The Sealed Power by GameDevTraum
This game is a quick fantasy adventure about an explorer who goes into a mysterious, enchanted castle. In this world, most people believe the castle is cursed because anyone who enters never comes back. You play as one of these rare adventurers—someone exploring the castle not for fame, but to learn more about its secrets. During your journey, you find out that the wizard inside isn't evil, but a protector of a hidden, powerful force.
The Enchanted Castle shimmered in the mist, embodiment of lost dreams and better times.
Villagers whispered of adventurers who entered its gates and never returned, their fates carved in stone.
They called it cursed — a place where ambition met its end.
But you came seeking truth, not gold.
You want answers, not renown.
Its magic sings to you, wary yet kind, and its beauty traps you like dewfall before dawn.
Step inside the mist. Face the unknown. The Sealed Power awaits you.





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| WebGL - Windows - Linux | https://gamedevtraum.com/en/games-and-apps/the-sealed-power-ludum-dare-58/ |
| Original URL | https://ldjam.com/events/ludum-dare/58/the-sealed-power |
Ratings
| Overall | 706th | 2.947⭐ | 21🧑⚖️ |
| Fun | 693th | 2.737⭐ | 21🧑⚖️ |
| Innovation | 643th | 2.763⭐ | 21🧑⚖️ |
| Theme | 654th | 3.132⭐ | 21🧑⚖️ |
| Graphics | 366th | 3.737⭐ | 21🧑⚖️ |
| Audio | 402th | 3.105⭐ | 21🧑⚖️ |
| Mood | 666th | 3⭐ | 21🧑⚖️ |
| Given | 13🗳️ | 17🗨️ |
Props for integrating the idea of collectible card into a different format than a card game. Did you draw the card art yourself? If so - nice, they really feel like classic collectible card fronts.
The game mechanics felt a bit bare, though - it was basically a standard unity walker with cards as keys.
Thanks for the entry, though!
Some minor glitches. I cliped through the map but it was compensated by warping me to the spawn.
Also, when i got a card while my hands were empty I needed to use the mouse wheel first to be able to use the card.
Which led to confusion the first time and I almost thought that the game was unfinishable because of a bug.
The theme accordance is a little lacking in my opinion. We picked up one card at a time, at leat I did and it did not seem like I could have had more, unless I am mistaken. For me, the collector theme need to have some kind of collection, which means, multiple objects at the same time, at the very least.
Overall a sympathic game, it made me think of a small scale metroid vania.
What I really liked was the smoothness of moving around and the sprint button, which LOTS of games are lacking. Purely from a usability standpoint, it adds so much polish and niceness to the game!
Overall, still well done and you got a cool game on your hands!
The game itself looks good and the cards look amazing. Movement and looking and running around is smooth, but I did fall out of the map once, fortunately I was transported back to the start. The music is makes for a nice atmosphere, but some more sounds like footstep or random noises would make it even better.
I love the atmosphere, so mystic!