Far Fetch by bad_fetus

[raw]
made by bad_fetus for Ludum Dare 58 (COMPO)

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COLLECT POINTS

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AIM FAR

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GET ITEMS

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Put together in about 12 hours. Meant to put in more time but spent too much time ideating first day as usual. The idea that ended up winning was "Neon White but you can collect things to decrease the timer". Eventually turned into this. Ran out of time for the sounds, sorry for the cacophony! 😉

C to view controls in game. Mouse sensitivity and music volume are adjustable!

Run into or shoot white balls to collect points, get to the goal ASAP to maximise. Note that shooting itself costs score so missing is costly.

Different blocks have different physics characteristics, master them to beat dev scores.

POST YOUR BEST SCORES BELOW AND I'LL PLAY YOUR GAME!

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Ratings

Overall 153th 3.143⭐ 37🧑‍⚖️
Fun 75th 3.486⭐ 37🧑‍⚖️
Innovation 165th 2.829⭐ 37🧑‍⚖️
Theme 183th 3⭐ 37🧑‍⚖️
Graphics 202th 2.294⭐ 36🧑‍⚖️
Audio 131th 2.897⭐ 36🧑‍⚖️
Humor 171th 1.864⭐ 35🧑‍⚖️
Mood 186th 2.618⭐ 36🧑‍⚖️
Given 31🗳️ 51🗨️

Feedback

Threeli
Oct 06th · 03:08 UTC
I'd post my scores but (a) you already played my game and (b) I don't want to embarrass myself... Silver on 1 and 3 so far, I feel like this one will stick with me. It's got that classic, "just one more try" feel. It takes a second to get used to but the feel is pretty solid and I suspect I'll play it some more after I get an evening of sleep. Great work, esp. for only using half the time!
pres2300
Oct 06th · 03:15 UTC
This was really satisfying to play! Nice job with SFX and music. I didn't realize at first that right click was how to use items until I brought up the controls menu, so I struggled until I figured that out on the second level. I also had to lower the sensitivity as much as possible, I just don't have the precise movement ability of the default setting, haha. I'm really happy you added those settings. Really well done!
🎤 bad_fetus
Oct 06th · 03:31 UTC
@pres2300 haha, I had plans to have in-level signposts etc. as tutorials but those (among many others!) ended up being cut due to time constraints. Thanks for playing!
nekowei
Oct 06th · 03:32 UTC
Fun game. The core idea—shooting or touching the spheres to score—is easy to understand but hard to master, which makes it really engaging. The music and sound effects are intense and really pump up the excitement! One small note: the default mouse sensitivity feels a bit too high, but once you adjust it, the game becomes even more enjoyable. Well done!
Endurion
Oct 06th · 04:21 UTC
Quite nice for the little time given. I find the controls to be too sensitive for my taste. I keep running off the ledges, or overturning. The floating jump "ramp" in the 2nd stage is really nasty :)

My scores kept turning out negative ;)

Good job there!
🎤 bad_fetus
Oct 06th · 04:24 UTC
@endurion There are controls to adjust the mouse sensitivity - might be able to fix some of your issues with that. Thanks for playing the game!
Theogen
Oct 06th · 04:42 UTC
Very enjoyable 3D platformer! I kept replaying to get better and better scores, couldn't beat you though haha.

(The medals didn't render for me correctly, probably because I was playing on Linux with Wine)

![20251006_00h33m13s_grim.png](///raw/b34/43/z/6d384.png)
🎤 bad_fetus
Oct 06th · 04:46 UTC
@theoratkin The medals use unicode emojis (🥇 etc.) as a lazy way to avoid doing extra art - not sure how Wine usually handles those but poorly I suppose. Thanks for playing!
osh.studio
Oct 06th · 08:05 UTC
Interesting idea to tie in a speedrunning game with what felt like really good crosshair practice for games like Valorant / CS. I could feel the pull to make a faster run every time, you found the fun, well done!
manabreak
Oct 06th · 08:13 UTC
I'm probably too tired after the compo to maneuver through air-jumps :sweat_smile: Did gain over 3000 points in the first level, though! Nicely done entry, I liked it.
jojocanard
Oct 06th · 10:04 UTC
![Capture d’écran 2025-10-06 120213.png](///raw/a85/2/z/6d467.png)

Don't laugh ! It is hard ! Yes I did try several times !
ellaris
Oct 06th · 10:48 UTC
Cool game, had fun dashing around collecting the spheres.

- The initial mouse sensitivity was very high for me, but got it down to a nicer level
- Sometimes when shooting at things far away it was difficult to see when I missed since the crosshair was obstructing vision, maybe the crosshair could be somewhat transparent.

![Zrzut ekranu 2025-10-06 124216.png](///raw/9a8/25/z/6d49b.png)
CaptainDreamcast
Oct 06th · 12:39 UTC
After trying a ton of times, I managed to find a strat to get gold in level 2 (very shooting-heavy instead of trying to collect spheres manually, plus using the different floor types), but level 3 still has me beat gold-wise, heh. I think I could optimize by just rushing, dashing forward over the two huge chasms and shooting while in the air, but I'm not good enough to pull it off, I always have to do it after landing, costing me precious points.

