Space derelict data collector by notime4games

[raw]
made by notime4games for Ludum Dare 58 (COMPO)

Use your salvage vessel to collect data from derelict space craft and return safely to your small ship controls wasd or arrows strafe q e

I had so many ideas :') Ran out of time

No gameloop. But you can explore a randomized craft and collect data items.

Ratings

Overall 174th 3⭐ 20🧑‍⚖️
Fun 191th 2.583⭐ 20🧑‍⚖️
Innovation 169th 2.806⭐ 20🧑‍⚖️
Theme 154th 3.306⭐ 20🧑‍⚖️
Graphics 61th 3.806⭐ 20🧑‍⚖️
Audio 138th 2.833⭐ 20🧑‍⚖️
Mood 98th 3.361⭐ 20🧑‍⚖️
Given 26🗳️ 13🗨️

Feedback

VikFX
Oct 06th · 13:41 UTC
There are some good ideas, but it would need more mechanics and balancing to make the game really fun. The fuel doesn’t run out and there’s no damage, so it lacks a bit of challenge. Visibility is a bit low compared to the tank’s sliding, so you end up hitting walls and bombs quite often. Since there’s data displayed in the UI, I think more mechanics were planned. I guess you just ran out of time to make it really fun.
Crowelian
Oct 06th · 15:05 UTC
This is a good start!
NiceKot
Oct 09th · 00:18 UTC
Huh, I actually liked it. It gives me major "The Swapper" vibes. Also usually I don't really like this kind of physics based movement, but you nailed it really well. It's fun to control the bot and inertia isn't too invasive.

Very nice! I would only complain about the sound being too rough on my ears, haha.
einfach
Oct 09th · 04:02 UTC
like the game art and Atmosphere!but the balance nee to work on a lil bit,and the movement is a lil bit chunky,but all in all it's a highly polished game, and luv it!
swaiky
Oct 09th · 04:04 UTC
The vibe pulls me right in — love this art style! 😌
LDJam user 280624
Oct 09th · 11:04 UTC
I loved the atmosphere of this game. It really captures the darkness of deep space. The sound design is also very pleasant
Avhatar
Oct 10th · 13:28 UTC
Not sure if I collected all the data, but overall flying around was pretty fun. As I played, I kept imagining how interesting it could become — like having to manage fuel, shoot down mines, and all that. In short, I can really see the potential here.

![Screenshot_13.png](///raw/6fc/d1/z/6f307.png)
cogcomp
Oct 10th · 18:38 UTC
Nice graphics and a generally eery space mood makes for a good start. I think you should keep on working on this.
🎤 notime4games
Oct 10th · 20:16 UTC
@avhatar thanks for the nice comment and for playing :) the amount of data is random, as is the layout of the derelict every time you play
tweekus
Oct 10th · 21:08 UTC
Wow, I like this graphic and the atmosphere)
TheParticularPixel
Oct 12th · 01:10 UTC
i really like the art style, nice space vibes. would like to see it fleshed out a bit more. still fun to fly around though, nice jam!
automatonvx
Oct 12th · 22:52 UTC
Shame you didn't manage to finish it a little more, feels like it would have been only a couple of features away from at least a full game loop. What is there feels quite nicely polished though. Got potential.
Trusty
Oct 13th · 22:13 UTC
Really like the look of the game, the controls are nice too. Please develop it further, I'd like to see where it goes.
smilewood
Oct 15th · 01:28 UTC
A nice procedural map, entertaining controls, and fantastic mood. This is a great prototype of what could be a very fun game with some mechanics like running out of fuel or doing anything with the collected data. Well done!
bentglasstube
Oct 16th · 18:19 UTC
The atmosphere, controls, and visuals while exploring where excellent. I really liked knocking the mines to try to get chain reactions from them. Presumably that was not the intended gameplay but I had fun with it. Could definitely see sinking some time in this if the other features suggested by the UI were implemented. Nice work.