snake-collector by nekowei
play as a snake, try to collect all items in the playground and have fun!
| gitlab | https://gitlab.com/Nekowei/ld58 |
| Original URL | https://ldjam.com/events/ludum-dare/58/snake-collector |
Ratings
| Overall | 157th | 3.115⭐ | 28🧑⚖️ |
| Fun | 149th | 3.038⭐ | 28🧑⚖️ |
| Innovation | 41th | 3.827⭐ | 28🧑⚖️ |
| Theme | 120th | 3.481⭐ | 28🧑⚖️ |
| Graphics | 178th | 2.788⭐ | 28🧑⚖️ |
| Audio | 130th | 2.92⭐ | 27🧑⚖️ |
| Humor | 135th | 2.46⭐ | 27🧑⚖️ |
| Mood | 187th | 2.6⭐ | 27🧑⚖️ |
| Given | 30🗳️ | 34🗨️ |

I have seen that you use gitlab:
I have created badges that you can use to decorate your README:
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I like collecting the abilities. The 2d/3d switch was memorable. I think the arrows came to early. I hadn't noticed that I couldn't move in other directions yet.
I'm not sure if there's a point to eating the apples. The snake grows, but I didn't see an impact beyond seeing a longer snake.
I had one of those aha! moments when I saw the snakes stacking after seeing items in the air. Then later when I saw the instruction on the ground to press space to switch between them. Nice.
Some of the powers I didn’t quite get either or they didn’t seem to do anything. But maybe it was just me - it’s tough to make sure everything is easy to understand in a jam game!
Overall, it was a solid entry. And bonus pointssss for the pun in the menu!
Like, before the perspektive switched I was kinda confused because the second snake would go over walls or wouldn't collect some apples and I thought "This must be a bug" but when the perspective changed EVERYTHING MADE SENSE and I realised it was all done on purpose to fool me!
Biggest plottwist I've seen in any game jam I participated in by far!
collector这个theme做贪吃蛇是再好不过了,最近玩了一些其他compo,把键位控制作为collect的元素我觉得是很亮眼的设计。
看到你的封面想到最近看的Trifolium,不知道你有没有看过那个,我个人感觉蛮像,叠加的机制其实蛮有设计潜力的。
另外不知道是沟槽的Win11的问题还是游戏本身机制的实现不完善吧,我玩的时候蛇没叠起来过,有时候苹果吃不掉(蛇变长了但渲染苹果还在原位),看上面截图看上去蛇应该叠起来才对但是我这边就完全没有,蛇乱穿墙等等。之前在玩其他人的游戏也各种问题真服了,我觉得真有可能是Windows11和Godot有不兼容还是怎么回事(恼)...
总之我觉得您完成的很棒,何况您参加的还是Compo这种时间更极限的,请不用担心!这超酷的!
对了,我想问下其他几个图标您原本是打算做成什么样的效果呢?

@yuriscat 感谢你的评价,其实后续还有一些想做的东西,比如多个蛇头互动才能解开的谜题,本来是想让上层蛇头只能在本体上延申,超过距离会弹回来,但是没时间了只能随意飞翔😅
我没玩过Trifolium,看了一下确实已经有人做了很多类似的创意了
我觉得这个玩法还有发挥空间,咱们接下来的taptap聚光灯比赛有缘再会了
聚光灯可能不去了最近有点忙(
可能会把时间多拿来打磨这次的LD游戏,然后上steam看看,祝您聚光灯顺利w
There's a few collision bugs, but it was really fun :]
@elanor Collision bugs might means you didn't collect the 3d item, so you can't see your snakes are in a different height level and miss the item or walls. Thanks for the report!
@patatje Thanks, I will! Let's see how far we can be next time.
However, I didn't understand how to go back later.
It's a cool game. Keep it up!
By the way, if you like weird atmospheres, you might want to check out our game!😛