially, we expected that we'd struggle and the game would not be great, but instead it turned out excellently. Godot is very intuitive, and it was very easy to learn what wasn't known, when we needed it most. In many ways, it was even easier!
As for theme, this was a simple one. We decided to play off the history of two of our other games, focusing on vtubers, and expanded it into collections in general around fandoms. Artist had a blast, and we brought a few friends characters in for guest cameos (all her own art though).
| Embedded Web Build | https://profugobarbatus.itch.io/keychain-clash |
| Windows Executable | https://profugobarbatus.itch.io/keychain-clash |
| Original URL | https://ldjam.com/events/ludum-dare/58/keychain-clash |
Ratings
| Overall | 225th | 3.729⭐ | 26🧑⚖️ |
| Fun | 359th | 3.396⭐ | 26🧑⚖️ |
| Innovation | 101th | 3.833⭐ | 26🧑⚖️ |
| Theme | 30th | 4.396⭐ | 26🧑⚖️ |
| Graphics | 164th | 4.188⭐ | 26🧑⚖️ |
| Humor | 244th | 3.37⭐ | 25🧑⚖️ |
| Mood | 329th | 3.646⭐ | 26🧑⚖️ |
| Given | 36🗳️ | 23🗨️ |


I guess you could have penalized the raw scores for keychains you already have to force players to take risks?
The game was really fun. The "building blocks" are simple, but everything fits very well together, and it really works well. There is a good balance of strategy and risk-taking, together with the implicit lore of the different fandoms. The art-style is cute and fits very well
My main complain is that you could have slightly improved the UI when calculating the score. I'm thinking of the score breakdown on the right side which could have been a little more readable (for example with bold, a separation line between fandoms, etc.), but also the bag itself (e.g. the itas could have been colored by fandoms). I think it would have helped me understood the fandoms better ;)
Very nice game, well done!