Henchman by sylvainAB

[raw]
made by sylvainAB for LD33 (JAM)
Henchman is a game where you play as a demon out of its long sleep because of some archaeologists came pillar that remains.

You should all eat before your domain becomes empty. Only very careful in your footsteps and principally made in the light that is deadly for you!

This game has options to change the resolution, the choice of keyboard (AZERTY or QWERTY) and other small options to enable or disable to improve FPS.

- I had the time to create a single level.
- All archaeologist discusses them, and about discution changes if it is seen or not the demon.
- The devil has a view that allows him to feel those enemies around him.

You can see the games from the gameplay video here:
https://www.dropbox.com/s/o0wp246fgbucdg4/Henchman%20gameplay%20video.mp4?dl=0

________________________________________________________________________
For QWARTY keyboard :

Q = Rotation left for camera
S = Backward the camera
E = Rotation right for camera
A = Left the camera
D = Right the camera
W = Forward the camera

right clic = The monster forward in the curseur
right clic + backspace = The monster run in the curseur

For AZERTY keyboard :

A = Rotation left for camera
S = Backward the camera
E = Rotation right for camera
Q = Left the camera
D = Right the camera
Z = Forward the camera

right clic = The monster forward in the curseur
right clic + backspace = The monster run in the curseur


________________________________________________________________________
UPDATE (25/08/2015) V0.001 :

Content of the update:
- Automatic Disabling vertical synchronization.
- Changing audio system.
- Disabling system "ramp" in GLSL.
- Added new option "lightHD" which enables or not the HD light.
- Added simple definition light.
- Changing the SSAO effect to add a more "toon".
These few changes made stable games, he now works on all computers.

________________________________________________________________________
UPDATE (25/08/2015) V0.002:

Content of the update:
- The level of completion window and failure levels have been update.
- Changing the speed of the camera, faster.
- Reactivity faster monster.
- Removed some element of scenery blocking archaeologists.

Ratings

Coolness 46% 1362
Overall(Jam) 2.96 758
Audio(Jam) 3.14 377
Fun(Jam) 2.42 972
Graphics(Jam) 3.86 297
Humor(Jam) 2.31 764
Innovation(Jam) 3.00 520
Mood(Jam) 3.57 207
Theme(Jam) 3.75 287

Feedback

Benier
25. Aug 2015 路 07:41 UTC
The game's screenshots look wonderful and I was able to run the game. However, I was not able to see much as the entire scene is really dark and had no red lighting unlike your screenshots. The game's idea seems fun though.
馃帳 sylvainAB
25. Aug 2015 路 07:48 UTC
I did not have time unfortunately to optimize it completely and requires a relatively powerful PC to run. There are many lamp and if your computer is not powerful enough to display them, it is not displayed. But I Thank You for your comment!
nwdg
25. Aug 2015 路 09:33 UTC
The game looks good and the idea fun. Too bad for the optimization issue.
Ellian
25. Aug 2015 路 11:55 UTC
I found out how to start he game, but... I ended up in a room totally dark with just my two glowy eyes and some text from the archaelogists off camera. :(
馃帳 sylvainAB
25. Aug 2015 路 14:52 UTC
Henchman: update performance!
The game works now on any PC!

Content of the update:
- Automatic Disabling vertical synchronization.
- Changing audio system.
- Disabling system "ramp" in GLSL.
- Added new option "lightHD" which enables or not the HD light.
- Added simple definition light.
- Changing the SSAO effect to add a more "toon".

These few changes made stable games, he now works on all computers.
Kubees
25. Aug 2015 路 15:26 UTC
So, I managed to run this game. I won麓t rate your game by now, it is pretty bugged, the archeologists stay so close to each other, that I can麓t kill any of them. When I killed one somehow, the game said to me that I finished game even that I killed only one of these folks. How I said, I won麓t rate by now. But it has cons also! Really great mood, it works well with that graphic. That monster could be darker, but still pretty nice! Hope you will fix it as soon as possible.
jrhee
25. Aug 2015 路 15:46 UTC
Nice game- the monster looks great! Wasn't sure why the archaeologists were clumped together. It made it very hard to approach them without dying- thought it would've been more fun (at least in early game) if I could pick them off them one at a time.
Random Seed Games
25. Aug 2015 路 15:48 UTC
Seems to run fine on my machine, but it's a pretty good gaming pc. The controls kind of feel like patting my head and rubbing my tummy at the same time, but eventually I got used to it. Good visuals, but I found it a bit tedious to move around.
Louspirit
25. Aug 2015 路 16:59 UTC
Wow, looks a real game, a tutorial, the graphics are amazing!
The camera is a bit difficult to hold. Thank you for have thought of azerty keyboard.
tal
25. Aug 2015 路 20:26 UTC
Awesome graphics and audio but I didnt like the gameplay .
To slow for me but still great game!
you are awesome!
馃帳 sylvainAB
26. Aug 2015 路 07:49 UTC
Thank you for your comment!
The last days to fix several problems linked to the archaeologists and the end of the level. It is a slow gameplay, or you must wait until the small archaeologist and disperse it becomes vulnerable at the same time.
In his group he invinsible.
KaiseanGames
27. Aug 2015 路 04:31 UTC
Nice game. Maybe a little too red :)
inbetweengames
27. Aug 2015 路 23:00 UTC
Super nice graphics and atmosphere, love the little archaeologists and their speech bubbles - reminds me of the minions! The main character and its animations was also really well made, as well as the audio in general.

I really couldn't figure out the camera controls and I think the experience could be greatly improved with a camera which follows the character automatically.

I had trouble figuring out how to get past the archaeologists without being seen and dying and therefore I couldn't have a lot of fun playing it.

Also, the game would crash every time I died and it tried reloading the menu.

Overall - all the aesthetics are great but would love to see more work on functionality and playability next time. Well done!
Biruts
30. Aug 2015 路 13:30 UTC
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
xvw
30. Aug 2015 路 19:43 UTC
Too slow and glitchy on my config :'(
humanatee_studios
12. Sep 2015 路 15:10 UTC
Looks great, your monster is awesome.Controls could be simplified.
Pat AfterMoon
12. Sep 2015 路 15:47 UTC
It's a very nice entry and an interesting stealth game.

Some remarks :

- A camera which follows the character automatically would greatly improve the playability.

- The game is too hard for a "1st level", too many archaeologists, too grouped, and the light hurts too much.

- The game run well on my computer, but it's an Alienware... :D

- The game crashes every-time after I die.

- The map should be turned like the main view for easier orientation. In fact, an automatic follow camera and a fixed direction would be better for both gameplay and orientation.

- Archeologist's speech would be more readable with less width and 2 or 3 lines, like comics's bubbles.

All in all it's a very great entry, I would enjoy to see an enhanced version. I would also like to read a "post mortem" of this project, with your comment about using the Blended3D Game Engine ;)

Keep up the good work (bon boulot, bravo)