Tax Collector Millenium Overdrive by elq

[raw]
made by elq for Ludum Dare 58 (JAM)

taxitchbanner.png

Government has a task for you

Uusi projekti (2).png Tax Collector Millennium Overdrive is a short narrative game about collecting taxes. The past is irrelevant, and the future is obsolete.

Controls

  • WASD - Move
  • E - Interact

Made by

  • Umut - Art
  • Eelis - Code & Music
  • Axel - UV unwrapping

Ratings

Overall 533th 3.325⭐ 22🧑‍⚖️
Fun 779th 2.025⭐ 22🧑‍⚖️
Innovation 650th 2.75⭐ 22🧑‍⚖️
Theme 558th 3.375⭐ 22🧑‍⚖️
Graphics 229th 4.05⭐ 22🧑‍⚖️
Audio 49th 4.158⭐ 21🧑‍⚖️
Humor 530th 2.639⭐ 20🧑‍⚖️
Mood 52th 4.275⭐ 22🧑‍⚖️
Given 14🗳️ 13🗨️

Feedback

michlau
Oct 07th · 07:02 UTC
Aw man it's sad but the atmosphere and music is amazing like always! Cinematic camera is also great. But damn it's sad 🤧🤧🤧
Solvenoff
Oct 07th · 10:51 UTC
The visual style and music create a great atmosphere. Unfortunately, the game is very short, and I wish you’d try making something in a different genre.

Maybe an idea like this: the last hour on a colony, where you need to calm people down by talking to them and choosing the right approach so they’ll agree to come with you. Basically, you already have all the mechanics for that — I’d love to see you make something like this :)

*We’d be happy if you check out and rate our game too ^-^*
Lil_Chyn
Oct 07th · 16:30 UTC
This is like some kind of arthouse game, like it
Huex
Oct 07th · 16:34 UTC
It looks polished and atmospheric, especially the first camera pan. I liked how the style is consistent in both the models and the music and sound effects.
Prunus Padis
Oct 07th · 17:39 UTC
What?

Nice mood though.
TungGD
Oct 08th · 21:09 UTC
While I feel like this is not a horror game, when I hold down S and watch her keep moving and looking back at me, it gives me some scary vibe.
cartmouse
Oct 10th · 12:45 UTC
Great atmosphere! The camera movement and the stylised art art absolutely wonderful. It's a shame there's not more content and gameplay because I would very much like to experience more of this vibe
oxbuddulaj
Oct 10th · 13:40 UTC
Visuals and sound are great. The story is two yawns
MaiMai
Oct 10th · 18:14 UTC
The aesthetic is really top notch!

The narrative writing is satirically overt but I guess that's the point, heh. Controls using static cameras is always an issue and it is here as well. It's faithful to the inspiration, I guess. Regardless, excellent entry!
Disvent
Oct 10th · 18:19 UTC
I really liked the atmosphere - the color palette feels warm and pleasant.
The music fits perfectly and really helps set the mood.
When the two stone guys kissed at the end - that genuinely made me smile!
The only thing that felt a bit inconvenient was that the controls don’t adapt to the camera angle.
It’s a short but very enjoyable experience - great work!
Kapricorn Media
Oct 10th · 18:59 UTC
This is BY FAR my favorite entry so far. Fixed camera gameplay always makes me smile and the whole vibe is immaculate. Love your artistic vision for this.
b0guslaw
Oct 11th · 11:47 UTC
Nice atmosphere and well executed, but I have to say, while the fixed camera and visuals give proper PS1-era vibes, I was fighting the controls hard. More often than not the character would not walk where I wanted her to walk.
Yorsh
Oct 13th · 23:10 UTC
Great mood! Graphics and audio work well together to create a tense/sad atmosphere. It's too short to really make the story and setting work imo, maybe something like 3x more content would have gave me time to appreciate and feel invested in your story.