Clawful by Spaint

[raw]
made by Spaint for Ludum Dare 58 (JAM)

clawful logo (2).png

https://www.youtube.com/watch?v=_2vSiaRsADM

You’ve been locked up in the basement by your mom cuz of your gambling addiction. But little does she knows there are arcade machines down there. It’s time to hit some scores and collect all the toys these funny, buzzing machines have to offer.

Screenshots

gambling.png(https://ldjam.com/events/ludum-dare/58/clawful))

collectthem.png

final.png

Controls

ESC - Pause

WASD - Move

Space - Jump

Ctrl, C - Crouch

F - Interact

LMB, Q - Hit (after buying an upgrade)

RMB - Rotate item (with item in hands)

Mouse Wheel - Drag item (with item in hands)

1, 2 - Swap claws (interacting with the machine)

Hints

You can leave the machine running at any time (even when the play has started) to get the best view or do something else.

Try hitting the machines, it does something useful! Even more useful if you've unlocked multiple machines.

There are multiple different claws, but at the start you only have one (buttons to swap claw do nothing in that case)

Machines have more valuable toys depending on the machine rarity (buy them!)

Knock on the door!

There is an ending when you finish your collection.

If any toys get stuck or machine gets inoperable in some other way - use PUNCH, KICK, GUN (or just reset the machine, but that's boring)

If you don't really like the grind ask Big Cheese for help.

Have fun!

rage4.gif

Changelog

v1 - Initial version, you probably should use this one for rating.

v2 - Replaced some definitely-not-copyrighted™©®℗ sprites, optimized size and performance a bit, fixed some collision problems, fixed a couple of visual bugs. Nothing groundbreaking changed or fixed, no features added, but still, keep that in mind if you’re playing it for the first time.

Credits

Spaint - Code, some 3D modeling

Vrex - Code, Level Design, Sound Design

Kro - Code

root - Code

Tayaksha - 2D design

Depression - Testing, Sound Design

Thanks to all the people who helped with their assets!

Attribution

Ratings

Overall 192th 3.793⭐ 31🧑‍⚖️
Fun 137th 3.804⭐ 30🧑‍⚖️
Innovation 156th 3.661⭐ 30🧑‍⚖️
Theme 144th 4.089⭐ 30🧑‍⚖️
Humor 87th 3.914⭐ 31🧑‍⚖️
Mood 257th 3.768⭐ 30🧑‍⚖️
Given 43🗳️ 29🗨️

Feedback

b0guslaw
Oct 06th · 23:07 UTC
Please publish it via itch.io or upload a build here.
pschichtel
Oct 06th · 23:09 UTC
I'd really like to play it, but unfortunately there is neither a Linux nor Web-Version.
🎤 Spaint
Oct 06th · 23:14 UTC
@b0guslaw Sure, here it is https://spaint.itch.io/clawful
GavinCummins
Oct 06th · 23:19 UTC
My inner degenerate gambler loves this lmao!
I can't afford my rent now
Well done, dude <3
ProtoHere
Oct 07th · 07:49 UTC
this is actually really cool! im surprised about how well the claw physics works. the 3D modeling goes crazy too
naru
Oct 07th · 09:23 UTC
Cool game! Worth the praise ^^
d-demetori
Oct 07th · 11:10 UTC
So cool! Nice claw physics, you can also check my claw machine game for this jam, hope you like it :D
https://ldjam.com/events/ludum-dare/58/claw-collect
stuckne1
Oct 07th · 12:50 UTC
Really awesome game! I got stuck when I got to the Legendary machine though. There was a toy already in that I could not pull out and then whenever I got new toys...they were blocked by that toy. I couldn't seem to proceed. :(. Maybe I missed something.
🎤 Spaint
Oct 07th · 13:13 UTC
@pschichtel Sorry, I don't think we can provide either :(

@protohere Yeah, we were surprised too when it worked! We only edited other people's models though, I'd have preferred to make them all myself, but there is just too little time...

@d-demetori Really cool! We were thinking about putting the toys into balls in case we couldn't place them as is, but it ended up working

@stuckne1 Added a hints section to the description, you can try nudging or resetting the machine. Glad you liked it anyways!
Awanami
Oct 07th · 20:25 UTC
LET'S GO GAMBLING!
Oh Damn it
Flatgub
Oct 08th · 02:56 UTC
Hey as an FYI, Windows Defender *really* doesn't like your game and considers it a "Trojan:Script/Wacatac.B!ml". Almost definitely a false positive (i'd hope) but I'm not sure if there's anything you can do about it?
🎤 Spaint
Oct 08th · 08:31 UTC
@flatgub Thanks for the information! Welp, it never triggered for anyone on the team, the only thing I can do for you is scan those files and swear on it. Which file specifically triggered it for you?

