Collector Clash by toastercosplay
Two players play on one keyboard. Or, one player can use as training range.
Player 1 controls: WASD for movement/jump/crouch, V for light attack, B for heavy attack.
Player 2 controls: Arrow keys for movement/jump/crouch, "." for light attack, "," for heavy attack.
Both characters have light, heavy, light air, heavy air, down crouching, and heavy crouching attacks.
| Source Code | https://github.com/toastercosplay/LD58 |
| Original URL | https://ldjam.com/events/ludum-dare/58/collector-clash |
Ratings
| Overall | 763th | 2.579ā | 21š§āāļø |
| Fun | 769th | 2.342ā | 21š§āāļø |
| Innovation | 748th | 2.395ā | 21š§āāļø |
| Theme | 782th | 2.184ā | 21š§āāļø |
| Graphics | 652th | 2.868ā | 21š§āāļø |
| Audio | 491th | 2.235ā | 19š§āāļø |
| Humor | 382th | 3.026ā | 21š§āāļø |
| Mood | 752th | 2.553ā | 21š§āāļø |
| Given | 20š³ļø | 12šØļø |
For your info, I'm running on Microsoft Edge on Windows 10
Neat little fighting game. Nice that when selecting the same character, they have differently colored clothes to distinguish them. Also cool that you have different attacks based on whether you are jumping/ducking/standing.
It would have been nice to know when you successfully land a hit. Either an animation, or a health bar.
Could you upload the build to itch.io and put that link here? The LD built-in web support is not too reliable.
Let me know if you don't know how:)
itch.io for people who want it!!!
The next key improvement would be a few more UI elements for more legibility.