Mines of Enceladus by auxiliarymoose
HTML5 version is playable on Itch: https://alnis.itch.io/mines-of-enceladus
- Move — IJKLUO
- Rotate — WASDQE
- Boost — Shift
Collect crystals in the mysterious abandoned underwater mines of Enceladus...
Created by Alnis Smidchens in 48 hours for Ludum Dare 58.
Tools, code libraries, and fonts used: Godot Engine, Garage Band, CRT Shader for Godot, Handlee Font, Courier Prime Font. Everything else was created by Alnis during the game jam.
Full source code: https://github.com/AlnisS/mines-of-enceladus

| Link | https://github.com/AlnisS/mines-of-enceladus |
| Link | https://alnis.itch.io/mines-of-enceladus |
| Original URL | https://ldjam.com/events/ludum-dare/58/mines-of-enceladus |
Ratings
| Overall | 80th | 3.526⭐ | 21🧑⚖️ |
| Fun | 128th | 3.158⭐ | 21🧑⚖️ |
| Innovation | 103th | 3.289⭐ | 21🧑⚖️ |
| Theme | 99th | 3.605⭐ | 21🧑⚖️ |
| Graphics | 45th | 4⭐ | 21🧑⚖️ |
| Audio | 7th | 4.111⭐ | 20🧑⚖️ |
| Humor | 153th | 2.25⭐ | 16🧑⚖️ |
| Mood | 3th | 4.474⭐ | 21🧑⚖️ |
| Given | 16🗳️ | 15🗨️ |
@cheeks thanks for playing! I think it might be since it's a Compo entry, while I see you submitted to the Jam.
Unfortunately, I couldn't vote on your game (I did submit to Compo, but usually everyone who makes a game can vote on each other). Did you tick the "opt out of ratings" checkbox?
And of course thank you so much for playing and for the kind feedback!!
Amazing atmosphere.
Maybe because of the sound of the cristals ?
The atmosphere and gigantism of the area is so nice, alongside the controls that are just on the right balance of uncommon but still easy to use. Might be my favorite entry this jam.
It would be even more fun if the core loop were a little more developed, perhaps by adding a bit more progression over time. It would also be cool to have a possibility to recharge your miner inside the mine, which would streamline the activity.
But overall, for a three-day jam, it's a really moody entry that was a lot of fun!