The Odd Job by Reyansh

[raw]
made by Reyansh for Ludum Dare 58 (JAM)

You work for a mysterious and unknown boss, collecting items for him as work. You get more suspicious of him over time, remember, every detail counts.

Ratings

Overall 648th 3.12⭐ 27🧑‍⚖️
Fun 664th 2.833⭐ 26🧑‍⚖️
Innovation 660th 2.729⭐ 26🧑‍⚖️
Theme 335th 3.75⭐ 26🧑‍⚖️
Graphics 543th 3.313⭐ 26🧑‍⚖️
Audio 398th 3.109⭐ 25🧑‍⚖️
Humor 536th 2.625⭐ 26🧑‍⚖️
Mood 411th 3.521⭐ 26🧑‍⚖️
Given 13🗳️ 31🗨️

Feedback

SylviaChord
Oct 07th · 02:36 UTC
![1.png](///raw/b1b/56/z/6e717.png)
The game's concept is really engaging, and the rounded corner filter plus the slight perspective design definitely add to the experience. But when I got to the end, there were two options—either play it my way or follow the boss's orders. Then suddenly, it just stopped responding. And that was it? Felt like it ended a bit too soon, left me wanting more.
Derek Glennon
Oct 07th · 02:38 UTC
Love the atmosphere and music! Nice job!
🎤 Reyansh
Oct 07th · 02:41 UTC
Hi, I'm still yet to recheck if this works properly, but after waiting a while on this scene, you should be sent to a scene saying in text what happens. Here's what it says roughly in case it didn't work, if you do pick it up and get to the TV scene, after about a minute, it should bring you to a scene saying that you reported your boss and the whole underground operation was unravelled.
Wakobu
Oct 07th · 11:30 UTC
I was stuck at the same point than @sylviachord here. The game is very simple, and the character is quite unpleasant to control, yet the mood is good! I want to know the good ending :laughing:
🎤 Reyansh
Oct 07th · 11:41 UTC
Oh, oops then, the ending you are in is the best one, in the alternate one, after collecting the video tape, you are killed by your boss as you're clueless(you never saw the video tape so your suspicions are never confirmed) so you do nothing and your boss decides your time is up
SirRed
Oct 07th · 14:03 UTC
Cool concept. It definitely made me try to figure out what was going on. I think another level with distorted colors or a more bizarre conclusion before the tape tv scene could have been cool. If you made the collider on the character smaller, around leg height, I think it would have been much easier to move around the levels
artemco
Oct 07th · 14:34 UTC
Good
MJ12
Oct 07th · 15:50 UTC
Like this game very much! Strong hotline miami vibes
Jinda
Oct 07th · 20:00 UTC
Somehow I got a similar feeling to Inscryption, probably from the recording. I would say this narrative trick works well with the atmosphere, and it is a full game that's my type.
Vadim Lyanka
Oct 07th · 20:17 UTC
I liked the game, espacially the visuals
ildfuglen
Oct 07th · 20:25 UTC
Really liked the progression through the game and the unravelling of the mystery. The typing sound in the beginning was a bit annoying, but overall an interesting entry.
irfynnh
Oct 07th · 20:26 UTC
Nice ideas, character hitbox needs adjusted. Would be cool if there were transitions between the scenes, and a ticklist of items you need to collect. Like the soundtrack, vibing.
Eugenik
Oct 09th · 01:18 UTC
Wow! Nice game! the aesthetics are so cool :3.
BlushingCrow
Oct 09th · 11:17 UTC
Controls are a little wonky but I liked the idea and enjoyed the mystery/trying to figure out what was going on - very cool idea!
Renneberg
Oct 09th · 11:20 UTC
Liked the camera shader work you did - added a lot of vibe to the game. Had fun playing
GonulGaye
Oct 09th · 14:09 UTC
Very good!
Discon
Oct 10th · 17:38 UTC
Nice graphics, but it wouldn't hurt to work with collisions)))
Wallted
Oct 11th · 02:12 UTC
You got me intrigued while playing! Visuals are designed very well in my opinion, but these colliders are confusing as hell :D Nice work!
Roitchie
Oct 15th · 18:51 UTC
The mood in this is off the charts. I was slightly confused at first but as you go from level to level it gradually becomes clear something far more sinister is going on. It's really unsettling in a great way. With the music and collecting. Was not expecting that going in. Great job.
Helen
Oct 18th · 13:25 UTC
Nice game, it was fun! I was getting more and more curious whom I am helping here :D - Sometimes I had problems moving around, because I underestimated the long body of the player.