LD 58: Loot Collector by tweekus
Hi. This is my first project.
In this game you should collect the required loot before time runs out. Every 30 seconds you will receive a list of items which you need to collect. Each item have a different chance to drop and give you different score points: 0, 10, 50 or 500.
Controls
- Moving: WASD
- Press the button: E
- Pause: Esc
Screenshots


Best scores






| github repo | https://github.com/c0sx/ld58 |
| itch.io | https://tweekus.itch.io/ld58-collector |
| Original URL | https://ldjam.com/events/ludum-dare/58/ld-58-loot-collector |
Ratings
| Overall | 190th | 2.87⭐ | 29🧑⚖️ |
| Fun | 198th | 2.519⭐ | 29🧑⚖️ |
| Innovation | 188th | 2.648⭐ | 29🧑⚖️ |
| Theme | 77th | 3.759⭐ | 29🧑⚖️ |
| Graphics | 181th | 2.769⭐ | 28🧑⚖️ |
| Audio | 147th | 2.654⭐ | 28🧑⚖️ |
| Humor | 153th | 2.25⭐ | 28🧑⚖️ |
| Mood | 176th | 2.692⭐ | 28🧑⚖️ |
| Given | 54🗳️ | 33🗨️ |
The objects could be more unique beside the color :)
I feel this jam game belongs to the way too easy category since i just press the button and collect ALL THE LOOT, but the idea is there!
- I feel it relied to much on randomness and too little on player skill, the only thing was to figure out the optimal path.
- The balls had different color, but I feel that didn't indicate what you would get out of them (random color, then random item)

Separately, I couldn’t extract the attached archive — it gave an error message. I had to play on itch.io instead.
But still — it works and it’s playable. That’s an extremely important detail for a first project.
ggwp

Got a bit confused at my first run, trying to figure out how to collect more of a specific item, but I guess it's full random?
The collecting system is very convenient!
However, I had quite fun trying to make highest item mountain and collect them all!
nice that you could pick up more than one item at a time!

