Wizard of toilets by BadPiggy

A relentless arcade game where you shoot at goblins with a toilet gun
You also reload the gun by flushing goblins into it
Please play the windows version if possible, the web version may have mouse sensitivity issues
Note : I made everything except for the music and audio. That's from Pixabay
| Link | https://badpiggy.itch.io/wizard-of-toilets |
| Link | https://badpiggy.itch.io/wizard-of-toilets |
| Original URL | https://ldjam.com/events/ludum-dare/58/wizard-of-toilets |
Ratings
| Overall | 65th | 4.063⭐ | 34🧑⚖️ |
| Fun | 16th | 4.234⭐ | 34🧑⚖️ |
| Innovation | 144th | 3.688⭐ | 34🧑⚖️ |
| Theme | 486th | 3.531⭐ | 34🧑⚖️ |
| Graphics | 182th | 4.141⭐ | 34🧑⚖️ |
| Humor | 41th | 4.133⭐ | 32🧑⚖️ |
| Mood | 116th | 4.034⭐ | 31🧑⚖️ |
| Given | 10🗳️ | 20🗨️ |
Classic Bad Piggies-style fun and endless chaos in the best way! I really like the double-edged-sword design here for flushing. I do wish there were a mouse sensitivity option, though as I had to tweak my mouse profile to play comfortably haha. The pacing feels great, and finding your own rhythm between flushing and shooting is genuinely satisfying. Nicely done!

I wish there was a bit less text on start as I don't really like reading lines of tutorial, but at least the game waits for the player to kill the first goblin before it starts. Also, maybe a bit more feedback on the difference between killing goblins by shooting at them or flushing would have been great.
Other than that, I had a great time playing, congratulations!
Thanks for watching!
I said "shit!!!!" and slammed the R key more times than I'd like to admit.
The dynamics are great, and the controls feel nice. The music is awesome, but I'd love to be able to listen to it for longer.
I'm really into it, great job!
Addicting, juicy action as usual. :thumbsup: I felt like I was getting a lot better at it once I figured out you could HOLD the buttons down to suck/shoot.
Just wanted to thank all of you for playing and for providing feedback :)
While I don't think I'll be coming back to this game, I will say that I'm definitely using what I learned here elsewhere. Apologies to anyone who faced issues in webgl as well, not sure why the mouse sensitivity is so high there
Still, thank you for playing :)