Scrap Soul by DocStep
[v0.2.3 Updates paused. Working on another project]
World is ruined. You are lost. Life..?
[Jam]
[0.2.0]
[0.2.1]
[0.2.2]
[0.2.3]
Comment what visual appeals the most.
Based on own modules. [Sounds & Skybox are Free to use downloaded]
Kinda final version (but mb not last).
| Last version | https://github.com/DocStep/ScrapSoul/releases |
| Original URL | https://ldjam.com/events/ludum-dare/58/scrap-soul |
Ratings
| Given | 82🗳️ | 2🗨️ |
There are some points you could improve though:
- If you have the player walk around for minutes(!) at a time, as a rule of thumb, at least every 10 seconds, something should be happening. Otherwise the player gets bored. Tbh. I didn't finish it and gave up after 5 mins.
- The ground floor of the skyscrapers look like you can walk through them but they just block you.
- Why even have the slow walk when all you do is sprint anyway? The distances are far too long...
Keep up the good work!
A little on the slow side for my tastes, but I think that was the point of the game. Meditative.
Well done

- I added ambient messages
- This was made on purpose, I was making whole game qith that sense. Those who know, knowю
- I had intention to make slow thoughtful deep experience (jam ver is pretty weak in that regard I gotta agree)
Yes, you bring back to life broken one.
Nier... someone starts to suspect... we won't tell anyone...