body, birds, drop by tercs
⚠ Warning: this game contains sensitive content
This is a short — and for some, maybe a bit scary — game about collecting different birds and items. Unfortunately, not much content was added, as the development time was coming to an end. If you’re curious about where this game could go in the future, please let me know in the comments! Also, sorry if the story idea feels a bit strange or unsettling — it just turned out that way somehow. There might be some bugs or typos in the text — sorry (>﹏<)′
| Link | https://tercs.itch.io/body-birds-drop |
| Original URL | https://ldjam.com/events/ludum-dare/58/body-birds-drop |
Ratings
| Overall | 719th | 2.885⭐ | 28🧑⚖️ |
| Fun | 740th | 2.5⭐ | 27🧑⚖️ |
| Innovation | 666th | 2.7⭐ | 27🧑⚖️ |
| Theme | 683th | 3.02⭐ | 27🧑⚖️ |
| Graphics | 649th | 2.875⭐ | 26🧑⚖️ |
| Audio | 460th | 2.783⭐ | 25🧑⚖️ |
| Humor | 658th | 2.114⭐ | 24🧑⚖️ |
| Mood | 682th | 2.92⭐ | 27🧑⚖️ |
| Given | 12🗳️ | 31🗨️ |
I didn’t have enough time to fully implement that feature, so the game doesn’t really have a clear goal in the end.
The graphics are pretty soothing tho, I like the artstyle and the music helps to enhance the atmosphere
As for the game — I think it’s a bit too easy. It could use some variety with different boosters, and maybe change the background so it’s not so harsh on the eyes.
If it's just the style, I think it's pretty good. At least when I see these, I can make some associations and think about the hidden stories behind them. It has great potential.
But if it expresses some of your inner thoughts, I am always willing to chat with you for anything, games, pets, foods... I believe everyone here is willing to do this, take it easy, friend :)
I also didn't realise I was taking damage when I landed on the girders -- maybe having some more visual feedback that I'm taking damage would be useful here. E.g. after my first contact with one of the other things (that I could never identify because they're moving by so fast!) it was immediately apparent that it was bad to hit it. But the girders don't have that.
I liked the fact that the player is collecting different birds, though maybe having some kind of visual indication of how many out of the possible ones you've collected, so you know when you've gotten them all / how far you are? The collection screen presumably records this, but I couldn't really figure out how it works (and anyway, I would have liked it on the actual play screen as well, in compact).
Cool game!
I think the one thing that prevented me from truly enjoying the game is how straining it is on the eye to see that repeating background, I would suggest reworking it into something more simple
I think I really should see a psychologist because of some issues in real life and beyond. I’ll probably write about it once I sort myself out a little
As for the game itself, the background movement did something to my stomach and started making my head hurt after minute or so, somewhat vertigo inducing. I collected 40 coins and many birds but instead of being doomed to fall forever, I ended it by landing on 3 construction cranes in a row. I don't know if there was more to the game or not because I couldn't tell if there was more progression. I was enamored by the ambient audio though, really added to the overall melancholic vibe of falling down a busy highrise street.