Give or Take by Manlok

[raw]
made by Manlok for Ludum Dare 58 (JAM)

A game about life, death, and loss. Make you life bigger and hold on to it, lest it be taken away from you.

Controls: WASD/Arrow keys + E

Assets used: - Ambience: "Cave Theme" by HaelDB (via opengameart.org), License: CC0 - Font: "Roman Antique" by Dieter Steffmann (via dafont.org) - Clock sound: "Ticking clock." by bart (via opengameart.org), License: CC0 - The Collector: "Low Poly Right Hand" by Raziq Brown (via poly.pizza), License: CC BY 3.0 - Shrine: "Column" by Quaternius (via poly.pizza), License: CC0 - Shrine crumble sound: "Falling Rock" by spookymodem (via opengameart.org), License: CC BY 3.0 - Treasures: - "Heart" by Poly by Google (via poly.pizza), License: CC BY 3.0 - "House" by Poly by Google (via poly.pizza), License: CC BY 3.0 - "Hour Glass" by Poly by Google (via poly.pizza), License: CC BY 3.0 - "Brain" by Poly by Google (via poly.pizza), License: CC BY 3.0 - "Dog" by Poly by Google (via poly.pizza), License: CC BY 3.0 - "Diamond Solitaire Ring" by Jarlan Perez (via poly.pizza), License: CC BY 3.0 - "Cot" by Mark Kernohan (via poly.pizza), License: CC BY 3.0 - "Trophy" by Casey Tumbers (via poly.pizza), License: CC BY 3.0 - "Gold Bars" by hatmyguy (via poly.pizza), License: CC0

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mackelio
Oct 07th · 20:04 UTC
i like it a lot! very interesting and eerie atmosphere! i especially liked the prologue with the give or take! and the "dedicated to thos how make our lifes bigger" was kinda cute! great job! :D
JohnStarich
Oct 08th · 05:03 UTC
Spooky! The constant ticking clock, the life-stealing theme, and wrestling with an unknown force is compelling.

I'm not sure if it was intended, but moving things to pedestals felt futile as the hand took them anyway. It certainly was a powerful message. Great job.