Debt by AcidofiL

[raw]
made by AcidofiL for Ludum Dare 58 (COMPO)

You are a cunning collector on your way to your regular client ... or not? 2еауца.PNG6вшш6анр.PNGцп.PNG

Ratings

Overall 93th 3.475⭐ 22🧑‍⚖️
Fun 114th 3.237⭐ 21🧑‍⚖️
Innovation 180th 2.714⭐ 23🧑‍⚖️
Theme 93th 3.65⭐ 22🧑‍⚖️
Graphics 38th 4.071⭐ 23🧑‍⚖️
Audio 101th 3.237⭐ 21🧑‍⚖️
Humor 112th 2.778⭐ 20🧑‍⚖️
Mood 45th 3.8⭐ 22🧑‍⚖️
Given 31🗳️ 2🗨️

Feedback

Kenneth Gibson
Oct 08th · 20:08 UTC
хорошая новелла! <3
D3kryption
Oct 15th · 06:49 UTC
Nice game! I love the artwork :D
Yarli
Oct 15th · 07:20 UTC
It's a good game, I liked the visual style. I went to the second ending. The story is quite interesting. I would like more art and sounds, but I understand that the game is on compo, so this is a great job.
boshlonavish
Oct 16th · 06:04 UTC
Interesting story and well written. The music is simple but eerily unsettling. Well done!
Antned
Oct 18th · 08:04 UTC
It's a good, simple novel. The graphics are good in such a short time
RubixNoob13
Oct 21st · 11:32 UTC
How DARE you make a game that makes me feel emotions during a game jam! Just WHO do you think you are?

Seriously though, this was very well done. I haven't gone through it enough to find all the different endings, but I'm impressed you were able to put together something this detailed for the COMPO especially! Great work!
Anya_Voinova
Oct 22nd · 23:10 UTC
Круто! Очень понравилось, что обыгрываются оба значения слова collector — и чей долг, долг должника или коллектора перед собой. Классная мистическая атмосфера, приятный динамичный текст и милый арт. На будущее можно посмотреть в сторону усиления ощущения агентности, но не за счет доп. выборов, а благодаря нарративным приемам: чтобы текст «дрожал», менялся шрифт, появлялись зацикленные выборы, скрытые фрагменты текста, открывающиеся при наведении/клике/последовательности действий и т.п.
LDJam user 261037
Oct 23rd · 00:01 UTC
Nice. I'd been hoping to find a VN this jam. Might have found an error after the (true end?) where the dialog suddenly jumps to the end of the conversation that leads to ending 2.
lotsva
Oct 23rd · 20:54 UTC
i love the color scheme you choose for your game. game itself feels creepy yet aesthetically pleasing, good work
Volkolak
Oct 24th · 19:50 UTC
I liked the concept and the visual style, and I'm glad the novella is short and has multiple endings. It's great that they even managed to make the game bilingual—great job!