![far fetch scores.PNG](///raw/a71/9/z/6d504.png)


Had a lot of fun playing this game! It has a nice gameplay loop that pulls you into trying again and again to reach a better score. The levels have a good length, where it feels just right to try them again and again, I thought they were all well-designed and had unique interesting concepts to them. Liked the levels a lot, two is probably my favorite, trying different ways to get through and figuring out which routes work and which don't. Powerups were a nice touch as well, they added some cool variety to it. I also want to note that adding adjusting the mouse precision was such a cool addition, it was super nice, thanks a lot for taking the time to add it! That way I could make it feel just right for me, super neat. Great game, very well done!
Derly
Oct 06th · 14:02 UTC
very cool visual. the sensitivity is really great. and the sounds are incredibly pleasant
d-demetori
Oct 06th · 16:33 UTC
hah, is this neon white reference? :)
![Score.png](///raw/e98/46/z/6d71a.png)
Avhatar
Oct 06th · 18:26 UTC
The mouse sensitivity is straight from hell =)
But overall, it’s fun to play. Though judging by my results, I’m clearly not very good at this genre.

![Screenshot_1.png](///raw/6fc/d1/z/6d873.png)
🎤 bad_fetus
Oct 06th · 19:05 UTC
@avhatar There are in-game controls to adjust the mouse sensitivity. Thanks for playing!
PetitLu
Oct 07th · 11:56 UTC
Fun game overall, the scores makes us want to play again. I feel it would have benefited from having a bit more levels exploring the dash/jump combination. Fourth level was the easiest for me, just run and shoot at everything.
Like others the sensitivity was super high when starting the game (making it impossible to play) so it's a good thing we can lower it :thumbsup:
KafuuChino
Oct 08th · 06:01 UTC
Interesting level design and the game fits the theme perfectly. Would be better if graphics could be improved.
Ciphereo
Oct 08th · 07:30 UTC
Interesting level design!
Baluj
Oct 08th · 11:31 UTC
I liked the level design. Good game.
LDJam user 280624
Oct 08th · 15:54 UTC
That was fun! The second level took some practice to nail all the jumps, but I managed :)
![qqq.PNG](///raw/038/44/z/6eef7.png)
Starlight Glimmer is best poney
Oct 08th · 20:17 UTC
I usually loathe FPSes but had fun with this, especially stage 2 which was a solid puzzle. Love the pacing and the arcadiness. My only suggestion is, the timer should start with the first input, not immediately after restart.

https://www.youtube.com/watch?v=mNvdeCTBM74
Matt Swieboda
Oct 08th · 22:26 UTC
maybe it was just me, but the mouse controls were way too sensitive, it took a lot to get used to it. I would decrease the sensitivity a bit!

Cool ideas/courses though!
🎤 bad_fetus
Oct 08th · 22:53 UTC
@matt-swieboda There are in game controls to adjust the sensitivity to your liking, give them a go if you find the chance! Thanks for playing!
Matt Swieboda
Oct 08th · 22:57 UTC
ahhh, didn't realize that, thank you!
🎤 bad_fetus
Oct 09th · 01:22 UTC
@alaah wow, thanks for uploading a video - very useful to watch someone interact with the game without my direct input. Glad you liked the game and thanks for the feedback!
Ira Baciu
Oct 09th · 09:03 UTC
Haha, reminds me of those roblox games my baby brother plays! I like it
Patatje
Oct 09th · 20:11 UTC
Love the deceivingly simple gameplay. There's so much strategy involved, like deciding when to shoot certain spheres or planning the perfect route. Super solid entry.![Schermafbeelding 2025-10-09 221008.png](///raw/002/94/z/6f204.png)
designernap
Oct 10th · 15:46 UTC
Probably echoing a lot of the comments above, but SO sensitive! Could barely play it! :D But a fun idea and well executed.
🎤 bad_fetus
Oct 10th · 15:55 UTC
@designernap Hope you found the sensitivity controls. Thanks for playing!
Jonction
Oct 14th · 01:29 UTC
Had a lot of fun with your game I just wished the item mechanic would had been more exploited but it was very cool overall , and showed me how my aim suck ahahaha
LDJam user 352490
Oct 14th · 19:49 UTC
The mechanics were fun to figure out, especially the first level. At first I was trying to hop back and forth between the two platforms, and it was a neat moment when I realized I could strafe along the blue platform sideways while shooting the targets on the other platform.

Not a sharpshooter by any means, but I'm happy with the scores I got:

![golf_balls.png](///raw/ae0/65/z/6f623.png)
tinykidtoo
Oct 16th · 05:08 UTC
I like that you can shoot the orbs to pickup their power. Got me thinking if theres some better pathing to get an even better score! Combining them felt really powerful. Though the controls are a bit floaty, so its hard to execute on a new idea for a path. I did like your simple controls overlay and settings hotkeys. That seems like a no brainer way of doing it, I had never thought about.
5H08
Oct 20th · 03:00 UTC
i got bad aim
![微信图片_20251019210032.png](///raw/2fa/56/z/6f7ea.png)
Ginger_Kyoko
Oct 23rd · 17:18 UTC
This could have been a very relaxing game if it weren't for the intense music. Combined with the constant falling and such, it made my butt burn, hahaha))
But I really enjoyed it, keep it up!
Add some polishing and diversify the atmosphere of the levels, and make the music better, and it'll be awesome!

By the way, if you like games with a strange and surreal atmosphere, you might want to check out our game too 🥴