What's Left to Keep? by Foursay
So I leave you with this...
not an answer, but a question to carry...
When the reflex is everything,
and the collection is all...
What's left to keep?

| Link | https://foursay.itch.io/whats-left-to-keep |
| Link | https://foursay.itch.io/whats-left-to-keep |
| Original URL | https://ldjam.com/events/ludum-dare/58/whats-left-to-keep |
Ratings
| Overall | 91th | 3.481⭐ | 28🧑⚖️ |
| Fun | 203th | 2.442⭐ | 28🧑⚖️ |
| Innovation | 92th | 3.346⭐ | 28🧑⚖️ |
| Theme | 134th | 3.385⭐ | 28🧑⚖️ |
| Graphics | 47th | 3.981⭐ | 28🧑⚖️ |
| Audio | 20th | 3.88⭐ | 27🧑⚖️ |
| Humor | 160th | 2.13⭐ | 25🧑⚖️ |
| Mood | 5th | 4.385⭐ | 28🧑⚖️ |
| Given | 25🗳️ | 30🗨️ |
Interesting nuggets to think about in the narrative exchange. Nice work!
I didn't quite understand the meaning (due to my poor understanding of English), but I think it's a bit of a critique of consumer society.
It could have used a bit more gameplay, but overall I liked it.
(I get this is missing the point, and yet)
It really reminded me of an app called Seen, where you would also be part of a chat and type out scripted messages, makes it quite immersive!
Also the CRT scan line and the humming cooling system as ambience, together they create crazy vibe as you start typing and entering the twist.
Thank you for keep creating such amazing arts and expanding the frontiers of "what is a game".
Atmospheric and moody as always, well done!