Magical Knights by Gusse
Dive into the perilous kingdom of Valenor, fight your way through dusty dungeons and find true love!
The young mage Cáel is making his merry way through the forest when he is ambushed by rats that steal pages from his book! Getting them back soon becomes much harder than he had anticipated. But not to fret, for he is not alone. A brave knight joins him to fight by his side and collect all 6 pages scattered across the forest dungeons.
Discover the secrets these men keep hidden in their hearts while shredding monsters to bits.
Works with both Controller AND Keyboard & Mouse!
Developed by a team of three in under 72h for the Ludum Dare 58 Game Jam!
Team
- Gusse: Creator, Programming, Game Design
- Dodo: Narrative Design, Writing, Concept Art, Sound Design
- Lia: 2D Art (Pixel Assets & Illustration)








Ratings
| Overall | 446th | 3.447⭐ | 21🧑⚖️ |
| Fun | 551th | 3.083⭐ | 20🧑⚖️ |
| Innovation | 429th | 3.194⭐ | 20🧑⚖️ |
| Theme | 762th | 2.556⭐ | 20🧑⚖️ |
| Graphics | 311th | 3.842⭐ | 21🧑⚖️ |
| Humor | 465th | 2.806⭐ | 20🧑⚖️ |
| Mood | 421th | 3.5⭐ | 20🧑⚖️ |
| Given | 17🗳️ | 7🗨️ |
Great game, I enjoyed playing it!
Congrats, it's a very solid entry!
Enemies get stuck on walls sometimes, but it's understandable it would be hard to nail an AI in such a short time.
Next just make this a full game!
With more enemy variety (like fast or ranged enemies), some balancing tweaks to make using Marcus more worthwhile (maybe let him block dangerous attacks and shield Cáel?), improved enemy pathfinding, and more content in general, this has potential to become a full-fledged game. Would be nice to be able to fix the situation caused by the Lightfall. Great job!