[blank] by Ray Himmel

[raw]
made by Ray Himmel for Ludum Dare 58 (COMPO)

WARNING: SEVERE SEIZURES RISK, DO NOT PLAY IF IT CAN HURT YOU

Screenshot from 2025-10-06 00-01-23.png

An artistic rendition of how dissociation feels like viscerally.

Unlock the memories while dissociating and not. There is more than meets the eye.

* How to play: * - WASD and mouse to move - Left + right mouse click to change the modes - Minimize all your windows for the best experience - Known bug: if you get stuck in the walls, try Esc

~~If you're stuck in general, check your desktop or the source code's help.txt~~

A little post-LD self portrait of one of the sides of the dialogue in the game (you probably can guess which one when you play the game, ~~also this twink doesn't appear to us this demonic tbh but it's his point of view~~):

рей.png

Ratings

Overall 106th 3.4⭐ 22🧑‍⚖️
Fun 176th 2.85⭐ 22🧑‍⚖️
Innovation 47th 3.75⭐ 22🧑‍⚖️
Theme 186th 2.95⭐ 22🧑‍⚖️
Graphics 130th 3.275⭐ 22🧑‍⚖️
Audio 51th 3.625⭐ 22🧑‍⚖️
Humor 140th 2.417⭐ 20🧑‍⚖️
Mood 29th 3.975⭐ 22🧑‍⚖️
Given 35🗳️ 11🗨️

Feedback

PetitLu
Oct 06th · 21:52 UTC
Someone left you a message.

It was a great experience. Made me feel completely lost at first. I won't say too much as I don't want to spoil the experience for others. I'm not sure myself I've seen it all.

Whoever did this deserves another chance, and it will eventually get better for those who bear the pain.
robri
Oct 06th · 22:59 UTC
@petitlu thank you so much! :heartbeat:
Avhatar
Oct 08th · 13:01 UTC
My playthrough ended at the question, “Are you for real that dumb?”
After several failed attempts to admit that, yes, I actually do consider myself rather dumb (the game told me I was lying), I had to reply with:
“I need to say no just for the game to continue? Sorry. Can’t say to you what you wanna hear. Bye.”

In a way, it’s a pity I couldn’t finish the game simply because I chose to stay completely honest with myself and others — but that actually makes the concept work even better.
Either way, it was fascinating and deeply introspective. I love works like this.
Avi
Oct 10th · 23:59 UTC
Wow, absolutely love there art and the thought provoking content :)
Starlight Glimmer is best poney
Oct 11th · 00:26 UTC
Not sure if I beat the game. I got a "05102025.txt" on the virtual desktop, and the source code is 404. I love the music and the tone it gives, still somewhat whimsical and fittingly out-of-place, and yet dissonant. I wish the static mode actually did anything (maybe I missed something?) but I dig this type of horror metagame.

https://www.youtube.com/watch?v=6UL4di7zq8U
Wallted
Oct 11th · 00:28 UTC
Holy shit. That was uneasy. I really respect expressing all the thoughs and feelings through another medium, especially those anxious. I hope that you are feeling okay :blue_heart: I am glad I could experience this
Daniel123
Oct 11th · 04:43 UTC
I really like this kind of game, like the "milk inside a bag of milk..." this kind of style. Let the people see another form of the world. But I don't think it's a good idea to make it incomprehensible. Here's my own opinion: what makes the uncertainty attractive is the certainty. Maybe to add some certainty in this game would make it much more attractive.
prisma
Oct 11th · 04:52 UTC
Very cool experience... I had a little bit of trouble figuring out what to do but I made it all the way to the end !
Chaol
Oct 11th · 04:56 UTC
I felt so happy when I figured out how the static mode worked
YibiRabbit007
Oct 11th · 11:17 UTC
Alright! I'm very glad I didn't start playing this game when the post got updated back then. Well, my eyes are very uncomfortable right now. Because of the game's snowy screen, I followed the suggested controls to move the view, but I could only make out some edges to make the screen a bit easier on the eyes. However, I still couldn't reach the red condition. I downloaded the Windows version, and I'm not sure if it has a bug.

The first time I opened it, the volume of my headphones was at half.(Still noise and scared me) I guess you forgot to test it in advance (:<

For a horror game, this seems to work, but it's also confusing. Most of the time, players might be overwhelmed by the snow screen, unable to see the direction clearly, and can't make out what the subtitles and all the repeating audio are conveying.

But I still appreciate you giving me this game!
DGo
Oct 13th · 23:46 UTC
Really cool entry! I always love when games do things outside the game itself and leave things on your desktop haha, good job!
Geckoo1337
Oct 14th · 15:48 UTC
Strange. Weird. Creepy. Hypnotizing. Amazing ++
bereg
Oct 18th · 11:05 UTC
Interesting and unsettling experience! I’m not entirely sure what to do (yes, I’m really that dumb) and ended up stuck in a wall, unable to move, but I still spent a good five minutes or so in the game and genuinely enjoyed it. Great entry!
daniel
Oct 19th · 07:19 UTC
Not sure if I saw everything there was to see, but impressive the general mood you were able to create with not too many individual pieces. Interesting experience and very unique in direction from everything I've seen this jam so far.
LesDremlet
Oct 19th · 17:02 UTC
Art in its purest form