Cursed Museum Collection by Frederika
Get through your museum internship without getting cursed!
Story and programming by Frederika
Art by Luca
Ratings
| Given | 1🗳️ | 3🗨️ |
Get through your museum internship without getting cursed!
Story and programming by Frederika
Art by Luca
| Given | 1🗳️ | 3🗨️ |
On a serious note, I liked the hand-drawn artworks that really sets the mood of these seemingly random collection of items. Having them all cursed when interacting with them even slightly was a fun way to add branching paths. I also like the writing behind the history for each item as well. It certainly implies a larger world is out there beyond the intractable items...even if the source of said world-building is a little sketchy.
I was a little disappointed the game was a bit short. There didn't appear to be a way to "solve" the curse, or mix-and-match them, so I was slightly sad about that. I also felt the teddy bear curse was rather abrupt as well. Other curses had a build up or an elaborate pay-off to what is happening to the player character; but the teddy bear only expresses there disappointment. It would have been nice to see, say, the weight on the player's chest getting heavier and heavier as time passes...or something graphic like that.
Anyway, the writing and artworks were definitely the strong points of the game. I think with a little more time, e.g. audio, more dialog, maybe even a few more mix-and-match dialog branches, would improve the game quite drastically.