GOLD DUST by starduster
Game has known issue with hi-dpi monitors.
After getting clobbered in a saloon brawl, Claim-Jumpin' Charlie woke up a a paradise of GOLD. Throw moneybags in the glowing purple portal, then jump in when you're done! Collect 10,000 gold (worth 10 million dollars) to win!
WASD to move, Space to Jump. Left click throws moneybag. Right click drops moneybag. E picks up moneybags.
Moneybags with 100 gold moving fast enough can kill monsters. If the moneybag is too full you become encumbered. Throw moneybags in the portal.
My first time participating in Ludum Dare!
| Original URL | https://ldjam.com/events/ludum-dare/58/gold-dust |
Ratings
| Overall | 729th | 2.854⭐ | 26🧑⚖️ |
| Fun | 708th | 2.667⭐ | 26🧑⚖️ |
| Innovation | 578th | 2.917⭐ | 26🧑⚖️ |
| Theme | 542th | 3.417⭐ | 26🧑⚖️ |
| Graphics | 676th | 2.688⭐ | 26🧑⚖️ |
| Humor | 470th | 2.792⭐ | 26🧑⚖️ |
| Given | 27🗳️ | 28🗨️ |
Both directions seem like death traps but was a fun play :)
Sand physics is super satysfying!
I found the controls to be quite hard to get used do, I keep sliding and it's hard to do precise jumps, so I didn't manage to get far.
But still, nice game, great ideas, well done!
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The second horde of cactoids couldn't be killed with the money-bag which was annoying, and the other route led to a dead-end, so I quit before making through.
Some of the ideas here could certainly be expanded further. :moneybag: :cactus:
Cheers!
Sorry about the dust not being visible! That's a bug with hi-dpi monitors where I mixed up physical resolution with logical resolution. The dust shader uses gl_FragCoord which is physical resolution but it's passed logical resolution.
Nice entry for a first jam!