Debt by AcidofiL

[raw]
made by AcidofiL for Ludum Dare 58 (COMPO)

You are a cunning collector on your way to your regular client ... or not? 2еауца.PNG6вшш6анр.PNGцп.PNG

Ratings

Overall93th3.475⭐22🧑‍⚖️
Fun114th3.237⭐21🧑‍⚖️
Innovation180th2.714⭐23🧑‍⚖️
Theme93th3.65⭐22🧑‍⚖️
Graphics38th4.071⭐23🧑‍⚖️
Audio101th3.237⭐21🧑‍⚖️
Humor112th2.778⭐20🧑‍⚖️
Mood45th3.8⭐22🧑‍⚖️
Given31🗳️2🗨️

Feedback

Kenneth Gibson
08. Oct 2025 · 20:08 UTC
хорошая новелла! <3
D3kryption
15. Oct 2025 · 06:49 UTC
Nice game! I love the artwork :D
Yarli
15. Oct 2025 · 07:20 UTC
It's a good game, I liked the visual style. I went to the second ending. The story is quite interesting. I would like more art and sounds, but I understand that the game is on compo, so this is a great job.
boshlonavish
16. Oct 2025 · 06:04 UTC
Interesting story and well written. The music is simple but eerily unsettling. Well done!
Antned
18. Oct 2025 · 08:04 UTC
It's a good, simple novel. The graphics are good in such a short time
RubixNoob13
21. Oct 2025 · 11:32 UTC
How DARE you make a game that makes me feel emotions during a game jam! Just WHO do you think you are?

Seriously though, this was very well done. I haven't gone through it enough to find all the different endings, but I'm impressed you were able to put together something this detailed for the COMPO especially! Great work!
Anya_Voinova
22. Oct 2025 · 23:10 UTC
Круто! Очень понравилось, что обыгрываются оба значения слова collector — и чей долг, долг должника или коллектора перед собой. Классная мистическая атмосфера, приятный динамичный текст и милый арт. На будущее можно посмотреть в сторону усиления ощущения агентности, но не за счет доп. выборов, а благодаря нарративным приемам: чтобы текст «дрожал», менялся шрифт, появлялись зацикленные выборы, скрытые фрагменты текста, открывающиеся при наведении/клике/последовательности действий и т.п.
LDJam user 261037
23. Oct 2025 · 00:01 UTC
Nice. I'd been hoping to find a VN this jam. Might have found an error after the (true end?) where the dialog suddenly jumps to the end of the conversation that leads to ending 2.
lotsva
23. Oct 2025 · 20:54 UTC
i love the color scheme you choose for your game. game itself feels creepy yet aesthetically pleasing, good work
Volkolak
24. Oct 2025 · 19:50 UTC
I liked the concept and the visual style, and I'm glad the novella is short and has multiple endings. It's great that they even managed to make the game bilingual—great job!