Solarlink by Meppi
LINK TO GAME: https://imeppii.itch.io/solarlink
You're a robot in an abandoned solar factory. After a long time, the ceiling in the place where you were stored collapsed. The light finally shone on you. You run on the sun's energy, but due to damage, your battery is quickly depleting in the shadows. So, you're on a quest to collect the sun orb, which provides an unlimited amount of solar energy. Don't let your battery run out!
Controls: WASD - movement LMB - interact with objects QERF - rotate the object you're holding Mouse Wheel - move the object you're holding closer or farther
| Original URL | https://ldjam.com/events/ludum-dare/58/solarlink |
Ratings
| Given | 0🗳️ | 0🗨️ |
Feedback
thejackimonster
Oct 07th · 19:51 UTC
I think the idea is interesting but I didn't get very far in the game. I think building some kind of stairs to get further right in the start is a bit too complex while the physics may lead to objects get missing behind a wall or stuck somehow (probably causing the most struggle while playing). Also battery life is extremely short which may not be ideal right at the start for learning controls and such. I still think the assets bring the right mood for your setting. I'd say the game has potential.
The default team
Oct 07th · 20:10 UTC
Uuh I think there is a bug when restarting the game since I hear multiple battery alarms and every object is duplicated... Otherwise, the idea of manipulating objects to advance is original and fun, but I coudln't go very far in the game because I didn't understand how to fill the battery. I like the style of the graphics.