I Need Paperplanes by Kvn

[raw]
made by Kvn for Ludum Dare 58 (JAM)

You are an elderly person with Alzheimer's. You want to fulfill your childhood dream of flying through the night sky but your is scary nurse is trying to stop you and bring you back to that boring nursing home. Stay as far away from the nurse as possible and collect enough airplanes to fly away!!!

Tips: 1. Download the file named "MacINeedPaperplanes4" or "Windows_INeedPaperplanes4" 2. Collect enough paper planes to go the next level 3. Try to use the soda bottle on the nurse 4. Play with the window (not full screen) for best experience

InstructionScene.png

PlayScene.png

Credits.jpg

Ratings

Overall 475th 3.407⭐ 29🧑‍⚖️
Fun 531th 3.13⭐ 29🧑‍⚖️
Innovation 446th 3.167⭐ 29🧑‍⚖️
Theme 376th 3.696⭐ 30🧑‍⚖️
Graphics 463th 3.519⭐ 29🧑‍⚖️
Humor 327th 3.167⭐ 29🧑‍⚖️
Mood 464th 3.446⭐ 30🧑‍⚖️
Given 30🗳️ 30🗨️

Feedback

Shelter132
Oct 07th · 13:54 UTC
"The A and D keys are unresponsive; is this a bug? I can only dash by pressing AA or DD, and I cannot stop once I start. This prevents me from using the elevator to reach the second floor. Also, the nurse isn't actually moving, she's just pacing in place."
AbsolushZero
Oct 07th · 14:23 UTC
The only way to move is with the dash, the move buttons don't work. The nurse doesn't chase you but you can dash on her to lose. If you manage to go to the top with these restrictions, the number of paperplane you can collect is only at 4 but you need to get 7 paperplane so it's impossible to reach the end. You tried but maybe not had the time to finish, the result is pretty nice anyway, good job!
einfach
Oct 08th · 03:40 UTC
im so proud of your guys.you guys made it.theres a lil bug still in it.keep on going.
🎤 Kvn
Oct 08th · 05:41 UTC
@shelter132 Thanks Playing our game, because we developed it using MAC. At the time of our testing, we didn't find these bugs. We will upload the new version again on Windows. Thank you very much for playing our game.
🎤 Kvn
Oct 08th · 05:42 UTC
@absolushzero Thanks Playing our game, because we developed it using MAC. At the time of our testing, we didn’t find these bugs. We will upload the new version again on Windows. Thank you very much again for playing our game.
🎤 Kvn
Oct 12th · 04:50 UTC
Hey @shelter132 @absolushzero sorry abt the bug, we fixed the bug in our new version, if you still have time welcome to retry :)
Yarli
Oct 12th · 05:23 UTC
Great game, I had fun running away from the nurse. The art, music, and mechanics felt good. The game is fun to play and it's wonderful.
DeepD2eam
Oct 12th · 05:26 UTC
Great game, very innovative mechanics :)
Profugo Barbatus
Oct 12th · 06:29 UTC
Had a weird bug where the main menu and intro were excessively zoomed in, so I couldn't actually read any of what was going on. Luckily, it seemed to be fine in actual gameplay, although I couldn't find all the planes on the second level, so maybe there were out of sight ones I missed?

