Mid-Sized Monsters by Maytch
Code: https://github.com/Maytch/MidSized-Monsters-LDJam58

Plot
Welcome to the world of Mid-Sized Monsters! Or MidMon for short - Monsters that can fit inside your briefcase. You play as Arnold who has left home at the age of 30 with the goal of collecting every MidMon in the world.
How to Play
Use your capture devices to collect creatures. The weaker they are, the more likely you are to capture them. Summon your collection to fight for you. Throw them potions to heal them as they fight, because if their health reaches zero you will lose them forever.
Explore the procedural world, pick up more coins, potions and capture devices, buy from the shops, and collect all the creatures!
Ratings
| Overall | 66th | 3.625⭐ | 38🧑⚖️ |
| Fun | 68th | 3.5⭐ | 38🧑⚖️ |
| Innovation | 148th | 2.972⭐ | 38🧑⚖️ |
| Theme | 72th | 3.778⭐ | 38🧑⚖️ |
| Graphics | 93th | 3.597⭐ | 38🧑⚖️ |
| Audio | 117th | 3.086⭐ | 37🧑⚖️ |
| Given | 40🗳️ | 54🗨️ |
but sorry i don't get an end of game or I just didn't get how to finish it
Very impressed with the graphics - how did you achieve the "scrolling" effect? Is it all 2D with custom calculations or is it actually a 3D scene with sprites? Looks very cool in either case!

There is a lot to like here. Quite a feat to get this done for a Compo!
- I love the aesthetic, the low-angle camera is really nice, and the 2d sprites work really well.
- movement is butter smooth
- the UI is way too small on my screen, I can't read anything.
Nice to see you have used GitHub during the development process of the game. I have collected a few tricks to make the repos shinier
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### Topics
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- `game`
- `game-development`
- `ludum-dare`
- `ludumdare`
- `ludumdare58`
- `ludum-dare-58`
- `ld58`
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### Stars
I have starred and added your repository to a list of ld58 compo: <https://github.com/stars/dhmmasson/lists/ludum-dare-58>
(Also, I am on a quest to have a repo reach 10 stars. If you play my game, consider [leaving a star on my repo](https://github.com/dhmmasson/tilesCollector) as well.)
@dhim Thanks for the help with the github repo! I tried to keep it restricted to the smaller size but when you resize it, they do get too small! The smallest is 12px font size.
"Click keys to Re-bind" is fine in terms of size, but "the summon..." is too small. 11pt, which is 15px, I think, is the minimum recommended. For reference the "Combat" is 16px.
Also, super cool feature to being able to remap on the fly!

I am on a macbook/chrome, in the console: devicePixelRatio -> 2
I overrode the default scroll bar behaviour that comes with the engine trying to get the scroll to select creatures and then also scroll the window down when you're at the bottom of the list, wasting time when I could've just used the default scroll and then clicked them!
Cool game, also big fan of your Ragnarok-esque project! Cute art, the billboard approach works really well on this. Fun gameplay! Good entry overall!

animation.
-J
I was too optimistic at first, and my MidMons where swiped by the plant-like creature. I was more careful after that and it went better.
I would love to be able to level up them, but I guess that would have been hell to balance so it's fine as it is.
Side note: I took a look at your project, found it funny how many of us start our game by naming it "level1", to finally only have time for one level :laughing:
Very nice game, well done !