https://www.virustotal.com/gui/file/9029fd95f4b1d44b278606fa5770534274db994420e5939ceadef021383b3a1e
https://www.virustotal.com/gui/file/9c3452941a7afd4daf844a0c72957d75c99db2c73ab6389a5652eb450e0b2437
6Knowledge
Oct 08th · 13:02 UTC
First slow burn game of this jam, as much I would've wanted to collect everything trying to get through all of the games really doesn't leave enough time to properly test everything. Atmosphere was nice but the gameplay was quite thin. The first collectibles didn't seem to give much but I sure hope they get a bit more valuable after a while.
WobbleBlocks
Oct 08th · 13:53 UTC
I like the rat! Impressive physics!! Great work!
NonDev
Oct 08th · 15:47 UTC
![sabotage.png](///raw/711/b5/z/6eef0.png)

![full.png](///raw/711/b5/z/6eef2.png)

They tried to stop me, but they couldn't. Great game, my be my favorite played so far in the jam. Being able to smack other machines while you control one to have some passive attempt at income is a neat idea. Great stuff.
Eugenik
Oct 09th · 01:09 UTC
Cool game, i like it :D :thumbsup:.
Kinnerk
Oct 09th · 01:15 UTC
Spent way more time playing this than I thought I would. Collectors be collecting, I guess. Kind of rage inducing finally getting something in my grasp and having it get flown away at the last second, but this is the nature things and one must accept.
Rémy Lopez
Oct 09th · 21:27 UTC
Cool concept, the intro and musics are great ! :D So much work !
Vadim Lyanka
Oct 10th · 07:11 UTC
Fun game, I smiled a lot of times. Good work team
huihang
Oct 10th · 13:39 UTC
Really a beatiful game. Quite well for a three days project.
blobo
Oct 10th · 16:20 UTC
My goodness the 3D models for all the toys are fantastic. I recorded myself playing the game to provide extra feedback.

https://www.youtube.com/watch?v=2Uk91aOlaD0
🎤 Spaint
Oct 10th · 17:18 UTC
@100th-coin Great feedback! Thanks for the video, it makes it a lot clearer how we can improve. More so, our team really enjoyed watching it and other videos on your channel, good job. The toy models are 3rd party, sadly, but I dream of having a dedicated 3D artist to fill that gap.

It's a real pity you got that random crash, we haven't had enough time to implement saves. I brutally beat up that LEGENDARY II for bullying you, hope that makes you feel better.
Glad you had fun playing!
Depression
Oct 10th · 17:25 UTC
@100th-coin your reviews is what I live for now ❤️
Thx! :D
Kro
Oct 10th · 17:35 UTC
@100th-coin please continue making these videos, i'm now watching other stuff on your channel. Honestly, if the algorithm chooses you, you'd easily be a very solid gameplay-type youtuber like AlphaBetaGamer or ManlyBadassHero, etc. You're so easy to listen to, and the joke on Eugenic is pure gold. Thanks for your feedback!
Nomus
Oct 10th · 22:37 UTC
I CAN'T STOP WINNING
🎤 Spaint
Oct 10th · 22:56 UTC
@nomus holla holla get dolla 🤑💰💰💲💲💲💸
MestreRothLD
Oct 11th · 04:53 UTC
I'm amazed by how well it captures the claw machining feel... The frustration... And the satisfaction. Very well done.

Sunday I'll take the game to my cousin who has the claw machine fever. Let's see what happens, I'll let you know.

In the meanwhile, congrats to the team! Amazing concept and execution.
Dominic Graziano
Oct 11th · 16:12 UTC
fun game, very addicting without emptying my wallet :-P
Tayaksha
Oct 11th · 20:34 UTC
@mestrerothld actually I have this kind of fever myself :D

I'll be waiting for your cousin's impression, hope they have a great time

Thank u so much!!! :З
MatthewDrake
Oct 12th · 18:59 UTC
Love this so much! There are few game jam games I'd keep installed after I'm done playing them to review them but I could see myself coming back to play this over and over until I have the full collection. Incredible amount of content for such a short time frame, congrats to the team! Hope you get a high ranking for this one.
Custodi
Oct 12th · 19:05 UTC
Great visual game, but imao too long. Required toys aren't immediately available in claw machines, only when you reset them. Shapes of toys on shelf aren't very clear, so it's not entirely clear what figures are missing. But game is vibrant and leaves very strong impression.
JojoPalambas
Oct 12th · 23:07 UTC
Awesome! Made me spend an unhealthy amount of time on that
![Claw.png](///raw/fc2/e2/z/6f565.png)
🎤 Spaint
Oct 12th · 23:22 UTC
@jojopalambas I guess we went a little overboard with the number of collectibles, ha-ha
YibiRabbit007
Oct 13th · 10:52 UTC
I decided to immediately share my love for claw machines with my teammates! This is amazing, the exquisitely crafted dolls can even attack the machine!! Hahahahaha!! (XD
Zathnic
Oct 17th · 00:56 UTC
Very accurate claw physics, and I love the vibe of the cellar you've created. Everything feels very cohesive! And there's even a way to get things unstuck without resetting the machine. Overall it feels like a really complete entry, good job