![whatISaw.PNG](///raw/c45/42/z/6f4b8.png)
🎤 Kvn
Oct 12th · 06:41 UTC
Hi @profugo-barbatus, thx for the comment! I not 100% sure but it might be that u were playing in full screen? In that case, the corners of the levels would not be visible, so when paperplanes fall into the corners they can't be seen. Theoretically, the first 2 levels are passable and the last one needs just a little luck. If u would like, u could replauy with the window open (not full screen) and see if that helps?
slay a stone
Oct 12th · 07:46 UTC
Fun little game! It did felt a bit solvable as in when you know what to do you can clear the levels quite fast and get ahead of the nurse. Maybe a few checkpoints would have avoided that.
Ntimi
Oct 12th · 08:15 UTC
Nice little runner game. Took me a little while to figure out that I was supposed to dash and crash into the solid brick wall that blocked my path. :D
Unfortunately, I seem to have the error with the cut-off screen, too. I've played in windowed mode, my screen resolution is 1920x1080 - the window was also too large for me to see the bottom row. So, I played in fullscreen mode to see where I was going.
I like the way you can use your items to clear your path. Felt like I was solving small puzzles while running.
The randomness of the drops were irritating, though - sometimes I got the item I needed, other times I got stuck, because a bin didn't contain a water bottle to destroy the next wall. I feel like the game would have been more enjoyable without the lucky draws. Also, I didn't see the difference between the wall crashable by dash and the dash-resisting walls at first - maybe a slightly different color might have helped. :)
I really liked the way you integrated the tutorial in the game level. No waiting, just playing. Always a fan of that approach!
Schu
Oct 12th · 08:45 UTC
Nicely done, it's a fun little runner game :)
Daniel123
Oct 12th · 10:06 UTC
I believe the backstory of this game with the art style in the title scene has the potential to become something truly exceptional.
When I see the words "childhood dream of flying through the night sky", I came up with the story:
The hospital is kind like a prison that built in your mind. The paper airplanes contain fragments of your memories — collecting them helps you recover those memories and overcome the shadows of your childhood. At last the moment you collect all the airplanes and let it flying through the night sky. It will bring the sunlight which is also the symbol of you accept your childhood trauma and ready to move on.
Sadly this is just a little running game. It's also a good game but not the kind of style I like:)
popcat
Oct 12th · 10:18 UTC
good end
🎤 Kvn
Oct 12th · 11:23 UTC
@ntimi noted, thank u so much for the detailed review, this rly means a lot to us! <3
🎤 Kvn
Oct 12th · 11:28 UTC
@daniel123 yes! we initially aimed for a powerful backstory that reflected themes relating to childhood, aging, and the often ignored group of Alzheimer's patients in society. Sadly we couldn't fully present it due to time constraints, but thank u for noticing it :)
EthanBai
Oct 12th · 23:06 UTC
I like the theme of this game :thumbsup:
Amiuke
Oct 13th · 12:48 UTC
love the theme and the story!
Adam Konig
Oct 13th · 18:50 UTC
Love the idea and the theming for the game. However it looks like the drops for the trash bins is randomized so sometime you get softlocked by rng? Other than that very cool little 2D puzzle platformer
someone
Oct 13th · 22:22 UTC
A decent runner game. I love the story. Unfortunately I did not manage to complete it.
The sides were cut off on my screen which was not ideal. Once I completed a level but the light was still red though I could see nothing I missed, unless it was off my screen.
It felt like I was randomly losing sometimes, I think it was because I was too close to an elevator when the nurse uses it. Perhaps a non-instant transition or a grace period would help there.
Zyt
Oct 13th · 23:58 UTC
@someone Thank you for playing! The elevator's red light will only turn green after you collect all the paper planes on the current floor. Once it turns green, you can take the elevator to the second level. If you're still interested, feel free to keep challenging it!
jacobingalls
Oct 14th · 03:18 UTC
I noticed that others have similar scaling issues to me. I'd suggest looking into the [Scale With Screen Size](https://docs.unity3d.com/2018.4/Documentation/Manual/script-CanvasScaler.html) option on the Unity Canvas, it will let you set a target resolution so that the game looks like what you intended for most resolutions and aspect ratios.
🎤 Kvn
Oct 14th · 12:04 UTC
@jacobingalls thank u for the suggestion! I actually didn't know abt this feature of unity, I'll look into it <3
dendi_life
Oct 14th · 15:41 UTC
very good concept!
Rol
Oct 17th · 16:54 UTC
I like the concept and the atmosphere. It took me a while to figure out how to get past the first wall, but after that it became more interesting. Good job!
kaba
Oct 18th · 07:01 UTC
It was nice. I did not finish the game and it felt that some of the difficulty was not completely intended (or maybe you're just thorougly familiar with your game and it did not feel difficult to you), but I did keep trying several times, so you definitely have something there!
Septimor
Oct 18th · 20:43 UTC
Took some time to get hang of the mechanics, but after that it was basically a memory game of " where is the thing that i need to use to get away ". Some music could have been a good addition?
Ginger_Kyoko
Oct 20th · 17:51 UTC
It's a good idea, but the difficulty is a bit off. The controls are a bit complicated, and they're not very intuitive: for example, it's unclear that a wall only explodes if you move a little away from it, not if you're right next to it.
But overall, I liked the game ;)
Everglow
Oct 21st · 14:31 UTC
Great visuals and a great theme! I felt so tense during the struggle with the nurse, haha.